Gabriel 00 said:
@DeathNoodles, wow, nice strawman, i never said that durability negating hax can be overpowerd by massive amounts of durability, what i am saying is that if you have resistance to X and another character can attack with said hax but with a AP gap of 100,000 times and said hax is linked to his AP theres no logical way of defending the weaker character resisting it.
"while someone's resistance to a certain kind of attack may be absolute within their verse, it is not necessarily the case against more potent uses of that ability"
My points did not say anything about durability negating hax being resisted by sheer durability, just that it does not depend on AP. Also, your point about "if you have resistance to X and another character can attack with said hax but with a AP gap of 100,000 times and said hax is linked to his AP theres no logical way of defending the weaker character resisting it", that's literally not how we treat durability-negating hax (again, it disregards durability, so AP is basically irrelevant all together). If a a hax ability negates durability, then we
don't scale AP to it, so a character with a type of hax but has higher AP wouldn't overpower hax resistance that resisted hax abilities that negate durability. Period. A target that resisted an attack that completely destroys the target's soul wouldn't be affected by a higher AP character with the same soul attack (that completely destroys the target's soul) as their soul not only can't get anymore destroyed, but also the fact that souls aren't physical nor does a character's stronger physical attack would have any effect (so scaling AP and raw physical destruction is a moot point, for that is not how durability-negating hax gets treated).
You accused me of using Strawman fallacy, and yet you tried to point out arguments that I haven't even mentioned by your words. My points were all tailored towards your points about resistances to durability-negating hax abilities being overpowered by higher AP of the same type of hax, in which you've just confirmed such points by this reply (and I've already made my points about durability-negating hax not depending on AP, thus resistance to durability-negating hax should not be overpowered by a character with the same type of hax but has higher AP, for that is not how durability-negating hax is treated).
Bayonetta, Noctis, and Ishtar downgrades (because of vague statements or whatever standards that other fictional verses has that do not apply to all fictional settings) are irrelevant in this thread, for there is information about Nazarick's backstory of encountering the Ouroboros WCI (which was explicitly stated that it sealed off an entire wold, preventing players in Nazarick and all the other players from accessing it without equipping WCIs, in which there wasn't enough amount of WCIs for everyone in Nazarick), and even backstory information about Nazarick gaining Depiction of Nature and Society (which is the reason for why they even have this WCI in the first place). Not all fictional settings have the same standards, and thus should be judged on a case by case basis. In this case, there's nothing contradicting the abilities of WCIs as of now, so you cannot disregard WCIs and its resistances as outliers that can't be used in Versus debates.
And I don't need to make a CRT about anything as resistances granted by WCIs is already in Ainz's profile, and the profiles of the Nazarick guardians. The capabilities of WCIs aren't the same as the Overlord character's abilities, as it is not a part of their power anyways (it is an external source being used), so resistances granted by WCIs (which can resist abilities and the potency of such from other WCIs) are valid here as it's not an outlier (which is based on contradictions).