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I've had a problem with the cloud + air density we've been using for a while now, and that problem comes from our density not taking into account how air becomes lighter as the altitude increases, making our clouds heavier than the air itself, even though the water content of a cloud is...
I know that there is a way to get the surface area of a human body with getting their height and weight, such as with this calculator, what I am wondering, what is the actual formula for this? because I am looking for a way to reverse calculate a volume to find height, because I have both the...
https://vsbattles.fandom.com/wiki/User_blog:M3X/Jujutsu_Kaisen_-_Gojo_Uses_Blindfold_To_Not_See_His_Fans
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Why does this calculation use Violent Fragmentation? I thought that in those feats, the destroyed material turns into large pieces and can be distinguished. So, shouldn't we just use...
Continuation from this thread
Since i had trouble with the calculation method, i thought it would be more fitting to post it on the calc group discussion forum and changed the OP too.
Anyway, there are 2 method i propose to calculate this feat
This thread will discuss what method...
Our Calculations page currently has this to say at the end of the Plasma section...
That line implies that any matter in the plasma state would have an energy density of 10^10 J/m^3. But when you read the link that's just not what it says.
It instead says that high energy density physics...
I have found three calcs (One, Two, Three), two of which are accepted, that involve dividing the energy of KE by the length of a character's arm to get force.
I see no reason for this to be valid. The third of these provided no explanation for it when @Dark-Carioca asked, with @Ugarik accepting...
Going through all the Naruto Storm games, I have found exactly 60 feats (AP, Speed, Durability, Lifting Strength). I am planning on requesting the feats to be calced, but 60 feats are way too many considering calcs are only needed for 3 out of 8 keys while the remaining keys rely on statements...
Okay so I've been rereading UnOrdinary and... let's just say that there are some slight problems with the current ratings.
Part 1: Speed Calcs- The Issue with Electricity in Air
So, the current three speeds that everyone is scaled to (Waldo's 121 m/s, Remi's 556 m/s, and Volcan's 2,753 m/s)...
From the Calculations page:
"Sometimes even something like "time seems frozen" or that nothing moves is stated. Often this kind of statements are hyperboles. However, should that not be the case one may assume that the apparent speed of the reference object is less than or equal to 0.001 m/s."...
We attribute different shear strengths to wood in different calculations.
Some of them, such as this calc, use a tensile strength of 70-140 MPa, multiplied by 0.6 to get shear strength,
Some of them, such as this calc, use a shear strength of 7.3774 MPa.
These values are 5.7-11.4x off from...
Alright so I found out here-
Question- does apply to literally every KE Feat now? (Besides The Real World Calcs obviously because physics works IRL).
As in, is AP from KE for normal sized people or small projectiles no longer allowed? Because I'm confused.
Could someone help me by finding out the FPS of this video and then telling me how to find how many frames are in any given time frame? I’m trying to do a speed calc for the shot where the front-runner of the race pans from the left to the right of the screen. I’d appreciate it
Here is the current list of feats that I know are affected by the recent approval of High 3-A Universes/Pocket Dimensions. If I am missing others that are affected, please let me know.
High 3-A
Azmuth/Galvans w/ Prep
Created the Null Void
Alien X / Celestialsapiens
Recreated the infinite...
So according to @Armorchompy, the precedent for calcs involving creating fireballs, lighting areas on fire, and the like is to use the density of air to get the mass, and then do heat change for that.
But the calcs I've been doing for a few years have used the density of flame instead, which is...
It’s been a while, huh?
I’m finally back with a Naruto revision, but it’s nothing too major, so don’t get too excited. This thread is meant to replace the current 7-B placeholder calc and make some very minor scaling adjustments.
Now, I’m sure some of you might be asking; “Why does the 7-B...
This thread is intended for anyone to raise requests for finding supporting materials otherwise missing for creation, modification and maintenance of profiles in our site.
Helpers are encouraged to share any finding (including a case where said feat does not exist) with the persons requesting...
calculation evaluations and requests instructions
calculation guide
calculationscalculations introduction and references
image helpers
standard format for character profiles
standard format for verse pages
To put it simply, the calculations section for DC Comics is badly formatted. It separates the calcs into each individual tier, but doesn’t list the actual value of each calc, and it clumps together calcs from every continuity instead of splitting them...
What logical sense does waiting for a CRT to be posted to finally have an issue with a calculation make?
For no reason, a calculation can exist for weeks to months at a time, and the moment we have a CRT, there's a random new issue with a calculation.
I won't link any CRTs because that isn't...
Continuing from the last thread, I will suggest compositing the following calc pages into one, for reading convenience and keeping track of crucial page content better.
Earthquake Feats: New page possessing content of
Earthquake Calculations
Earthquake Power Chart
Explosion Feats: New page...
Some minor calc issue I want some input on.
I have a feat of carbon fibre getting vaporized and am thinking about how to calc it.
I found this for specific heat and melting point.
That alone would give us 800J/g*K * (3657 °C - 20°C) = 2909600 J/g.
But I'm not too sure about that. Also not sure...
[Short preface of me being busy and lazy and wanting help for this one thing here]
Basically, someone made a 1:500 km scale of this map and I would like to ask if there are websites or apps that makes it easier to pixel scale irregular shapes like country borders seen in this map. While the...
Okay, so this has been bugging me for some time: there's not really a concrete value for the density of dust. I figured that having an accepted value would be useful in at least some calculations, but I wasn't sure what value it would fall under, so here we are. So far, all I've really found was...
I already asked this on Questions and Answers but I decided to post it here again because I'm pretty sure you guys are the science wizes around here.
I think this applies to all diamond creation feats, but I was specifically looking at Nomi no Sukune's feat and I realized something, yes, we do...
Three years ago, a thread was made questioning the validity of this calc. I won't bog down on on the details of that discussion, just simply note that the final say was "The statement is too vague to truly quantify the feat since we don't see the feat being done in action but conveyed through a...
I'll use this calc as an example, specifically the comment made by DarkDragonMedeus and the thread of comments that came after it.
These are the specific statement made by DarkDragon that confuse me.
"VF is for fragments so small they're indistinguishable."
"VF is for is everything is just...
So... there's this feats where some dude deflected a kunai at point blank range.
And there are 2 accepted calcs right now with different method of searching the distance of projectile.
The first one, here the method being used is pixel scaling.
The second one (with some minor revisions by me)...
This video isn't intended for a battleboarding context or audience, but I find some of the demonstrations in it troubling for this context. In short, people were using pixel scaling in high-quality real-world images to try to figure out the height/length of objects with known real-world lengths...
I have a big ol' batch of Calcs that require some evaluation/approval. Here are some of them:
Gamera Verse Stuff (Showa Edition)
Charging Force Of Many Different Monsters
Toho Kaiju Speed, KE, And CF (Showa Edition)
Godzilla vs. Megaguirus Godzilla's Sea Boiling... Remastered!
Godzilla Earth's...
As we know, certain characters like Superman can pull masses as heavy as earth, and even move the moon around (to create nighttime or eclipse) despite it being gravitationally pulled. How do we calculate those feats? Are they greater or worse than simply lifting the masses?
So, as the title suggests we have no measurement for ''large mountains'' to use in our calculations if no statement/visual feat is given. While on our Mountain and Island level requirements page tell us from what elevation a landform is classified as a ''Mountain'' - which is on our wiki as 2000...
If fragmenting rock truly only requires 8 joules per cubic centimeter, why can't I destroy things like dice and similar hard small objects by punching them?
Assuming my fist + end of my arm weighs 500 grams and I can throw hands at 6 m/s, that's 9 joules of energy that's doing diddly squat.
I think we should unfurl the pages on the VS Battles Wiki regarding the guide(s) and instructions for calculations.
So, while coming across some blogs made yet regarding adding more to the References for Common Feats page, I found several that hold instructions on how to perform certain types...
There is this character that can move the Scorpius constellation and i wanna ask on how to calculate his feat via GBE.
At first, i've assume those stars are like our sun so i just need to plug the value into the formula. However, i've eventually discovered that the red star in middle are...
I'm trying to calculate the energy behind this explosion someone made with a punch and I don't know which of the enemies in the photo to use to find the meters to pixel ratio. (The ones at the bottom or the ones being blown away from the explosion) could I get some help if possible?
Okay, I'm aware this has been a site standard for several years and all, but this has catched my attention...
In the Calculations page, the following is said:
Meaning that we don't use LS to calculate AP because per definition it should be higher (unquantificably so by default of course given...