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Halo General Revision Thread.

Most likely yes, and yeah the second statement in that paragraph is true.

There's this massive half sphere shaped thing that likely yields higher overall volume than the Hunter, it should likely yield higher results. But whether it quite reach 8-A is what might be the question. Probably just going to lean towards scaling anyway unless it's reasonably higher than before.
 
Another thing about the Didact's reaction speed. Considering the tech gap between him and the Chief. (The Forerunners consider Chief's suit a class 2. Whereas the Didact's is class 18+) I feel like we should add a "Likely Much Higher" or at the very least "Likely Higher" onto his reaction speed since we lack concrete speed feats as of now.
 
Likely Higher seems reasonable, by the way, the result was Low 7-C and it could serve as an upgrade for Ur-Didact and possibly Gravemind.
 
I'll put that in then.

As of now, I do not know if it can scale to the Didact's physical AP or Dura though.

Thanks for the calc DDM. This is sweet.
 
Warden Eternals still take hits from it, albeit maybe an outlier.

@KarmodF Actually, Doomslayer is about to receive massive upgrades as well. I did calcs from Titan on how big it is compared to Cyberdemon and did some digging about how large/heavy Barons of Hell and Cyberdemons actually are; if excepted, it could lead to Doomslayer being Town level again; as well as Class G lifting strength.
 
Possibly Low 7-C may work. But I am still a bit uncertain.

Also, I'm curious about the Doom calcs. Can I see them?
 
I haven't made the blog yet, still work in progress; but I have the saved images with pixel lines on it.
 
Probably not, he'll be at a lower end of Town level with no At least rating.
 
So do you think that Possibly up to Low 7-C dura could work for the Warden Eternal? If that so, it would scale the Didact as Possibly Low 7-C.
 
Well, the calc hasn't quite been accepted by a calc group member, so we actually shouldn't use it ATM. Especially considering it's massive compared to what it was previously; let's have Soldier Blue comment before we apply it to anyone. We might want to undo the edits we gave to Didact for the time being.
 
I've submitted the calc on the calculations evaluations. But it would probably be faster to contact a calc group member directly.
 
Yes, it would scale to the Incineration Cannon obviously, and the Hard Light shields. But otherwise, it should probably be an At Most rating for Warden Eternal's durability and Ur-Didact could be At least 8-A, possibly Low 7-C. But I heard someone mentioning on another thread that Armor Lock does not deflect Incinerator cannon. Invincibility also only appeared in Halo 3, so that and Armor lock can remain Large Building level+ durability if that's the case.

I'll update My blog accordingly.
 
The Hardlight shield from Halo 4 should be downgraded to Low 7-C since it has not been proven to deflect nuclear explosions. However, I remember from my time playing Halo 4 that Incineration cannon shots would in some cases completely bounce off the shield.

Since Invincibility only appeared in Halo 3, I think we could go with At least High 8-C+. Same with Armor Lock, as that only appeared in Halo Reach, and we can't really assume either would be capable of deflecting the attack. Since niether appeared in later games.

I can make the changes right now.
 
Armor Lock appears in both Reach and Halo 5, but yeah, the Halo 5 version doesn't protect against the Incineration Cannon from what I heard. Hard Light Shield can have an At least before the Small Town level rating.
 
Now for some ability additions relating to some of MC's req weapons. What would the three weapons capable of creating a mini black hole count as? Limited- Black Hole creation, or limited gravity manipulation?

Also, considering the Hardlight shield can reflect projectiles with ease. Would that warrant something like Limited-Attack Reflection?
 
We forgot to conclude on the scaling for the Scattershot and Binary Rifle. In the comic, we see the Didact take some damage from a Scattershot blast. Then in another pannel no sell a shot from it.

So could they scale to the low end of his dura 8-A?

Also off topic. But what do you guys hope to see in Halo 6 and future games?
 
Maybe, but I'm not certain about scaling every single weapons to Didact, that seems a bit much and prefer to go by legitimate calc's. Unless if composed Promethean Lancer Knights have never been shown to survive them, than 8-A seems a bit too high for the medium level weapons like those. Splinter Grenade could scale though, but Scattershot I'm not sure. Still portrayed as being weaker than Spartan Laser, which best calc for that is still Building level+ but maybe Spartan Laser is only stronger in terms of game mechanics.

Edit: If Scattershot does scale, then it probably only would up close, but I'm still skeptical about scaling Binary Rifle.

I will say that Spartans could only assassinate Lancer Knights by using their own Arm Blades against them, so Lancer should pretty much just be 9-A physically, but their swords are and possibly durability is still higher.

I'm not sure how Halo 6 will turn out, but will see how it plays out eventually. A few details about the story are already leaked; but prefer no spoilers.
 
The only weapons that could scale would be Scattershot, Binary Rifle, and Splinter Grenade. But I can see why that would be an outlier considering tanks, overshield Spartans, and Prometheans can survive shots from them.

Yeah Knights should be 9-A. They only ionize Spartans based off their arm blades being powered, not legit striking strength. The dura situation is kinda wierd though. I've seen Knights in both campaign and multiplayer survive a shot from the Wraith Mortar, although it lowers their HP almost to zero. So it shouldn't scale. Their dura should be 8-C+ for being able to survive hits from Scattershots and Binary Rifles.

Halo 6 will not be written by the god-awful Brian Reed. The same guy who wasted the Didacts potential, and trashed Halo 5's campaign. So I'm feeling optimistic. I've heard rumors that it will be wirtten by the same writer who wrote the Batman Arkham games, but I'd have to confirm that with a source.
 
Yeah, I'll lean towards it being an outlier. And the stuff about Lancer Knights seems alright on your suggestions.

Halo 6, looks like it would have a really good story then. I heard it was confirmed Cortana's going to be the main villain. I heard fan theories said they'll actually show Adult John's face in full detail and it ends with him dying via self sacrifice; but those are all fan theories. But those are also possibilities.
 
On another note, I insist on Atriox being Small Building level+. for curbstomping three 312 megajoule characters.

Stai is 9-A+ for easily fighting off three 9-A's that are physically weaker than Halo Spartans. And didn't even curbstomp them. So I think it should apply to Atriox.
 
Hmm, maybe, but our formulas for the "+" sign are rather strict in which there needs to be a calc and/or statement about their attacks having more energy than the tier's mid point. Not familiar with MHA, but if that's the only reason he has a "+" sign, then his "+" sign should probably be removed and he should have an at least before his rating instead of a "+" sign.

It should be noted that there are quite a few profiles on the wiki where a "+" sign is just blindly added to their statistics without much justification. The Frieza saga Dragon Ball characters used to be 5-A via assumptions, but were downgraded to at least 5-B due to being far superior to the 5-B feat for sure, but no proven exact multiplier. Frieza also recently had some of his "+" signs removed for similar reasons.
 
DarkDragonMedeus said:
Hmm, maybe, but our formulas for the "+" sign are rather strict in which there needs to be a calc and/or statement about their attacks having more energy than the tier's mid point. Not familiar with MHA, but if that's the only reason he has a "+" sign, then his "+" sign should probably be removed and he should have an at least before his rating instead of a "+" sign.
^ I agree with this. If there is no calc'ed feat pegging Stain at 127.5 kg of TNT equivalent or at least scaling to a character with such a feat, then he should be just plain Small Building level.
 
I re-checked it. Stain has the + from harming Todoroki who can withstand the shockwave of a 100% punch.

How that makes his dura Small Building Level+, I do not know. Since all the 9-A calcs in that verse actually sit below the Spartans' own 9-A feats.
 
A long time i re-ordered and added some hax:

Powers and Abilities: Superhuman Physical Characteristics, Cybernetic physical and mental augmentations, Adaptability with MJOLNIR Spartan Armor, Enhanced Senses (Such as Enhanced Awareness, Hearing, X-Ray/Thermographic Vision with Promethean Vision, Night and Telescopic vision with MJOLNIR Helmet), Regenerationn (Mid-Low with Spartan Augmentations, Unknown with MJOLNIR Spartan Armor), Weapon Mastery (Military technology mastery with UNSC and Standard Covenant Weapons, High-Tech weapons mastery with Forerunner Technology and Heavy Covenant Weapons), Plasma, Energy, Fire, Electricity & Hardlight Weaponry, Energy Projection with All Forerunner Weapons (The Forerruner bullets are made of Hardlight-Energy beams), Forcefield Creation with Bubble Shield and Hardlight Shield, Martial Arts Expert, Healing with Regenerator and Regenerationn Field, Invisibility with Cloaking and Active Camouflage, Flight with the use of technical devices such as Jet Pack, Statistics Amplification with various Boost and Equipment (Can boost his Overall Strenght, Shield & Speed by 200%), Homing Attack with Hydra Launcher and other weapons (The Hydra Launcher is capable of locking on Spartan and Vehicles, and the SPNKr Rocket Launcher are only capable of locking on both ground and air Vehicles, the M57 Rocket Launcher variation known as the Ad Victoriam shoots 3 Manually-Guided Missiles in a V form.), Limited Illusion Creation with Hologram (Capable of creating a Hologram of himself, but it only walks forwards and cannot be controlled), Invulnerability with Armor Lockup and Invincibility, Light Manipulation with Flare (Generates light hard enough to blind Spartans in a small radius), Limited Teleportation with Teleport (It teleports the Spartan to the nearest Spartan Ally), Limited Technological Manipulation & Electricity Manipulation with Power Drain (Creates a short-range electric bubble, that has an EMP effect that desactivates nearby technological devices), Explosion Manipulation with SPNKr EX (Upon impact, It creates various submunitios that explode instantly.), Gravity Manipulation with Gravity Hammer, Halo 2 Beam Rifle Delta & Void's Tear (The Gravity Hammer creates a blast of gravity, Halo 2 Beam Rifle Delta & Void's Tear creates gravimetric vortex to appear at the point of impact, pulling enemies in and exploding after a few seconds.) Capable of Genius Intelligence (Cortana is capable of processing Billions of calculations in seconds, she helped Captain Keyes to destroy various Covenant Carriers with amazing accuracy while escaping from Reach in high speeds), Complete Analysis (Give John intel about the mission, location, enemies and their equipment, environment, etc...), Hacking (Cortana is also capable of hacking UNSC and Covenant Technology with ease in brief seconds and even Forerunner Technology to a degree), Nanotechnology (Used Nanotech. to upgrade his MJOLNIR Generation 1 to the Generation 2 even before the UNSC Forward Unto Dawn had Technology to do this.), Empowerment (She is capable of boost John's capabilities to an unknown degree and many others abilities) with Cortana, Resistance to Fire, Pai.

I am iffy about the weaponry and still needs to add the Resistance to Transmutation.
 
Cortana's abilities should Not be included on John's profile; equipment section should be only thing that mentions Cortana. However, those abilities could be added to Cortana's profile what that gets created. Invulnerability is actually pretty potent hax ability that we only give to certain characters; enhanced defense does not count as invulnerability. And actually, it was mentioned above that John does not have Armor lockup. Should be Pain Tolerance; resistance to pain manipulation sounds a bit iffy. There's also resistance to Heat, which sounds better than resistance to fire.

The rest seems okay, but the blocks of text kind of need some clean up. The elaborated details should preferably be mentioned in the equipment section, which I'm currently working on.
 
Cortana's abilities are literally internal to John except Nanotech. Invulnerability negates physical damage (in-canon) working similar to Covenant tech, Flo mention how it exactly works you can ask him for more details, John fought Pre-Reach Fall as a Spartan, so he should have acces to Armor Lock (Of course talking about before all the events post Installation 04, but hasnt been used since its a very outdated abilities in comparassion to Invulnerability and such.) same thing with Shield boosters in Halo, just Stat amping, dont know about the resistance really.

All the wall of text is as summarise as it can get.
 
Accept that counts as Cortana's abilities, not John's. And he no longer has all those abilities once Cortana leaves him. Reppuzan explained invulnerability differently and is overall more of an expert on these types of things. Not discrediting Flo, but Reppuzan is pretty one of our most knowledgeable admins here. He seems to know how to properly define abilities best, there's even been multiple content revisions regarding the invulnerability ability. Everyone agreed with Reppuzan and DonTalk.
 
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