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We can use vaporization for the attack potency of specific weapons, but they oneshot everyone so they don't really scale to anyone's durability. Getting completely vaporized is not a durability feat and the exact opposite of one. And vaporizing a robot would probably get a higher result and we can't reverse power-scale.
And if you're saying, "It takes multiple shots to vaporize" that would imply that it's not 9-A as vaporizing the target in one hit would be more or less the 300 Megajoule feat. Or better yet, surviving them is probably a game mechanic. Also, they only survive if it's not a direct shot.
And if you're saying, "It takes multiple shots to vaporize" that would imply that it's not 9-A as vaporizing the target in one hit would be more or less the 300 Megajoule feat. Or better yet, surviving them is probably a game mechanic. Also, they only survive if it's not a direct shot.