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You mean 9-A right? Seeing as we already got that from Meet the Medic. And if you're referring to Meet the Soldier then that dates back all the way to 2009 and even then it's all Blu merc's getting oneshotted, not Red's which are the only canon bunch. There is no Blu Scout and there is no Blu Heavy. The Blu's in Meet the Team may as well be equivalent to generic stand ins because we know for a fact the mercs we know are all on Red team.WeeklyBattles said:If we take the meet the team videos as canon then you'll be hard pressed to argue them being above 9-B as they regularly oneshot each other with their weapons and mercs in that video were killed by stuff like a trai
Not a problem since it's Blu who are getting wiped out and not RedWeeklyBattles said:If we take the meet the team videos as canon then you'll be hard pressed to argue them being above 9-B as they regularly oneshot each other with their weapons and mercs in that video were killed by stuff like a trai
https://youtu.be/geNMz0J9TEQ?t=27Absaddie said:The only case of a Red merc in Meet The Team "dying" is a Scout falling over in Meet The Demoman due to sentry fire and you could probably argue he didn't even die, just got hurt, cause all he did was fall over and grunt in pain.
He doesn't seem to be outpacing the explosions themselves, rather he's already ahead of the detonations and is running faster than they are detonating, rather than running faster than the fireballs themselves.Absaddie said:
I'm sorry, what? The rockets were clearly heading directly towards Scout, even the camera was zooming in on him like the rockets are going directly at him until they exploded.WeeklyBattles said:No, 9-B. They have been consistently killed by 9-B stuff in those videos and the Meet the Medic feat was recalced to 9-B and both Scout and Demoman barely survived despite not being directly hit.
DarkDragonMedeus said:That calc is based on an outdated value if it's the human vaporization feat; we use this instead which is 9-A.
As for the explosions, we use the formula in the Explosion Yield Calculations which is Y = ((x/0.28)^3)/1000 with Y in megatons of TNT and x in km. Alternatively, it could be Y = (x/0.28)^3 with Y in kilotons of TNT and x in km or Y = (x/0.28)^3 with Y in grams of TNT and x in m. I'll use the last one for simplicity.
(1.94/0.28)^3 = 332.606778426 grams of TNT or 1391626.76093 Joules. That's only Wall level. And since it's non nuclear, the result gets divided by 2 making the feat 166.303389213 grams of TNT or 695813.380465 Joules which is still 9-B.
No i was referring to Medeus recalcing the missile tanking featSchwxnz said:@Jackythejack, I think Weekly is referring to this:
DarkDragonMedeus said:Also, please stop quadruple posting as it's spamming the thread. And don't use long quotes either as it makes the thread redundant and unreasonable. Anyway, looking at the thread, the math wasn't even properly done.
Normal warheads of the RPG-7 are 0.21~2.1 kg which is 9-B. 0.21~2.1 kg = 210~2100 g = 878640~8786400 Joules. In that thread, you also multiplied it by 2^4 when it should have just been multiplied by 4. That gets you 0.84~8.4 kg or 3514560~35145600 Joules which is 9-B to 9-A.
If you want to use the PG-7VR rockets, which are around 95,298,833 Joules and 9-A, then 4 of them would still be 381,195,332 Joules or 91.1078709369 kilograms which is still 9-A. All in all, nothing indicates anyone being higher than 9-A.
Well, yeah, but they must have hit the ground below the Scout to send him flying dozens of meters across the battlefield like that.Schwxnz said:I'm sorry, what? The rockets were clearly heading directly towards Scout, even the camera was zooming in on him like the rockets are going directly at him until they exploded.
https://vsbattles.com/vsbattles/3563631Schwxnz said:Do you mean this?
This was my 9-B calculationDarkDragonMedeus said:That calc is based on an outdated value if it's the human vaporization feat; we use this instead which is 9-A.
As for the explosions, we use the formula in the Explosion Yield Calculations which is Y = ((x/0.28)^3)/1000 with Y in megatons of TNT and x in km. Alternatively, it could be Y = (x/0.28)^3 with Y in kilotons of TNT and x in km or Y = (x/0.28)^3 with Y in grams of TNT and x in m. I'll use the last one for simplicity.
(1.94/0.28)^3 = 332.606778426 grams of TNT or 1391626.76093 Joules. That's only Wall level. And since it's non nuclear, the result gets divided by 2 making the feat 166.303389213 grams of TNT or 695813.380465 Joules which is still 9-B.
interesting.Absaddie said:https://youtu.be/UeaqXDM0SOM?t=635 bread monster causes an earthquake
Well what I'm seeing here instead of some upgrade it seems like the complete opposite rather a possible downgrade, Kinda sucks correct me if I'm wrong.Jackythejack said:THats more shaking the entire facility, and it's not like people really scale to the bread monster in the first place.
We will have to wait and see 9-A might still be slightly doable, If that fails later on who knows.WeeklyBattles said:Seeing as everything that has been discussed thus far is pointing towards the verse being downgraded to 9-B...