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I meant like, A person jumps and while he is in the air a "wizard" freezes him and he is suspended in air.Not in relation to AP, just how cold would that be or is that absolute zero or beyond or is that theoretically impossible making the temperature is impossible to determine?
 
You guys ever wonder why the Quicksilver and Doppelganger styles weren't ever used against since DMC3?

Probably answering my own question here, but I take it that this was both from a game that canonically and chronologically take place before the original DMC/DMC1 and it was something that either wasn't thought of or had but continuing to put it in for 4 and 5 would be inconsistent...or most likely make things cheap or complicated for players who might have never played 3 or have.

Thoughts?
 
Probably. Way I looked at the DMC wiki and how it's used, that would have just allowed people to do combos here and there.

That and from a story perspective, Dante would have been a lot more proactive with them had it still be used after 3. Especially with stopping or slowing down Urizen from eating the fruit or V from merging with the latter via Quicksilver. And Doppelganger would have just be another meme tool for Dante to troll his enemies with lol.
 
This user suggested that having current renders fist is to show a sign of knowledge to what's recent, however it makes things harder to view because the chronological order is messed up is might led to confusion due to the Devil Trigger Forms.
 
Ok, so. Reading through the enemy files from DMC 1, I found something really interesting.

"The cold honed claws are none other then an ice blade. The air around the blades is beyond absolute zero temperature and the victims who are slashed will die without feeling any pain."
 
Ogbunabali said:
Ok, so. Reading through the enemy files from DMC 1, I found something really interesting.

"The cold honed claws are none other then an ice blade. The air around the blades is beyond absolute zero temperature and the victims who are slashed will die without feeling any pain."
I'm assuming that's from the files about Frosts? If so, what could this affect? This is definitely interesting for sure, but if I'm being perfectly honest I'm not sure what kind of feat this would be beyond what we already know.
 
Then why for example Subzero from Mortal Kombat has it on his profile absolute zero?It comes from a statement of a guide book saying that,whats the difference with Devil May Cry then?
 
Some verses get special treatment compared to others,they all should be treated equally and with as much attention,like for example if some uses lore and statements to get upgrades,why others shouldnt?And if the plot demands something bs in order to advance further,these things should be ignored(like a character beating someone they shouldnt be able,but happens else the plot cant move on or getting conviently something)
 
Well, feel free to create it.

And now that I look at it, AZ for Frosts should be fine. And there's nothing inconsistent about it either, except for Ifrit being stated to counter Frosts' ice.
 
Actually nevermind, there's absolutely nothing contradicting it. The actual in-game file says the following:

"Although impervious even to volcanic fire, the frosts are weak to higher realms of incendiary. Use the hellfire of Ifrit to counter them."
 
As far as I remember, AZ was rejected because the Frosts and their Ice Attacks are stated to be vulnerable to Ifrit's fire, which is stated to be "just" hotter then a Volcano

However, we don't how many times Ifrit is hotter than a volcano and, obviously, it's a demonic fire aka Hellfire, it's magic in nature so Ifrit being capable of overpowering AZ shouldn't be a surprise
 
Dante Demon Killah said:
As far as I remember, AZ was rejected because the Frosts and their Ice Attacks are stated to be vulnerable to Ifrit's fire, which is stated to be "just" hotter then a Volcano
That's what the wiki says though, not the game.
 
This is the actual quote for that.

"Although impervious even to volcanic fire, the frosts are weak to higher realms of incendiary. Use the hellfire of Ifrit to counter them."
 
I agree with the absolute zero. Hellfire being able to melt it, as mentioned earlier, is a feat for the hellfire. Thanks to DMC5, we also know not all levels of hellfire are the same. DMC5 Balrog in the novel boasted about having hotter flames than Berial, and who knows how it compares to Ifrit.

We also give AZ much more loosely to other series, such as Bleach, when just stating the temperature directly is enough even if the visuals don't match, or DB where it was stated to freeze to the bone, yet Vegeta simply broke an ice cube around his arm without shattering his arm.

I also think Vergil keeps some of not all of his abilities from being Urizen, like having time stop during Judgement cut.

https://youtu.be/OGg5tMwzwkY
 
If the AZ can be accepted, that's yet another one to put for Dante's page on ice resistance. Same for the Ifrit one too.
 
Callsign Castle said:
I also think Vergil keeps some of not all of his abilities from being Urizen, like having time stop during Judgement cut.

https://youtu.be/OGg5tMwzwkY

Well, I think it's just a "cool" effect of the technique, as Yamato always did with Dark Slayer technique in various cutscenes or gameplay (the effect of the slashes happens after the sword being sheathed)
 
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