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Legend of Zelda General Discussion Thread

Everyone complains about how hard the water temple is, but it's nothing compared to the Lakebed Temple in Majora's mask. Not only do you have to deal with switches that control barely seen water currents, with one wrong move wasting a bunch of time, there's also the ever-present time limit.
 
Everyone complains about how hard the water temple is, but it's nothing compared to the Lakebed Temple in Majora's mask. Not only do you have to deal with switches that control barely seen water currents, with one wrong move wasting a bunch of time, there's also the ever-present time limit.
Honestly the water temple isn't even hard, it's just tedious because you spend 70% of it going into the menu to put on/take off the iron boots (The 3DS version is way more tolerable due to the boots being an equipable item like the bow). And like you said it can't compare to the lakebed temple, which is a strong contender for worst dungeon in the entire series imo.
 
The 3DS version is way more tolerable due to the boots being an equipable item like the bow
thank GOD they made that change, it was so annoying to have to pause the game every single time just to equip the boots.

It's why I found the Wind Temple in WWHD to be more tolerable as well, since you could use the gamepad to drag the boots into an equipment slot rather than pause and then put it in.
 
It's why I found the Wind Temple in WWHD to be more tolerable as well, since you could use the gamepad to drag the boots into an equipment slot rather than pause and then put it in.
Honestly I don't think enough people realize how good it is to have more equipment slots, it's the reason why the remake for awakening took the game from one of least favorite games in the series to my top 5, it's crazy how good that game is when you aren't constantly pausing the game every 2 minutes just to equip an item.
 
Wind Waker HD will still always be my favorite version to play, and Wind Waker period is my favorite game in the series

For how nagged on the sailing is, it's still super fun, and I'm always finding myself revisiting it over and over again because of that, and it really does make every encounter feel unique. The combat was pretty neat, albeit a bit mindless since it's just "Wait to press the A button" simulator, but I loved how you could use a majority of the items you collect in battle, even the Grappling Hook

I definitely think the Triforce collection could've used less padding with how much traveling you have to do, and the fact you need to collect EIGHT shards
 
Everyone complains about how hard the water temple is, but it's nothing compared to the Lakebed Temple in Majora's mask. Not only do you have to deal with switches that control barely seen water currents, with one wrong move wasting a bunch of time, there's also the ever-present time limit.

angry-jotaro.gif
 
First thing I see when opening up youtube is a video for the final boss and ending but thankfully the thumbnail was just this artwork of Ganon from a few weeks ago

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Same thing happened with me for Undertale... Had a thumbnail immediately spoil the final boss of the pacifist route when I looked the game up.

Thankfully the neutral ending final boss was not spoiled for me, so that was still a surprise.
 
I've died way more times in tears of the kingdom then I even did in breath of the wild and most of those deaths were due to my inventions backfiring on me.

Thought I was a genius for my hybrid car/boat/plane only to crash into the side of a mountain.
 
Finished getting all the memories and I already heard things about this one detail but now I can confirm 100%

This is straight up just a different Ganondorf from the one seen in all the other games (Four Swords Adventures isn't the only game to have a new incarnation of the guy anymore), so all the Calamity Ganon stuff on the current profile will eventually need to be moved to a new profile that I call dibs on making
 
Finished getting all the memories and I already heard things about this one detail but now I can confirm 100%

This is straight up just a different Ganondorf from the one seen in all the other games (Four Swords Adventures isn't the only game to have a new incarnation of the guy anymore), so all the Calamity Ganon stuff on the current profile will eventually need to be moved to a new profile that I call dibs on making
But if that's the case the guy already has some insane feats to scale from
 
Also wait @Dust_Collector
Is there anything there in the memories thenselves about this new incarnation potentially scaling above the calamity ganon


Since we'll have to completely switch his scaling up we've already got some good support feats calculated

and idk if you know but I'm doing a bunch of tears calcs
 
Also wait @Dust_Collector
Is there anything there in the memories thenselves about this new incarnation potentially scaling above the calamity ganon


Since we'll have to completely switch his scaling up we've already got some good support feats calculated

and idk if you know but I'm doing a bunch of tears calcs
Nothing is ever explicitly connected between him and Calamity Ganon (Which is really odd) but Gloom seems to be portrayed as Malice on crack, and given how easily mummified Ganondorf without access to his full power dunks on a post Calamity Link as well as casually shattering a fully awakened Master Sword that should be grounds for scaling above. Also the Master Sword once you recover it is more powerful than it was before. The Deku Tree states that the sword can keep getting stronger as long as it absorbs sacred energy and due to time travel it ends up being fed enough energy over the course of 10,000+ years for the purpose of being able to contend with full power Ganondorf. Plus Rauru who has the same sacred powers as Zelda + the amplification powers of his Secred Stone was complete fodder to Ganondorf whereas Zelda without the amplification of any stones (Plus being weakened to boot) could hold back and restrain Dark Beast Ganon last game.

tldr, pretty sure it's safe to say TOTK Ganondorf >>> Calamity Ganon
 
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Honestly I think Calamity Ganon should get his own separate profile too

Doesn't even seem like Ganondorf even intentionally created/manifested Calamity Ganon or have any knowledge that Calamity Ganon ever existed, seems like his evil just kinda leaked out and Calamity Ganon formed from it and became it's own thing with it's own thoughts. Or that's what I'm assuming anyway, it's really weird how they just don't bring up any kind of connection between the two.
 
So like are they retconning Ganon’s story by having TOTK be the first Ganondorf? This one was in Hyrule’s founding which took place before OOT yet that era was supposed to be the origin of Ganondorf. So technically were there two Ganons during OOT?
 
I don't think they're retconning anything

Given that Ganondorf is on a resurrection/reincarnation cycle due to Demises curse there can't be too of them running around since TOTK Ganondorf never died. Think of the events as a soft reboot for the timeline, something happened and Hyrule needed to basically restart from scractch (Kinda like in the adult timeline with the flooding of old Hyrule and the founding of a new Hyrule) and it's so far removed from the events of any previous games that those events are just myths (The creating a champion book says those games are considered just as a general era of myths and legends) and this is just a new Ganondorf born after the previous died and couldn't revive as himself like usual just like with the Ganon from Four Swords Adventures
 
I don't think they're retconning anything

Given that Ganondorf is on a resurrection/reincarnation cycle due to Demises curse there can't be too of them running around since TOTK Ganondorf never died. Think of the events as a soft reboot for the timeline, something happened and Hyrule needed to basically restart from scractch (Kinda like in the adult timeline with the flooding of old Hyrule and the founding of a new Hyrule) and it's so far removed from the events of any previous games that those events are just myths (The creating a champion book says those games are considered just as a general era of myths and legends) and this is just a new Ganondorf born after the previous died and couldn't revive as himself like usual just like with the Ganon from Four Swords Adventures

I can see that. But at the same time it seems to be suggesting that it took place during the Era of Prosperity in the Zelda Timeline.

Edit: User on Reddit gave a good summary that makes sense.
 
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Reminder that TOTK takes place after every other game and the existence of Koroks and Rito's puts it deep into the timeline.
It's just been super ******* long, that pretty sure the Kingdom of Hyrule had a second coming, there's obviously some lore we don't have that will probably get fleshed out in 10 years
 
Okay I've got a very important question regarding the coordinates in Tears, does it use feet or meters when playing in America because I know that they use Fahrenheit instead of celsius so this will be an important distinction for the colgera calc
 
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