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calculations

  1. Flashlight237

    Cratering and Crater Calculations: An Infographic

    Yeah... In case you haven't noticed, we don't exactly have a place where we keep stuff on cratering. We've just been pulling this sort of stuff from pre-existing calculations and that was that. So... I went out of my way to borrow stuff... Both from the page we've been using and from two other...
  2. NeverForgett

    Freezing Feats

    We have many pages for calculations, and I am very impressed by them, like the explosion yield calculations page, because the formula derived from the NewMark report is extremely impressive. I have spent hours researching these pages and have come to many debunks and also many improvements. And...
  3. Hagane_no_Saiyajin

    Issues with getting the distance

    I had created this calculation here: https://vsbattles.fandom.com/wiki/User_blog:Hagane_no_Saiyajin/Endless_Mercy_Collision But unfortunately I have been getting issues with getting the distance between the ship and the planet as I keep getting a distance that is less than the planet's radius...
  4. M3X_2.0

    Proposed Rules for Calcing Planet Sizes (CGM Only)

    The Problem This is something that has been bugging me for a while and I think we need a site-wide discussion about it. The current approach to planet size calculations is inconsistent and I want to propose a clear framework to fix that. Right now we have verses where planet sizes are derived...
  5. Delusionaltx2

    What do we typically use for supermetals

    title
  6. Astral_Trinity439

    Question about Visual Details in Calculations

    Soo there's this feat in the web novel version. Thing is, we don't know what ever "close range" would exactly be, and we're down to guess works and using vague low balls and high balls by comparing them to his absolute maximum range. Well, you can see the problems in that. Someone can have like...
  7. M3X_2.0

    VS Calc Tool Official Information and Feedback Thread

    We made it official and now I can finally work on requests. This thread's purpose is to report bugs, provide feedback and suggestions, and to keep everyone updated on new features and versions. Link: https://vs-calc.vercel.app/ Urgent and critical bugs or features will have the highest...
  8. YmTheSuper

    Final Fantasy II calculation problems

    So there are a few problems with some of the calculations that are currently being used for Final Fantasy II. Agree: Dalesean027 (Removal of the first calculation) Disagree: Dalesean027 (Removal of the second calculation) Neutral:
  9. Flashlight237

    Accounting for Relativistic KE in the Kinetic Energy Section of Large Size Calculations

    As it currently stands, the Large Size Calculations page only accounts for Newtonian KE. Generally, it is preferred that we use relativistic KE starting at 1% the speed of light. The site's cap at which relativistic KE can be allowed at is at 4x Newtonian KE, which is achieved at exactly...
  10. M3X_2.0

    I got bored and made a calculator

    I developed a web app that helps people calculate feats and quickly pixel-scale scans. https://vs-calc.vercel.app/ The web app has a number of features and modules for nearly every type of calculation we do. It also follows our standard formulas. I’m looking for people to use it and provide...
  11. Jim Hawkins Blows Up His Old Fort In Tie-In Game (Treasure Island 1988)

    [https://vsbattles.fandom.com/wiki/User_blog:User_A_98732165489/Jim_Hawkins_Blows_Up_His_Old_Fort_In_Tie-In_Game_(Treasure_Island_1988)] Hello. I previously made a blog post with calculation about Soviet Treasure Island, about feats from it's official tie-in game from 2005. It's not accepted...
  12. Floxy178

    One Piece: Cloud calculations

    Greetings, everyone. https://vsbattles.fandom.com/wiki/User_blog:Floxy178/One_Piece:_Cloud_feats I've already explained the situation and gave 2 potential assumptions in the blog. This was previous thread on this topic if someone's interested. Keep in mind that regular members should comment...
  13. Flashlight237

    When Should Volumetric Destruction Be Used?

    So here's something I thought of that recently concerned me. Hell, I even made that mistake myself. So, let's get down to the nitty-gritty of this topic. I shall put up some examples that would involve things that qualify as structures... Okay, so the first calc I'll bring up is one of my own...
  14. Vzearr

    Pixel Scaling.

    Pixel Scaling and it's differing results haunts me. However, one thing I know is that we shouldn't pick a small object to pixel scale as it almost always leads to inflated numbers. Image link for all 3 cases. Case 1: Mikey is 162 cm tall. His height in pixels is 800 pixels. Now during my...
  15. Vzearr

    Dear Me, Will this go well?

    Introduction The current state of the wiki’s calculations is in shambles. Every day, there’s a new downgrade thread with bunk calculations from a random verse. Why is this happening? Because CGMs have been accepting bad calculations. Now, I’m not saying they did it out of ignorance regarding...
  16. Telomera

    Dark Souls Mid Tier Downgrade

    This isn't really a big or cool CRT but there's this thing that's been in the back of my mind for a while. Currently, the Dark Souls verse has a Town level calc for a feat where Ceaseless Discharge ("CD") maintains the heat of a bunch of lava which cools into rock upon its death (which I'm...
  17. Bossbrosish

    Redirectional feats

    How do we go about calculating feats involving changing the direction of something? Like changing the direction of a cannonball, as Po did, for example. Would something like this possibly give a result in lifting strength via kilograms of force?
  18. Floxy178

    Black Hole creation

    I want to propose a method for Black Hole creation feats. To estimate the energy required to create a black hole, we look at the last possible stable state an object can have before collapsing. According to general relativity, that limit is when the object’s radius reaches the Buchdahl limit...
  19. Floxy178

    Small correction on Calculations page

    Here. It should just be 0.5 × (V + U) × t
  20. Dark_Soul20189

    Fnaf 1 location size.

    Hello and welcome, this CRT is extremely straightforward. I am looking for this blog to be acceptable for use in the verse. (The size of each room) Agree - @LightSoul8, @FinePoint, @LordGriffin1000, Disagree - Neutral -
  21. YmTheSuper

    One Piece calcs replacement/removal

    So I noticed major problems with some One Piece calcs and I think they should be either replaced or removed: Agree: @Damage3245 Neutral: Disagree:
  22. CNBA3

    Transforming a Planet?

    I was wondering, what would the calculation be for transforming the physical make up of a planet from one material to another in days when you have an idea of how much energy is utilized for the task? For context, it is electrical energy being used when for another example for comparison, there...
  23. Mirhaz300

    Test

    Test
  24. Flashlight237

    Atomizing and Sub-Atomic Destruction Question

    I have a question about Atomization and Sub-Atomic Destruction. What values are used to get those? I know we base Fragmentation off shear strength, V. Frag off either high-end shear strength or low-end compressive strength, Pulverization off compressive strength, etc... But what about...
  25. ElajRuengies

    JJK: Bad Pixel Measuring

    TIL a good chunk of Mid-Tiers scale to this calc, and now I'm really annoyed. To anyone who saw this calc and didn't think anything was wrong, I have a question for you: If one floor is 4.3 meters tall, why is a 14-floor tall hole (60.2 meters) 96.16 meters across? I'll tell you why, because...
  26. Flashlight237

    Explosion Yield Against Trees

    Heya. I'm here with you today on Vs Battles Wiki to inform you that we... Don't exactly have anything regarding explosions against trees. So, I came across this: https://vsbattles.fandom.com/wiki/User_blog:TheShape03/Konosuba:_Megumin's_Explosion_in_Volume_4 So the calc used here originally...
  27. Vzearr

    Our concrete and reinforced concrete destruction values are outdated

    Concrete compressive strength = 17 MPa (V-Frag) to 28 - 70 MPA (Pulv), 80 here. Averaging 28 and 80 MPA we get 54 MPA, this is somewhat backed up by other sources too so I believe we should replace our values here for pulverisation. Reinforced concrete compressive strength = I've always found it...
  28. Flashlight237

    Marble's Fragmentation

    Hey, so uhh... You know how we have a placeholder of 9 j/cc for marble because we had to use the "60% tensile strength" rule of thumb for marble? Well... I just found marble's shear strength values...
  29. Floxy178

    Replacement for Kakashi's calculation

    https://vsbattles.fandom.com/wiki/User_blog:Floxy178/Kakashi_Intercepts_False_Darkness_Recalc I more or less stated about issues in the blog, but want to clarify one more thing. In calculations where we subtract distances, sometimes using something constant can be unhelpful. When we calculate...
  30. TheOrangeGuy09

    Lifting strength & AP to pull an arm from the body?

    What the title says
  31. Flashlight237

    Adding AL-6061 to the Destruction Chart

    Hey there. What's up? So uh, here's the thing. While we have a rating for aluminum, I don't think Spinosaurus considered the idea that aluminum is typically alloyed. We have five different alloys for iron: steel, stainless steel, gray cast iron, wrought iron, and damascus steel, along with two...
  32. Flashlight237

    Calculations: Rock Vaporization Values

    Welp! We finally have rock vaporization values readily available to us: https://www.researchgate.net/figure/Estimated-Energy-to-Vaporize-Rocks_tbl1_279809817 While the 25.7 kJ/cm³ value in the table is already in use for the Rock Generalization we have, we get the following values for...
  33. Viott

    Ninjago: Recalculating Zane's ice feat

    Old calc: https://vsbattles.fandom.com/wiki/User_blog:Titaniumpippp3/Zane_makes_a_glacier New calc: https://vsbattles.fandom.com/wiki/User_blog:Viott/Ninjago_:_Zane_creates_ice The old calculation used the formula for freezing water, but since Zane freezes air, I recalculated using the formula...
  34. Flashlight237

    Fair Warning: Omnicalculator's Relativistic KE Calc is Wrong

    So, a lot of our calcs use Omnicalculator's Relativistic KE calculator and... Well, I come to find out that the way that calculator handled relativistic KE is actually wrong. So I did the math with fixed values: 0.95c for speed and 1 kg for mass. So when plugging in the values for relativistic...
  35. Flashlight237

    In Regards to Acceleration and Calculations

    So recently, I asked the question as to why a verse had its Class P rating based on a black hole removed to Psychomaster35, to which he replied that the acceleration is FTL... But that's kinda the thing... Speed is the one that can't be any finite number, as the speed of light and thus the...
  36. TheOrangeGuy09

    Significant figures

    Why isn't the concept of significant figures applied to the calculations?
  37. TheOrangeGuy09

    Skyscraper

    The destruction of skyscraper (according to infamous calculations) is from 8-A to 7-C, yet the Tiering System page says that High 8-C is destroying skyscrapers. How does that make any sense?
  38. DavidTPPM

    Problem with Sakamotos speed calc

    I was recently going through Sakamoto Days profiles and noticed some problematic values so I'll try to explain what's wrong with them. To start off I'll focus on this supersonic+ calc. There are 2 main issues with this calc, both of which are pretty easy to understand. Issues with the calc: The...
  39. Pixel scaling with mobile

    Can you pixel scale with mobile? If so does it matter if you use mobile or a desktop? A little confused since I measured a panel on my own and it came out to 700 pixels on mobile for the height but someone else had it as 900 pixels also when I measured with a full screenshot it came out to 702...
  40. IDK3465

    At What Point is a Feat too Survivable by Regular Humans to Actually Count?

    Hello everyone, Recently, I made this calc for a character tanking a relatively high fall and, initially, it was accepted by Flashlight237 and nobody seemed to have any issue with it. But, soon afterwards, Agnaa brought up how regular people have consistently survived falls of a similar height...
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