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game mechanics

  1. HonestlyBored24

    Platformer Durability Question

    Is a platformer video game character falling a great distance during gameplay (like jumping from a floating platform to all the way down to the ground) a valid durability feat, or do we dismiss it as Game Mechanics?
  2. CrackerVolley

    Akatsuki Blitzkampf - Addition Sequel Gameplay Mechanics

    Alright, I hope this goes really quick. En-Eins Perfektwelt, ABK's sequel, has a few new mechanics that translate fairly well to actual abilties. Everyone should receive these abilities. Double Jumping: It's pretty simple. I'm not sure if this should be labeled under Pseudo-Flight or enhanced...
  3. FeebasExE

    Where do we draw the line between game mechanics and when an ability is really indexable

    Even with an entire page being dedicated to this topic, sometimes it's really hard to tell in some franchises.
  4. Rarcelroy

    Does Kazuma Kiryu fighting style was a game mechanic?

    Some people say that Kiryu fighting style was a game mechanic and can't be used. Its that true?
  5. Shmooply

    Standards for "turns" in turn-based games?

    Yea, I know the title's confusing, so I'll explain it here. How long do we assume turns last in a game with turn-based combat? Let's say a basic, run-of-the-mill enemy can cast a debuff on someone that doesn't last permanently, but rather gets dispelled after a few turns. Do we assume the few...
  6. EmilioRory10

    Some questions about Game Mechanics

    so I decided to calculate a couple feats of some games and I want to know if they're game mechanics or not. 1. Ore falling (Roblox tycoon) 1.1)-Basically from a Roblox tycoon there's an iron cube of a size of 18.48*18.48*18.48 meters, I calculated the Kinetic Energy of it falling (and also its...
  7. FanSyst

    Why are evasion or blocking feats within a video game (by the player) not considered game mechanics?

    For example, in Geralt of Rivia's profile and in this calculation they use feats where a person blocks or dodges attacks using The Witcher's blocking mechanic and Genshin Impact's evasion.
  8. Smashkabab

    Actual power or game mechanics?

    I’m attempting to create a page for a video game character, and one of the lesser powers of the character is that he can absorb energy and use it to fuel some of his other powers through the use of an item. The thing is, the game only mentions it once, briefly, and is really rather vague about...
  9. The_King_of_Prudence

    Scratch Damage exists.

    Game Mechanics basically says that scratch damage doesn't work IRL. This is false, creatures in the real world can be harmed by attacks far below their attack potency, and as there's a limit to how long they can keep recovering for, will eventually die. I'm pretty sure it's not talking about the...
  10. Psychomaster35

    Game Modes

    In a game of many modes ranging from Easy to Hard, What mode do we consider using in VS Debating?
  11. Mr.Cinos15

    How do we deal with hit chance attacks?

    As the title says, how do we deal with attacks that gameplay wise only have a chance of hitting? Lets say that there's a death spell in an rpg that only has a 10% chance of successfully killing a target, do we treat the percentage as a limitation of the spell? Or do we treat the percentage as...
  12. Solacis

    Dimensional Storage vs Game Mechanics

    Something that's frustrating me about Hammerspace is the exact qualifications for having it. Or rather, what defines the boundary between Hammerspace and Game Mechanics. Do we just give it to any character with an "Inventory"? Do we give it to any character that inexplicably carries an absurd...
  13. Everyone_is_die

    quick question

    i`m making a profile for driller killer from power drill massacre i have three 1. Should his apperance from power drill arcade from night shift be put seprate versions 2. and should him being able to kill megan instantly be street level 3. is a power drill 9-c?
  14. James_Plays_4_Games

    Settling a Debate About Kirby's Empathic and Morality Manipulation.

    I'm having a debate about the Friend Heart. We all know that empathic and morality manipulation is considered hax, which thus means it negates durability, but this doesn't work on bosses if they aren't defeated. I suggest that we add a note in the Friend Heart subdivision of Kirby's notable...
  15. Mariogoods

    Suggestion for adding explaination of the "Game Mechanics"

    Does the spells/magics vavid in considering a game characters' ability? Then what should we consider MP as? I believed that the answer is important to add in.
  16. Bowser-us

    Jumanji 2017 and 2019 (feat from 2019)

    I think of characters from the new Jumanji movie. Powers - Resurrection, superhuman physical characteristics and maybe something else. I'm not really sure about Bravestone tier, it seems he was able to stop the airship in the new film. And all the players fall from great heights after losing one...
  17. KGiffoni

    Nuclear Throne small CRT

    The cast shouldn't have attack reflection. The main reason for them to have it is because they can reflect bullets in-game, but that's nothing more than Game Mechanics. Literally nothing justifies a humanoid fish deflecting a bullet with a wrench like if it was a baseball and a baseball bat...
  18. Genericstickman

    Game Mechanic question

    So in an RPG if character A fights character B and states they have no way of actually beating them, yet they have hax that character B hasn't shown to resist outside of gameplay does that mean character B would get resistances to those abilities or no?
  19. Frieza_force_soldier_100

    Simon Belmont can't swim

    In both Castlevania 1 and 2, he dies when he falls into water. Why does he have type 1 self sustenance?
  20. Nemo212

    Game Mechanics or a feature?

    So in The Battle Cats, there's a series of stages called Cats of the Cosmos, in which you fight various enemies on different celestial bodies. This includes, but is not limited to: Mercury, Mars, the Sun, Pluto, a black hole, Jupiter, Sirius, and Titan (the moon, not Thanos' planet). The final...
  21. DarkGrath

    If Game Mechanics were legit...

    This is a funny idea I've had in my mind for a while now. Consider your favourite game (or, well, doesn't have to be your favourite. Just one you know about). What if absolutely everything in that game that was blatant game mechanics could be used as legit feats for tiering and abilities? And...
  22. TartaChocholate

    Moves that ignore Defense count as Durability Negation or are just gameplay?

    Well, many games with statistics of sorts have moves that ignore the target's defenses, defensive boosts, and such. At first I thought it was just a gameplay function, but I've come across pages such as Terra Branford that lists durability negation thanks to Defense Ignoring Spells such as...
  23. The_Smashor

    Speed question

    So, I wanna make a page for The Messanger from the game of the same name. Multiple characters from said game (Namely the strange hooded people) are stated to live outside of time and space. Heck, The Messanger himself actually becomes one of these people and can move in their enviorments. This...
  24. DnW0

    VSBattles Hearthstone Cards

    Suggest which character in this wiki would fit with the abilities of each Hearthstone card... All cards included (Collectible & Non-Collectible) except the Rastakhan's Rumble cards, with links. If you feel like it, you can make it an actual card with this generator Basic Acidic Swamp...
  25. Keeweed

    New Game+ and game progression in general

    Ok this is going to be probably a short thread but I've notice a small problem with a few characters (this doesn't effect pages and probably not matches but it cuts a problem at the roots). I've seen a few matches were people try to use ng+ in matches. NG+ isn't canon that's all I have to say on...
  26. LordGriffin1000

    Standard Equipment (Game Characters)

    Do game characters get the items they collect throughout the story as standard equipment or just the items they started with at the beginning of the game. Obviously weapons that specifically go for that character counts and and story items that actually are needed also count. Example...
  27. LordGriffin1000

    Game Mechanics or Not?

    In games like The Elder Scrolls, Final Fantasy and other games some enemies are not effected by some abilities like the Death Inducement in Final Fantasy or the Illusion Spells in Elder Scrolls Skyrim. It usually says "No effect" or "This enemy resisted said attack" and so on. My question is do...
  28. Amexim

    If Competitiive Pokémon mattered in Stating Pokémon profiles!

    3 things to consider when thinking about competitive Pokémon, stats, and how these meta things affect how strong Pokémon are on this Site. 1: If Smogon rules determined how good a Pokémon is, not in terms of strength, but combat effectiveness and viability. 2: Stats themselves, base stats and...
  29. Asuka_the_Demonic_Empress

    Paperboy and Big Rigs

    Sincce aparently both of them were "of low quality" i will open this thread to revise the stats both of these characters should have, and eliminate all excuses for saying i make "low quality" pages. https://vsbattles.fandom.com/wiki/User_blog:Asuka_the_Demonic_Empress/paperboy...
  30. Bigrupert

    Game Mechanics [Fortnite Battle Royale Edition]

    How do we determine stats if a game is 100% mechanics and no lore? Examples: The Player can destroy a wall completely with a pickaxe / gun, would that make them wall level or would it be game mechanics? The Player can take roughly 2 1/2 rare 'M16' shots before dying. Would we scale durability...
  31. Bobsican

    Marioverse Vs. Kirbyverse

    2 of the strongest Nintendo verses have to fight each other! Both at their peak (up to 4-A), speed equalized. Marioverse Kirbyverse Pollo! Let`s-a go!
  32. Matthew_Schroeder

    Problem With Thread Following

    Also Known As: Too Slow, Can't Keep it Up? No, but really. I've noticed this yesterday. I am having a recurring issue on the wiki where I am unable to follow threads without manually clicking on the "Follow" button, even after I comment on it. Whereas before I would just automatically follow...
  33. Bobsican

    Top 10 strongest gaming 2-C characters

    Because gaming seems to be full of 2-Cs Speed not equalized, only 1 per franchise (so this isn`t just full of Castlevania , Digimo and SMT) 10: Di 9: Steve/Alex (Minecraft) 8: Monika 7: Miyuki Sone / Aoi Mukou 6: Chara 5: White Face 4: Dracula (Castlevania) 3: The Godwoke 2: Lavos 1...
  34. Meshifuari_Arimota

    Shallot from DB Legends

    Could someone make a page about Shallot from DB Legends? So far the story-mode leads to the point where he's capable of defeating few saibamens and holding his off against Raditz (who was a bit stronger than normal Saibamens) but he's not capable of beating him. With the story-mode progression...
  35. GyroNutz

    If Glitches Were Canon to VS Battles Wiki

    By using any glitch in any game, what new stuff could a character get? This could be a speed upgrade, an AP upgrade, a durability upgrade or an entirely new power/ability/hax. Here's an example: Mario has infinite speed by being able to move in frozen time
  36. NextGen24

    Carl Johnson and his sniper rifle capable of reaching a distance of 384,400 km makes no sense

    When I saw Carl Johnso profile I found this Range: Standard melee range normally. About hundreds of meters with a rocket launcher. Approximately 384,400 KM with his sniper rifle which is doable via normal gameplay. Seriously, this makes no sense. Looks like something that could easily fit on...
  37. Ultima_Reality

    Question about Haxxed Final Bosses vs Haxless Protagonists

    Okay, this is something that has been bothering me for a while What standards do we have when it comes to characters with no hax defeating beings who are basically Hax monstrosities in RPGs? (This also happens in games of another genre as well, but i am primarily focusing on RPGs because this...
  38. Crazylatin77

    Teleportation - Game Mechanics

    If the game doesn't allow me to teleport more then often, is that a weakness or just game mechanics?
  39. Yobo_Blue

    Canon Game Mechanics

    So I've noticed certain games have scaling and Abilities that specifically coincide with in game abilities or stats. Im wondering about how it is decided if a game mechanic is canon. Is there some sort of set scale that differentiateshe the two, or is it a case by case basis? If there is no bar...
  40. DontTalkDT

    In regards to defense stat ignoring game moves

    I have seen in the recent time a few game character profiles that list moves as durability negating, because the in game description and function ignores the games durability stat or does damage independent of it, without knowing the mechanism behind it. For example there was a recent thread...
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