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Devil May Cry Discussion Thread 9

I don't even know if splitting aspects of his being is conceptual manipulation to begin with

It just seems like a wierd method of duplication
 
Skylietz said:
Well, I think it's just a "cool" effect of the technique, as Yamato always did with Dark Slayer technique in various cutscenes or gameplay (the effect of the slashes happens after the sword being sheathed)
It's time stop, I believe. In DMC4 it just showed the enemy frozen in place with flashy motions. Here, we actually see the pieces of space he cuts shatter like puzzle pieces, and everything in the AoE is frozen.
 
Callsign Castle said:
It's time stop, I believe. In DMC4 it just showed the enemy frozen in place with flashy motions. Here, we actually see the pieces of space he cuts shatter like puzzle pieces, and everything in the AoE is frozen.
In Vergil's case (in comparison of Urizen's time orb), "the Judgment orb" (AoE range) doesn't slow Dante at all, as he can just move away easily without any decrease in movement speed, however, it will make more sense if the Judgment Nut End is not only cutting space around him but also the time itself

in other words --> Disrupting the time and space with Yamato
 
I seen many videos where people get caught in the judgement cut attack,Dante isnt moving at all there,when Vergil puts the sword back,the cuts take place
 
Possibly, I just found it when looking back for the BP taunts, I assume that this ability was originally supposed to involve Griffon probably lifting V up with Nightmare and Shadow attacking and what not.But if this is in the game and is not a left out ability then it should be added.

Also, shouldn't Nero's gum be added to the profile as standard equipment?
 
Dienomite22 said:
Possibly, I just found it when looking back for the BP taunts, I assume that this ability was originally supposed to involve Griffon probably lifting V up with Nightmare and Shadow attacking and what not.But if this is in the game and is not a left out ability then it should be assed.
Also, shouldn't Nero's gum be added to the profile as standard equipment?
Considering that the attack looks pretty barebones, it's not supposed to be in the game, and thus cannot be taken as legitimate.

Idk, a lot of video games have chars heal themselves by eating stuff, don't think it's worth attention. That also looks a bit gaggy(?) if you ask me.
 
I mean, if that's so, then I guess it's fine. Hell, we have Healing for Bayonetta via consumables when she is shown to use them only once.
 
It just me or anybody feels V checkmates against Malphas, Urizen, and King Cerberus so bland? It just stab and roundhouse pull it.
 
Veloxt1r0kore said:
It just me or anybody feels V checkmates against Malphas, Urizen, and King Cerberus so bland? It just stab and roundhouse pull it.
Well, he's not supposed to fight them. Still sad there are no unique animations for them.
 
Yeah, even Vergil, who V doesn't fight for have unique animation finish. Same to Nero with Buster grab against Urizen, King Cerberus, and Cavaliere are just ORA ORA ORA thing.
 
What?

Before the BP update if you modded yourself to fight King Cerberus as Nero he had a unique Buster animation that sorta looked unfinished but cool
 
Shut, my memories bugged me again it seems lel.

But Nero buster grab against King Cerberus is just a re-animation against that giant queen mantis thing i forgot it name.
 
Veloxt1r0kore said:
But Nero buster grab against King Cerberus is just a re-animation against that giant queen mantis thing i forgot it name.
It's Queen Empusa, thank you very much
 
Should I make a thread about DMC abilities mentioned in this thread that should be added?I feel like that would clog up everything even more considering there is like 3 or 4 active DMC CRT.
 
@Dienomite22: That and adding resistance justifications and maybe point out how Dantes regen works. Cuz rn, him having Mid regen may make any complete non-DMC peeps assume he can survive decapatation when its the other kind of regen for Mid. That, and I think maybe adding he's also able to regen from stuff he's known to take isn't so bad in case Mid regen ever gets downgraded.

IDK that's just me, but I really like for Dante's page to have some reasons on there even with no scan involved...well scans help but still.
 
I agree with adding resistance justifications but the regen thing was overdone, I recommend linking to the mid level regen discussion or just adding more examples of regen to his page.But I think it should wait until a few CRT's are resolved and over to not overburden the staff.
 
Fair point on regen for now.

Resistances, I feel those are important cuz like most profiles you want to know what people can resist what in terms of potency...or however that's talked about and how they have it. Like Dante resisting Blood manip in the DMC3 manga or Resist holding onto a stone that soul drains for a while even before going DT. Same for the fire and ice ones in DMC1. IDK how good those are in 3 but in 1 those would be good to describe the increased resistances of it (assuming Absolute Zero resistance gets accepted and of the Ifrit thing).

Beastheads, that one needs to be detailed more cuz it only covers Reality warp resist and quite frankly, I don't assume other non DMC peeps will understand who and what a Beasthead is (even I never knew until I looked up the DMC wiki lol)
 
I can see what you mean about trying to expand on the level of resistances he has but I feel like most of that could be explained in VS matchups and the only thing that needs to be explained in depth is the Beastheads.The various Fire and Ice resistance feats should labled with "Extreme resistance to fire and ice manipulation" , the same with other things Dante resisted frequently.
 
Eh I just think it's easier to post that on the profile but people who know DMC well enough can still clarify it.

But that's just me (shrugs)
 
I read the descriptions of Dante and Vergil and there is too much tautology.

Dante (Description)

-Attack Potency: Small Country level (comparable to Vergil)

-Striking Strength: At least Small Country Class (Can hurt Vergil with his punches)

-Durability: At least Small Country level (Can endure attack from Urizen and Vergil).


Vergil description

-Attack Potency: Small Country level (he could fight on equal terms with Dante after he awakened his Sin Devil Trigger).

-Striking Strength: At least Small Country Class (Can hurt Dante with his punches)

-At least Small Country level (Can endure attacks from Dante)


Basically Dante is only low 6-B because he scales with Vergil, but Vergil is only low 6-B because he scales with Dante.
 
Urizen and Vergil are the same person, as is Vergil and V. I hate that people want separate profiles for them, but eh.

Vergil after becoming whole again > Urizen
 
We need renders for Urizen and V, that's why they don't have profiles yet.

And they are the same person yes, but having all of them cramped into the same profile leads to way too many problems and it will look unprofessional and messy. Which is why they are getting separate profiles.
 
Dienomite22 said:
I can see what you mean about trying to expand on the level of resistances he has but I feel like most of that could be explained in VS matchups.
I disagree with this sentiment, the reason why we have a profile is to explain what a character can do, what are his limits and how well he fares against other characters from others works of fiction.

Having to explain something that should be in the profile in the middle of a vs match just means that his profile is lackluster and poorly made.
 
Callsign Castle said:
Also why does Mundus not scale to Urizen? They have the same power source.
Mundus scales to Qlipoth not urizen. Urizen is clearly stronger then Mundus. Argosax is described as equal to/rivaling mundus in power, Dante by DMC2 completely overwhelms Argosax and finishs them off with a simple charge shot from E&I. Urizen without the fruit flat out overpowered Dante with more or less ease and shattered Rebellion.

Hence base Urizen > Mundus and thus scaling Mundus to him isn't reasonable.
 
I explained this as best I could earlier, but I'll go over it again for clarity of the 6-B rating.

-Qliphoth moving has KE in the 6-C range

-Fruit > Tree according to Trish, as only kings of Hell (Mundus and Urizen) can enter where the fruit is

-After consuming the fruit, Urizen shook the planet, which is 6-B at high end

-Dante after absorbing both Sparda and Rebellion > Urizen and = Vergil
 
Now, while it would be nice to readjust everything in DMC to make it even more powerful because of this, I don't believe we can reevaluate everything, because it would be speculation
 
I know, I was just saying the rating being in the 6-B range made sense because of the range of power for shaking the Earth
 
You guys do realise that nobody actually "shook" the world? it is a STATEMENT in Nico's report. The same Nico who said in her report that lusachia has potential to oneshot Nero? So i think it should be taken with huuuuuuge grain of salt. And since when statements are actual proofs? In my opinion it's just a hyperbole.
 
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