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What Power does this description qualify?

Antoniofer

VS Battles
Retired
9,957
1,999
Its maybe Acausality, Fate Manipulation or maybe nothing, but I want to be sure:

This is the maximum degree by which a person can exceed his base racial Natura. When an individual's Gnosis is twenty points higher than their ethnic group, they do not live within history: history revolves around them. From the moment in which he is born, his actions will have huge significance for existence, and with them will shape the destiny of the world. As insignificant as they may seem, each of his decisions will have enormous consequence capable of changing history and the lives of everyone in Gaïa.
 
I see, however I'll wait for one more response in order to be sure. Meanwhile, should I give beings with Natura +10 immunity to Chaos Manipulation due this?

ChaosSpell
English version isn't very accurate, last part is kinda wrong, but the original version says that beings with Natura +10 aren't affected (directly) by the spell.
 
Anima: Beyond Fantasy, having certain level of Gnosis/Natura+ grants certain types of powers/resistances, here is another example:

Many entities exist that have a Gnosis so high that they can walk freely between dimensions or can sense what happens around them on several planes of existence simultaneously. For them, the world is made up of a multitude of layers, and they perceive all of them at the same time, regardless of which of them they are actually on. Those beings are able to sense what happens in the pocket dimension created by Ashuriam: Dimensional Assault and can even attack a character despite being on another plane of existence. A being of Gnosis 40 or greater completely ignores the effects of this Magnus, since for him it does not cause any kind of difficulty that his enemy attacks from another dimension. Moreover, beings of Gnosis 45 or greater are able to use this type of interdimensional attack at will, without the need to master this Magnus. After all, they can move freely between the various dimensions.
 
I do not have the time to read all of that at the moment. My apologies.
 
Resistance to chaos manipulation seems fine.
 
Ok, thank you for the input. There're few more powers granted by Natura/Gnosis, these of course are less complicated to understand but just to justificate the next changes.
 
Ok, this could be a quite of a wall text but is in order to justify the uncoming changes:

Resistance to Time Manipulation:

Go from being aware of any temporal change:

Through the power of chaos, this spell can change a person's action, possibly changing its outcome. The spell must be cast immediately after someone performs an action, and the character who took that action must immediately reroll. For example, a character who attempts to jump across a gap and fails can try again. He is "rewound" to the beginning of the jump and must attempt the jump again with a new roll unless he passes a MR check. This spell takes effect automatically and can affect anyone in the vicinity of the wizard at the moment the target completes an action. Creatures with Gnosis 35 or higher or Natura +20 are aware of the change, while others cannot perceive it.

To even being partially immune to temporal changes:

This spell affects the essence of a person, moving his "life" backwards in time. Naturally, the person concerned does not travel to the past himself; his essence merely reverts to the way it was at an earlier point in time. Thus, an elder could become a young man, or an adult could become a mere child (or even a baby). Unfortunately, the spell also removes the character's memories, so he loses that part of his life, forgetting his memories or losing (or gaining) capabilities that changed in the lost years. Naturally, this essence reversion can also change the affected person's level. This spell cannot restore severed limbs, end effects or undo damage caused by beings with Gnosis 40 or higher. To resist the spell's effects, the target must pass a MR check with a difficulty determined by the level of the spell.

And finally being capable to resist Time Stop (note, the original language also refer to beings of Natura +20):

APerfectWolrd-Spell


Resistance to Nonexistance:

This spell opens a portal into absolute nothingness, the primal void that will one day devour the universe. Anyone who walks through the door will automatically cease to exist without any possible Resistance check. Only beings with Gnosis 35 or more, objects of equivalent Presence, or individuals who are somehow protected against the void can survive there, but even they will slowly lose points from their Power Characteristic at a rate of 1 per day, which recuperate at the same rate once the individuals are out of the void. Naturally, someone within the portal is virtually immune to any kind of attack, since attacks will dissipate into the void. The dimensions of the portal are determined by the level of the spell.

Limited Resistance against Sound Manipulation:

The wizard gains complete control over any sound produced in the spell's area and may alter it, increase its power, or make it completely undetectable. For example, he could bring together small environmental whispers to form a beautiful melody or misrepresent a person's words. Unless the sound has its own Presence or is produced by a being with Gnosis 40 or more, there is no way to avoid the effects of this spell.
 
Ok, can't make the changes right now (not on PC), but how is left the first description? Causality Manipulation right?
 
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