Info from log: Impostor versions of the king, general & minister came from the rifts. Impostor king says Zelda is responsible for creating them.
Impa's dialogue with Zelda also mentions the "phony king" is talking of executing Zelda.
(Even without seeing if he's an obvious fake by appearance or not, I've gotta ask: Are the citizens of Hyrule just helpless to oppose, or really gullible?)
Zelda can despawn/"erase" an Echo she's facing by pressing ZR, or despawn/"erase" all of them by holding ZR.
Some Echoes cost different numbers of Triangles from Tri.
Placing an Echo above the limit despawns the earliest.
Zelda can jump, & can spin. The spin doesn't damage most enemies or objects but can cut the grass.
There is an L-Targeting system.
The right control stick can be used for changing camera views. (Oh boy, I bet that'll be fun for angling scans for feats, & manipulating stuff in speedruns.)
There is a Hero Mode, with a few examples of effects from the menu being double damage, no heart drops & some accessories having no effects.
The Zol enemy has the following description: "A weak, gelatinous monster that moves slowly by expanding and contracting." (Fodder scaling relevancy?)
Tri after Zelda defeats a Zol: "Did you defeat that monster? Defeating new monsters leaves a shimmer, which allows you learn about them like you just did."
One man near Suthorn Village mentions that a cloak looks a lot like Link's, suggesting this world's Link is/was well-known. He also mentions that his wife got "swallowed up" by the rift. (& then yells for her "Wiiiiiife! Can you hear me? I'm right here!". Even around a stranger, let alone when in distress, who calls their wife "wife"?! Or their husband "husband"?!)
Another man mentions "A rift appeared north of here, and it grew so fast that one of us got caught inside!". ....Does this mean the only one who didn't escape the "fast" rift was someone's wife, who, based on the earlier man's appearance, might be middle-aged herself?!
The man also laments that they can not "run to Hyrule Castle", as the rift is also blocking the way there to Hyrule Castle.
The same man statedly wishes Link were here. Dialogue seems to indicate Link is well known in Suthorn Town, as it is his hometown.
"Link is a young fellow from this village. He's better with a sword than anyone here!" (Supporting skill feat, albeit, coming from a random old man in a small village....)
More dialogue: "He helps us with lots of problems. Monsters, weeds, you name it. But he's gone off on a journey, right when we need him. How curious... Link wears a cloak like yours. Ah, Link... I hope you're all right."
Zeltik infers that Zelda doesn't seem to know who Link is, & thus, that Echoes of Wisdom does not take place directly after another game.
Link's house can be found in this village. It has 2 breakable pots, which as Zeltik states, "also means we can get revenge for every Hyrulian citizen in history, & break Link's pots".
We don't get the full dialogue about Waypoint statues, just Tri saying "Hey, Zelda. Have a look at this.", Zelda activating one, a map lighting up & the text "This waypoint has been recorded."
There are Ignizols, which are candle-like Zols that set anything they touch aflame.
Zelda obtains an empty bottle, but it's called a "fairy bottle" in this. It's stated that "You found a fairy bottle. Fairies love these sturdy bottles and will jump right inside." (I wonder if that was changed in localization. Fear of cruelty to the fair folk?)
Also, sturdy? Are fairy bottles/glass bottles considered sturdy in this world?! Admittedly, many do survive Link's adventures....
Notably, when Zelda swam to a fairy in the water, it was obtained. "A fairy jumped into your bottle! The fairy will automatically restore some hearts if you run out!"
The Tri Rod's description is seen: Tri Rod. "Tri loaned you this mystical rod. With its power, you can echo things you've learned." (Surprising to me at least, that they don't capitalize the term "echo".)
Monster camps return. 1 has "10 bunches of refreshing grapes" as a reward. "This item can be used to restore hearts but is more effective when mixed into a drink."
Apparently, things like this are meant as smoothie ingredients. (Interesting cuisine in this world, & Business Scrubs are needed to make those smoothies.)
The house Impa directs Zelda to go to on the map ends up having its door blocked by a rift. Notably, the door covers only part of the doorway, & it's unclear if it conforms to the contours of the land, the shapes of structure's like buildings, etc.
Graphically, they're weird. Are rifts superimposed textures or such? If a rift appears on a floor & a wall.... Well, I'd assume it works like there's no floor nor wall there?
Also, Tri says about said rift:
"Hm? Was this where we were supposed to go? Looks like the rift is blocking the door... Zelda. My role is to mend rifts. I have lots of friends who all do the same. We all work together, fixing up rifts. Normally, my friends fix them quickly. So it's... weird that this is still here. I wonder if something happened to them. Zelda, will you investigate with me? I'm guessing my friends are in the rift. And if we find them, we can mend this rift easily."
(In my opinion, that last claim is notable, in part because that rift looks pretty big.)
Zeltik refers to Tri with "her". Tri is female?
Echoes of Wisdom features an element system. Apparently, most of Zeltik's echoes were defeated by a tough peahat enemy, but an Ignizol made it easy to defeat. Peahats are tough for Moblins in this world? Or are Echoes just less skilled?
Peathat description: "A large plant creature that spins its spiky roots to attack. Like most plants, it is vulnerable to fire."
Tri about the Still World:
"This is the Still World. Everything you see floating around in here was sucked in through a rift. Anything that ends up here will begin to break apart and eventually vanish completely. Me and my friends have the ability to restore things that have ended up in rifts though. Speaking of, I sense my friends in here. Let's go, Zelda."
(I wonder how that affects living things, among other details. Also, lol, I do wonder if that inherent, implicit limitation of their restoration will come up.)
Apparently, this Still World is made from pieces of the Suthorn Forest.
There's a void coloured Moblin like enemy seen, which Zeltik uses a Peahat Echo to fight. Zeltik describes them as "dark, gooey imitations".
1 lady is floating, suspended in air, tinted purple.
Tri: "When people get pulled into rifts, they kind of... petrify and can't move anymore. And if they stay that way, they'll eventually fade away. But that won't happen to you, Zelda. You're special."
(Once again, I wonder about how that doesn't happen to Zelda. The dialogue seems to end there, without further explanation of that. Triforce holder property, since Tri calling her special indicates her tolerance of being in the rifts isn't from Tri?)
Tri, about Suthorn Ruins: "This is where you were trapped not too long ago. We're getting closer to my friends. They're farther in, but we're getting there."
Watching, Bind appears to work by Tri entering the object/being infused into it. Tri's dialogue: "We're bound together. OK, now try moving." The tutorial menu says: "Use X to guide Tri. The monster or object that Tri binds to will then follow Zelda's movements. You can also use ZL to target whatever you want Tri to bind to."
There are Darknuts in Suthorn Ruins.
Tri, at the start of the Link battle: "Huh? Is that the person who fought the blue monster?"
Zeltik calls it a "shadowy clone of the swordsman". IDK if that has any basis. (Also, IIRC, Nintendo Life's reviewer mentioned Link usually following the player, & speeding up & attacking more if his shield is removed.)
He's apparently good against most enemies, but succumbed to fire damage. He has invulnerability frames after damage, but as shown, despite seemingly being able to jump, he'll readily walk into burning grass, taking damage & knockback from the fire.
He is also purple in the 2nd phase. More evidence it's a fake? On defeat, he darkens & bursts into smoke, leaving behind only his sword.
Tri says about Swordfighter Form Zelda: "You look strong, like that guy who wears green." (Does Tri know Link? Tri spoke of him unfamiliarly before the fight, but this suggests Tri knows his appearance, & the Link that Zelda fought was a fake, seemingly.)
Mysterious Sword tutorial dialogue: "Raise your sword with UP to enter swordfighter form. Once transformed, you can attack with Y. While transformed, defend with your shield by pressing and holding ZL. You can also jump higher than normal in this form with B. Finally, hold down Y to charge your sword, then release it for a spin attack."
When Zelda collects "energy" in Swordfighter form, the following dialogue appears: "You got some energy! You feel a mysterious might growing within you."
Zeltik notes that he didn't find any energy in the overworld, but you can use Swordfighter mode there, just sparingly. It can be switched on & off quickly. (That'll be interesting if it ends up being useful for speedrun routing.)
Deku Baba description: "Aggressive and immobile, this plant reaches for anything that gets near. It is vulnerable to having its head pulled." (Lol, what counterproductively incompetent behaviour.)
Zeltik notes that although Echoes can be created before entering Swordfighter Form, the use of Echoes & Bind is locked while Swordfighter Form is active. Oof.
The boss is Seismic Talus, a legless rock monster that floats at ground level atop an orb near ground level that can be seized from it using Bind.
Tri: "My friends! They're in that creature... We've got to get them out of there. Come on- We can do this!"
Potential scaling point for Tri & friends, since they're presumably what's powering the bosses & can match Zelda?
(Though, the boss's forms & presumable Dark Magic may also contribute. It's unclear if Tri & friends can actually exert the energy they're useful for as power at this point, if you'll pardon my saying so.)
According to Zeltik, they're in the "glowing purple crystal that moves about its body". The orb I mentioned.
Zeltik beat it using pot throwing & Swordfighter form, rather than Bind.
(I wonder if the "Seismic" part of Seismic Talus's name will have any meaning? Earthquake feats or something, lol?)
Apparently, as of when Zeltik recorded the video, it's been a few days since playing the demo.