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So, a lot of our calcs use Omnicalculator's Relativistic KE calculator and... Well, I come to find out that the way that calculator handled relativistic KE is actually wrong. So I did the math with fixed values: 0.95c for speed and 1 kg for mass. So when plugging in the values for relativistic...
This thread pertains to calculations involving images showing the destruction of large objects, such as this one.
It means to clarify that a shockwave being visible does not mean that the feat occurred in seconds, because shockwaves are slow. Shockwaves through the air are sound, and they...
so im wondering if it is allowed to use kinetic energy for objects that are faster than light (but meets most ke requirements) if we purposely lower their speed.
so for exemple, a 100 meter wide sphere of steel going at 3 times the speed of light, and the verse is already known to portray...
I've already asked permission from @Agnaa for opening this.
First of all, I'd like to note that this has nothing to do with the rule change. In short, I noticed that a rule on the KE page was misinterpreted by a lot of people and thought it needed to be clarified. Rule:
There is a...
hi
this page says Relativistic Kinetic Energy is 4x higher than Newtonian KE at 93% SoL.
this is not true, it happens at ~96.82458% SoL, take your choice of significant figures.
idk if i have to make a thread for this or if i could have just asked a content mod to unlock it for like 5 minutes...
Knowing the time frame of the feat, how do I calculate the energy expending in manually causing a lunar eclipse? The celestial bodies in question are just our irl sun, Earth, and moon.
Continuation of this thread.
So basically in the original thread from what I can gather, based on these four comments on the thread, the conditions were made as such that for KE to be usable for these feats, we would need proof that ALL of the debris travelled the same distance at the same time...
Why is this included on our references for common feats page?
It cites an article that gives us almost zero information on how that information was attained.
The only thing that article gives a source for is:
Even then, it just says that NASA said that, without providing a source for us to...
Our page on Kinetic Energy Feats says that fiction often fails to differentiate between the attack potency and the speed of a character, and because it leads to unrealistic values.
Does this leave any room for specific cases where neither of those seem to apply?
I'm specifically thinking of...
Alright so this exists for the purpose of pointing out a double-standard in the rules for Kinetic Energy feats.
So, Faster Than Light Kinetic Energy is not allowed given how the Relativistic KE Formula goes to infinity energy at light speed, and using the Regular Kinetic Energy Formula which...
I have found three calcs (One, Two, Three), two of which are accepted, that involve dividing the energy of KE by the length of a character's arm to get force.
I see no reason for this to be valid. The third of these provided no explanation for it when @Dark-Carioca asked, with @Ugarik accepting...
Alright so I found out here-
Question- does apply to literally every KE Feat now? (Besides The Real World Calcs obviously because physics works IRL).
As in, is AP from KE for normal sized people or small projectiles no longer allowed? Because I'm confused.
Hello,
I recently re-read through Naruto… So, I figured I’d make a Calc Group Discussion thread for this calc rather than pursue the chaos of trying to entertain discourse in a blog. My calc is predicated on finding the kinetic energy of a system with an increasing mass. I went about...
Staff Thread
I want to keep this OP short.
This was brought up in an OPM thread starting from message #28.
From the Kinetic Energy page:
There is a destruction/AP calculation contradicting a kinetic energy calculation. The destruction/AP calculation would take priority over the kinetic energy...
Came across this when evaluating some calcs. On the Large Size Calculations page, it is said that the old method of upscaling speed from size is invalid and either use GBE or the speed the character actually shows on screen. However, the Kinetic Energy standards we have at the moment says we...
In this thread I’ll tackle some issues with how we use Potential Energy (GPE).
We currently calculate them by simply looking at the Energy an object has before and after a feat within a gravitational field, but quite frankly, that’s a bad way to determine how “good” that feat really is. At least...
I think the last example listed on the Calc Stacking page should be replaced or removed. It currently reads:
This is not calc stacking, this is just a violation of our standards for Kinetic Energy Feats. The character punched and had a fist weighing about 0.5kg in the same scene. Other feats...
I checked our Hurricane (Real World) page and it says that the AP of a Hurricane is 8-A (Multi-City Block level) kinetic energy.
How far into 8-A is it?
If a character pull an asteroid from outer space and bring it to Earth's surface with telekinesis or/and gravity power, would that fully scale to that character's AP?
However in this scenario there is no information where the asteroid was located before it was pull from space and there is no...
I’ve notice a problem with kinetic energy calcs and I’m finally in the mood to talk about it. Pretty much in games you can shoot guns or summon lightning at people when they do certain actions that would count for KE. Like Uraraka can throw large boulders at you while another character uses a...
Land Vehicles:
SSC Tuatara: 12451041.946463 Joules or 0.00297587044609536316 Tons of TNT (9-B feat)
ThrustSSC: 616676724.53802 Joules or 0.147389274507174955 Tons of TNT (9-A feat)
Rail Vehicles:
Super Roadrunner: 2052342834.8111 Joules or 0.490521710040893899 Tons of TNT (8-C feat)...
1) Now yes I am aware anything near the speed of light or faster cannot be reached, as it requires infinite energy. I'm not trying to disapprove of anything, I am rather just misunderstood and curious about this comparison. Though it always bothered me why the Speed of Light and above aren't...
It all spawns from here.
I try to summarise the problems found:
1. From time to time we found characters that jumped good - I mean, jumping really high.
Vertical jump requires travelling upward by jumping upward, which involves a leg thrust.
KE on ground = PE stalled at a height upward
0.5 m...
Example:
Character A is 60 kg and is flying at mach 3
Character B is 60 kg and is flying at mach 9 in the opposite direction, and crashes into character A on propouse to hurt them.
How does character B's speed affect the kinetic energy calculation?
Basically this calc got rejected because "we can't apply KE to planetary busts because we can't know if the debris travelled at the same speed in the given time-frame" despite tons of similar calcs went accepted like this, this, this, this or even this
So I've 2 options:
Discard any Planetary...
Say you have a large cylindrical object that falls on a character and you want to figure out how much they're tanking, how would you do it? The object has just been given a slight nudge and falls on its side under the effects of gravity and nothing else.
Why is the standard for the kinetic energy value to only be accepted up to 4 times the Newtonian value? I'm not questioning why there is such a standard, what I want to know is why it is specifically 4 times.
If you were to physically strike a star which moved it at FTL speeds, why would it still be Star level and not something like Solar System (given how it goes 4-B once it reaches around 90% SoL from what I saw)? It wouldnt really make sense for something to go baseline if it surpasses the speed...
I'll say right here first, this is not a proposal for FTL KE to be used. Getting that out of the way
So, there is hundreds to thousands of verses that have feats that can't be used due to FTL not working KE wise. But I have one question to this, which is could they scale to the highest level of...
This is an inquiry on Kinetic Energy Feats standards: So a character who does speed amp attacks laments that his slashes are too shallow to disorientate his opponent because he is not moving fast enough, he then uses a superior speed amp (Godspeed) to deliver a stronger slash.
I am thinking...
Problem
Currently, we are allowed to calculate the KE for celestial body feats, but when it surpasses light speed we use the gravitational binding energy of the celestial body instead. The problem is, when you move a planet close to light speed, it actually gets a higher AP than moving a planet...
We have our rules in this page that the relativistic kinetic energy diverges towards infinity for speeds approaching the speed of light. So to not get inflated extremely high results:
Kinetic energy calculated for faster than light objects, or more precise for objects for which...
A lot of the time when i see characters ranked at a certain level for a kinetic energy feat, their tiers are often vastly above any other non ke feat they or anybody they scale to has ever shown.
The thing im wondering is, when would a ke feat be too far above a characters normal showings and...
Looking at the Rhedosaurus page and seeing how his Ap is based on a KE calc that's using his Reaction Speed rather than conventional running/travel speed made me wonder, is using a character's reaction speed to find their KE even applicable? Not just for Rhedosaurus, but for any character/KE...
I'm trying to find any logical reason not to allow calculating kinetic energy using 1/2mV2 formula for FTL speed that would be consistent with our wiki standards and it seems I can not find any.
Kinetic Energy Feats page says: That is because the kinetic energy of an object, using the correct...
Oh yeah, we're doing this. Yet again we're discussing Solar System level My Little Pony. Frankly, after going through the arguments against it, I'm starting to see some hypocrisy and I'm pretty pissed about it. So if I come off as passive-aggressive, you'll have to excuse me. This has been...
Would it be considered Calc Stacking to use a character's calculated speed for an AP feat? For example...
A massive character can tag a Reletivistic character (Via Calculation) with their punches. Which of these senarios would be allowed?
1. The KE of the fist can be calculated with the speed...
I have been visiting the pages of powerscaling and calc stacking and some examples really disturbed me especially when visiting other fictional verses.
Examples of calc stacking that cannot be applied
Character A moved so fast that character B couldn't react to him. So character A needs to...