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EmperorRorepmeThree Elizhaa EmperorRorepmeThree wrote on Elizhaa's profile.
Hello, sorry to bother you but could you evaluate this thread please? Thanks
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A real life, personal example of this is something I have noticed through my life practicing martial arts, and in my case, boxing. Even the less skill-oriented boxers I trained with could somewhat consistently predict punches as long as they were in a calm situation. However, the same was not true with kicks, pushes or even clinching - so there we have decently good Analytical Prediction, but mostly limited to punches, to the point that they could get the wrong tells from attempting to predict a kick at the times I saw myself and some colleagues friendly sparring with some Muay Thai practitioners. This is a very simple example, but I could go far, far beyond in complexity and in situations.
I also must point out a certain disagreement with the Limitations category. Skill is absolutely tied to powers as well, and the correct usage of powers and the appropriate reaction to them is fundamentally a part of skill, even if sometimes it is verse-specific, and commonly cross-related to other forms of skill. Avatar: the Last Airbender is a good example of simple, elemental powers being wielded skillfully, tied with skill in martial arts and acrobatics in a very explicit way. In fact, Superhuman Skill is a conceivable ability given inhuman levels of the same abilities described in your post, or with even minimal additions. One with Energy Manipulation, even if restricted to just manipulating how energy spreads from their own blows, can potentially grow into practically Durability Negation with sufficient precision if they concentrate all energy on the fractally small point of space at the tip of their blow, and even a Wall level strike that has all their energy concentrated on that infinitely small point can cleave through far greater levels of durability. Just to be clear, I am not saying that such cases are always due to sheer skill instead of some misinterpretation of the author - but even said feat, unless explicitly made easy by verse-specific mechanics, is a very remarkable level of skill in self-control, energy manipulation and, most importantly, precision.
The main purpose of this forum is to discuss how to properly index the statistics of characters from a wide variety of different fictional franchises.
About the question, i've seen first-hand some differences between the Bilibili 1.0 Version and TapTap 1.0 Version and others, but i don't really know the full scope of the differences, i got told they had some different scans but i can't vouch for that 100%. Some differences that i could notice were the fact that the login was completely different [Bilibili, APK] and others were saying TapTap was a "skeleton" of the actual version, Bilibili.
I'm fairly new at DMC Scaling and i came in kind of late, i don't really agree with many of their ideas like trying to get PoC back even though it looks really sketchy as of now or just refusing to edit the profiles for weeks even though 3 revisions were recently made and accepted. However, i'm not really in this wiki and i just came to put in my part to help the DMC Supporters since they seem like nice people, i'm from another wiki and i ain't that active, tbh.
If you need anything else feel free to ask.