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Calc Stacking in Tokyo Revengers

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No you haven't, I have not seen ONE debunk to Corbinn's point
Nothing in the summary addresses my argument.
And they got rebunked immediately, just because you say its a debunk doesn't mean its automatically a debunk
I literally won't reply because I feel a waste of time at this point, so please as I did just summarize every point you made from the start of the discussion and let the staff handle the rest, if you won't it's fine your points are somewhere in 400 texts and no one will find them
 
Just because you don't think they are valid doesn't mean they aren't, I wouldn't even call them rebunk because they are bad. Agna concurred with many of my points and liked many of my posts for debunking your claims. That said do what Zefra said because standing here arguing is pointless
Agnaa didn't say anything about the points I made for the Takemichi calculation and you neither.
 
@Agnaa Ya think the verse should be put under staff discussion for its issues? Its alarming that multiple Calc members have publicly announcend that they outright refuse to participate, this dosnt bode well for the verse future wellbeing
The fact that it hasn't even been a day since I last saw the thread and we already at page 5, when all that was needed was the calc members I contacted to evaluate the calcs and provide solutions if possible.
 
The time frame in the Takemichi calculations is fine because Takemichi can't perceive Mikey's kicks and can only dodge thanks to his Evolved Foresight. Additionally, Mikey's kicks are also blurry.

The umbrella calculation is fine because Senju's arm is blurry from a bunch of meters away from the point of view which is without a doubt faster than eye. It's also too quick for South to properly see, and no, he didn't turn towards Senju after she threw the umbrella but before it.
These are Corbin's arguments? Or I cannot find any new ones if he has updated any...
 
Takemichi's point was not even agreed upon by Therefir in the first place. It's a bit strange that Takemichi is several times faster than Mikey. As for the timeframe, it's not necessarily that time because Takemichi is leaning backwards. The distance from Mikey's feet to Takemichi's face didn't have a precise timeframe and was stable, which is not the currently calculated distance. The timeframe is correct when Mikey's foot is clearly still close to Takemichi, not kicking to the left.

Moreover, it's a matter of perspective. Mikey's foot kicks from the right side, but we don't know exactly where it lands on Takemichi's face. However, Takemichi just dodges enough for Mikey's foot to miss his nose. That's all he needs to avoid. This is the calculation that I completely disagree with.
 
Takemichi's point was not even agreed upon by Therefir in the first place. It's a bit strange that Takemichi is several times faster than Mikey. As for the timeframe, it's not necessarily that time because Takemichi is leaning backwards. The distance from Mikey's feet to Takemichi's face didn't have a precise timeframe and was stable, which is not the currently calculated distance. The timeframe is correct when Mikey's foot is clearly still close to Takemichi, not kicking to the left.

Moreover, it's a matter of perspective. Mikey's foot kicks from the right side, but we don't know exactly where it lands on Takemichi's face. However, Takemichi just dodges enough for Mikey's foot to miss his nose. That's all he needs to avoid. This is the calculation that I completely disagree with.
Wym several times faster then Mikey
 
In the calculation, Mikey's kicking speed is 34.3 m/s, and Takemichi would need a speed of 628.83 m/s to dodge. That means, according to the calculation, Takemichi is 18.3332361516 times faster than Mikey
Subsonic isn't the actual speed of the kick just the highest that can be used.
 
In the calculation, Mikey's kicking speed is 34.3 m/s, and Takemichi would need a speed of 628.83 m/s to dodge. That means, according to the calculation, Takemichi is 18.3332361516 times faster than Mikey
Because Takemichi has to move 0.55 metres from a kick that is 0.03 metres away from his face... obviously he is moving massively faster then Mikey
 
Subsonic isn't the actual speed of the kick just the highest that can be used.
It doesn't matter how fast it is. The point is that Takemichi is 18 times faster. Even if Mikey's kick is supersonic, Takemichi would still be 18 times faster. It's a ratio to determine the speed of both characters.
 
It doesn't matter how fast it is. The point is that Takemichi is 18 times faster. Even if Mikey's kick is supersonic, Takemichi would still be 18 times faster. It's a ratio to determine the speed of both characters.
what are you trying to prove, the calculation is correct, Takemichi SHOULD be massively faster then Mikey
 
Because Takemichi has to move 0.55 metres from a kick that is 0.03 metres away from his face... obviously he is moving massively faster then Mikey
I don't agree with the fact that he would have to move half a meter to dodge his kick. The kick is obviously aimed at somewhere near his face. Faces are like 20 cm broad. Using a better POV-scaled distances would be much better.
 
Because Takemichi has to move 0.55 metres from a kick that is 0.03 metres away from his face... obviously he is moving massively faster then Mikey
And that distance is incorrect. How many more times do I have to explain? If there are no counterarguments, let Agnaa decide on that matter. I'm not quite sure if you understand what I'm conveying because I've explained this multiple times in previous threads.
 
I don't agree with the fact that he would have to move half a meter to dodge his kick. The kick is obviously aimed at somewhere near his face. Faces are like 20 cm broad. Using a better POV-scaled distances would be much better.
Suppose we do say that 20 cm is the thing.

It would still be 0.2*31.3/0.0168918918918919 = 370.592 m/s (Transonic)

I will try to calculate it but not now as I don't have the regular device which I am comfortable with.
 
Suppose we do say that 20 cm is the thing.

It would still be 0.2*31.3/0.0168918918918919 = 370.592 m/s (Transonic)

I will try to calculate it but not now as I don't have the regular device which I am comfortable with.
Likely not even 20 cm, If Mikey's kick and foot land on Takemichi's cheek only, Takemichi would only need a distance of 3-5 cm to evade Mikey's foot.
Recalculate it then.
It cannot be accurately calculated. We don't know the exact point where Mikey's foot will land on Takemichi's face. And I think as long as we make Takemichi react quickly enough to Mikey's foot, it should be sufficient to dodge. There's no need to calculate it.
 
Likely not even 20 cm, If Mikey's kick and foot land on Takemichi's cheek only, Takemichi would only need a distance of 3-5 cm to evade Mikey's foot.
Yes, I was just stating a barrier for how much the calc could even reach for the maximum.
 
I disagree but whatever

Introduction:

In chapter 267, Takemichi dodges a point blank kick from Mikey, I will be calculating this feat !

Feat: Chapter 267

154b
Pixel Scaling:

Sources:

.https://byjus.com/question-answer/w...eter-of-the-eyeball-of-a-human-eye-spherical/

.https://www.jasfashion.com.au/buying/buying-guides/head-n-hat-size-guide/

.https://mmachannel.com/how-fast-can-the-average-person-kick-fully-explained-here/

Calc:



Takemichi eye size is 74 Pixels

Average length of a human eye is 2.5 cm so

1 Pixel = 0.0337837837837838 cm

Distance from Mikey's leg to Takemichi is 5 Pixels or 0.168918918918919 cm or 0.0016891891891891899335 m

For the minimal distance Takemichi need to dodge I will be using the width of Takemichi's head

Distance second 22 wants it to be is 5 cm

Final Calc:



Lowball: (0.05m) x (31.3) / (0.0016891891891891899335) = 926.48 m/s

Midball: (0.2m) x (31.3) / (0.0016891891891891899335) = 3,706 m/s
 
The calculation is still much worse than the original one. It already has a clear px eye size calculation. What are the averages used for? Which point did you disagree with first? Didn't even explain anything?
 
The calculation is still much worse than the original one. It already has a clear px eye size calculation. What are the averages used for? Which point did you disagree with first? Didn't even explain anything?
What else do you want me to do ? Be specific
 
I disagree but whatever

Introduction:

In chapter 267, Takemichi dodges a point blank kick from Mikey, I will be calculating this feat !

Feat: Chapter 267

154b
Pixel Scaling:

Sources:

.https://byjus.com/question-answer/w...eter-of-the-eyeball-of-a-human-eye-spherical/

.https://www.jasfashion.com.au/buying/buying-guides/head-n-hat-size-guide/

.https://mmachannel.com/how-fast-can-the-average-person-kick-fully-explained-here/

Calc:



Takemichi eye size is 74 Pixels

Average length of a human eye is 2.5 cm so

1 Pixel = 0.0337837837837838 cm

Distance from Mikey's leg to Takemichi is 5 Pixels or 0.168918918918919 cm or 0.0016891891891891899335 m

For the minimal distance Takemichi need to dodge I will be using the width of Takemichi's head

Distance second 22 wants it to be is 5 cm

Final Calc:



Lowball: (0.05m) x (31.3) / (0.0016891891891891899335) = 926.48 m/s

Midball: (0.2m) x (31.3) / (0.0016891891891891899335) = 3,706 m/s
Everything aside, 0.0016891891891891899335 is 1.6891891891891899335 millimeters bruh.

The correct version of this (using the distances off your previous scaling) would be this:

Low-end: 0.05*31.3/0.0168918918918919 = 92.648 m/s (subsonic)

Literally the highest end = 0.2*31.3/0.0168918918918919 = 370.592 (transonic)
 
Also, the current calc uses horizontal distance and not POV. It would be way more than just that.
 
Everything aside, 0.0016891891891891899335 is 1.6891891891891899335 millimeters bruh.

The correct version of this (using the distances off your previous scaling) would be this:

Low-end: 0.05*31.3/0.0168918918918919 = 92.648 m/s (subsonic)

Literally the highest end = 0.2*31.3/0.0168918918918919 = 370.592 (transonic)
My original calc was wrong it doesn't take a genius to figure it out
1 Pixel = 0.0337837837837838 cm
5 Pixels which is the distance between Mikey and Take= 0.168918918918919 cm

In the final calc we use metres so I convert the 0.168918918918919 cm to metres which equals 0.0016891891891891899335, stop being weird
 
I haven't got any time to read the entire blog. But the calc uses a horizontal distance, original distance would be much higher than the one now.
 


Takemichi's height: 1.65m or 1152.8px.
Length of his iris: 17.2px= 0.0246183206106m.

Length of his iris: 0.0246183206106m or 22.1px.
Distance between the kick and the nose: 5.3px= 0.0059039411419m.

Takemichi's speed: 0.2×31.3/0.0059039411419= 1060.31m/s.
 


Takemichi's height: 1.65m or 1152.8px.
Length of his iris: 17.2px= 0.0246183206106m.

Length of his iris: 0.0246183206106m or 22.1px.
Distance between the kick and the nose: 5.3px= 0.0059039411419m.

Takemichi's speed: 0.2×31.3/0.0059039411419= 1060.31m/s.

scan
panel = 582 pixel
Take's iris = 79 pixel = 0.0246183206106 m (your size)
ang = 0.0246183206106 * 582/[792tan(70deg/2)] = 0,19138847052 m, since Mikey is going to hit the other eye I'm adding the distance between the two eye which is 0,033 m (body proportion 1,65 m) so 0,22438847052 m
Mikey's foot = 139 pixel = 0,083 m (using body human proportion 1,62 m)
ang = 0,083 * 582/[1392tan(70deg/2)] = 0,36673109222 m
Take's iris to Mikey foot = 0,1423426217 m
0.2×31.3/0,1423426217 = 43,97839470171849 m/s
The pixel scaling is wrong by default, you can't just make a line between take's nose and Mikey's foot, his foot is clearly more distant and the kick is not going right to take's nose but since is a circular kick it is going to hit the side of his face also because if it was in front of take's face then Mikey's foot is as big as take's nose and it doesn't make sense the foot looks very small from this POV angsizing is better than just put a random line



I mean is clearly more distant from the pov, there is now way they are on the same line, no way
 
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scan
panel = 582 pixel
Take's iris = 79 pixel = 0.0246183206106 m (your size)
ang = 0.0246183206106 * 582/[792tan(70deg/2)] = 0,19138847052 m, since Mikey is going to hit the other eye I'm adding the distance between the two eye which is 0,033 m (body proportion 1,65 m) so 0,22438847052 m
Mikey's foot = 139 pixel = 0,083 m (using body human proportion 1,62 m)
ang = 0,083 * 582/[1392tan(70deg/2)] = 0,36673109222 m
Take's iris to Mikey foot = 0,1423426217 m
0.2×31.3/0,1423426217 = 43,97839470171849 m/s
The pixel scaling is wrong by default, you can't just make a line between take's nose and Mikey's foot, his foot is clearly more distant and the kick is not going right to take's nose but since is a circular kick it is going to hit the side of his face also because if it was in front of take's face then Mikey's foot is as big as take's nose and it doesn't make sense the foot looks very small from this POV angsizing is better than just put a random line



I mean is clearly more distant from the pov, there is now way they are on the same line, no way

the invincible big foot. Takemichi also in that case was already moving, you can tell by the lines drawn on his face. so there would be another reason why this calc makes no sense to exist
 
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I'll check every calc of this verse because shit is getting sus asf. I'll revise only the wrong ones, by the way.

AP:
Speed:
  • Takemichi dodges a kick - "mikey's kick speed should be fte speed ,cuz too many character can't react his kick speed,and in that picture had blurring/afterimage effect" why should it be FTE? I can't react to a car coming against me at full speed, but it does not make said car FTE.

  • Izana dashes at Mikey - For the timeframe, I'm going to use 0.0291s because of the reactions of characters like Chifuyu and Peh-Yan (who are scaled above subsonic) - It's not how it works. Being scaled above a fan calc is not grounds for a "safe" end, that comes ONLY if said speed is directly stated in-verse.

  • Takemichi dodges a kick (2) - Attack speed of Mikey's kick is 34.3, Tokyo Revengers has many FTE feat's, Mikey is the strongest and the fastest in the verse so his kicks are very easily FTE he also broke the sound barrier when kicking Taiju Shiba which exceeds 85 m/s by 100s of metres so I believe using the high ball is more then fair and the lowball should no matter what be accepted since Mikey very obv has low end subsonic kick speed - Yeah... no.


No like... this is legit bad. Very, very bad.
Might as well delete the verse
 
Imagine a verse being mishandled in terms of calcs so much that it gets deleted...
of course it would be the Tokyo Revengers verse 😭 The verse will probably supersonic at the start and eventually go up from there. This is embarrassing man.
 
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