We should, as with TOTK's Link's random assortment of bullshit, if they have a functionality, we kind of have to. Even if that functionality is exploitation, like a enemy in a match making use of them. Like it's niche but like, the meat has uses for example, it can distract or as bait against some foes, or the wooden objects vs the rock objects. The rocks for example can be useful for shields and obstacles or a blunt damaging option and they deal more damage I think. The wood or the shrub could be useful in similar situations.
But it's the niche stuff that's where it's important, let's say someone does Zelda Vs. Weather Report or Jack from JoJo, Zelda being able to spawn in trees and plants could be useful given both can take away oxygen to asphyxiate her so a means to just create oxygen could prove useful, or Zelda Vs. Ivy, having rock objects that serve the same purpose as the wood or plant objects would enable to do bypass ivy's manipulation of some of her tools instead, or inversely Zeld vs GE, GE could manipulate the rocks but the plants he couldn't because they're already alive.
If a character has something, we should by all means list it, if only so we don't run into the "erm well the profile doesnt say/mention that so go get it accepted in a CRT first lmao" type shit, me and you both know mfs do that even if it's super obvious the character has the shit in question. No point wasting time when we can just slap it all on from thet get go and call it a day also like we index stuff, may as well index the stuff.
Also seems to be able to hold 20 smoothies, so that's gonna be fun, they're gonna have to be sorted as optional equipment and picked and choosen in OP's as she can make way beyond just 20 types.