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The VS Wiki Second Holy Grail War Register Thread

@Monarch: Being a Phantasmal Beast will automatically make it Anti-Army NP because every Phantasmal Beast need a large number of normal soldiers to take it down. And in FGO, that Dragon is one of those Huge Beast which has pure size varies from Small Building to Building. And of course it can't be really strong in term of Nasuverse since Anti-Fortress NP can one-shot Phantasmal Beast and Huge Beast. Bellerophon (A+ Anti-Army) can be one-shoted by Excalibur anyway and Bellerophon is also mid-level.
 
True, but while Argon Coin is EX, the dragon itself would not be EX level. Same way Knight of Honour / A Knight Does Not Die With Empty Hands is A++ rank, but it only creates D rank Noble Phantasms. If the Dragon was EX ranked, that is stronger than a fully charged Excalibur. No way would that only make Medea a mid-rank servant, she'd be up there with Saber and Hercules. It's probably as strong as a B or A rank servant.
 
Agree. Then, let's use some accurate feat. Bellerophon normally (without any DIvine Protection) is as tough as a Dragon in durability. So can we use Bellerophon's rank (A+ Anti-Army) as that Dragon's rank? They have same Dura but Belle is faster while that Dragon may stronger in pure strength.
 
Also, just suddenly realize, a Dragon is quite big, even bigger than Ramesses's Sphinx (scaling in FGO), using it in a crowded area is not a really good choice...
 
OwariNepgear said:
Agree. Then, let's use some accurate feat. Bellerophon normally (without any DIvine Protection) is as tough as a Dragon in durability. So can we use Bellerophon's rank (A+ Anti-Army) as that Dragon's rank? They have same Dura but Belle is faster while that Dragon may stronger in pure strength.
How about B+? Better than A, but not quite as strong as A+, which would put it up there with excalibur.
 
@RedGrave: Medea's appearance ( ͡° ͜ʖ ͡°) She's a cutie you know ( ͡° ͜ʖ ͡°)

Edit: At least A please Monarch. A huge dragon can't even deal a single scratch to God Hander is savage.
 
@RedGrave: In term of true Emiya Kiritsugu, he can't. He has to sacrifice 3 of his ribs to create 50 Origin Bullets. But, in term of a NP like this, yes you can. But, it requires prep time. For example, you take out 3 weapons from GoB, invoke them with your Origin "Severing and Binding", then put them back to your GoB. Because this NP isn't a weapon but Kiritsugu's Origin so it can be infused in almost anything. Just by calling its name (Phantasm Punishment) is enough to invoke your Origin to weapons.
 
so instead of 3 ribs it would be 3 weapons which all confirm to bypass durability?
 
GoB wouldn't give you something that unique. It can, at best, gives you something that would give birth to Phantasm Punishment since GoB holds prototype of everything. But that would mean entering the creative writing area too much and we really don't have anything to stand on since its pretty much pure speculation
 
OwariNepgear said:
@RedGrave: Medea's appearance ( ͡° ͜ʖ ͡°) She's a cutie you know ( ͡° ͜ʖ ͡°)
Edit: At least A please Monarch. A huge dragon can't even deal a single scratch to God Hander is savage.
God Hand only applies to weapons and spells that would pierce the skin I think. A dragon's fire and claws wouldn't qualify. And in terms of power, B+ is higher than A anyway
 
TISSG7Redgrave said:
so instead of 3 ribs it would be 3 weapons which all confirm to bypass durability?
They don't bypass durability, but if they do damage they will cause almost always fatal and always irrepairable damage to anything with magic circuits.

And you need to manually take out a weapon from GoB, sprinkle some of your powdered rib over it, then put it back in GoB. Yes you need the rib. But you are a heroic spirit, assuming you don't die from it and have a steady source of mana, you'll regen from just about anything
 
@RedGrave: That's just example... I mean, you have to invoke your weapons with PP before shoot them out so prep time is needed. Because PP right now is a NP, all it will cost is your mana, nothing else. PP has no true effect with normal being. It will only bypass any magical protection and sever the target's magic circuit. Not sure about Divine Protection but most Servants have magic circuit in them so just one hit may cause them to leave the battlefield instantly because not being able to use mana.

@Glasses: PP as a NP can be invoked to weapons casually so it's not that complex.
 
Fabtastic Glasses said:
GoB wouldn't give you something that unique. It can, at best, gives you something that would give birth to Phantasm Punishment since GoB holds prototype of everything. But that would mean entering the creative writing area too much and we really don't have anything to stand on since its pretty much pure speculatio
If he claims his origin as severing and binding, he can use prep time to cut out a rib, powderise it, do the appropriate ritual, and sprinkle the powder on some weapon he has pulled out of GoB, he can use it that way.

There is no "EMIYA Assassin's Knife of Severing and Binding" within GoB though, you are correct
 
@Monarch: No, you're a little wrong. No ribs needed here. PP as a NP only need "The ability is invoked according to its true name release". So just by calling its name and pay mana is enough to invoke weapons with PP. But mana required need some restriction to not being so OP.
 
Few things here. Phantasm Punishment is only in KERRY's knives. And he can use it simply by evoking it is because its his origin made manifest. And this is only possible because it was KERRY, which isn't the case with Red here. Its actually more complex that what you think it is.

Also, Severing & Binding cause major, irreversible damage if it get into contact with Magical Circuit. If it hit anything beside that, it'll only cause a necrosis (which is still pretty nasty)
 
Alright, then the additional restriction to make it not so OP is "he needs to cut out and powderise a rib, then do the appropriate rituals, which takes a fair amount of time"

How's that?
 
Fabtastic Glasses said:
Few things here. Phantasm Punishment is only in KERRY's knives. And he can use it simply by evoking it is because its his origin made manifest. And this is only possible because it was KERRY, which isn't the case with Red here. Its actually more complex that what you think it is.
Also, Severing & Binding cause major, irreversible damage if it get into contact with Magical Circuit. If it hit anything beside that, it'll only cause a necrosis (which is still pretty nasty)
Ignoring the first part, we'll talk over that in a moment. But isn't like - everywhere in a mage/servant's body their magic circuit though?
 
Yes, Glasses is right. There's Magic Circuit in a Bounded Field, too. Some high Thaumaturgy weapons also have their own Magic Circuit.
 
But we would likely treat it as such, seeing as the only example of its use we have is Kirritsugu shooting Kayneth in his shoulder and in his mercury thing.

Speaking of which, why didn't the origin work the first time it shot through the mercury? It still contacted the magic didn't it?
 
We should work out how its used and how it works after we work out whether or not Redgrave can actually get it.

Redgrave, you have any good reason for getting PP?
 
i was just curious but seems to preppy so i don't think i'll use it though its cool
 
@Monarch: Because mages sometime have more than 1 Magic Circuit due to their Blood Line. An average mages like Kayneth has at least 20 Magic Circuits. It's fatal damage but some other circuits out of those damaged may still be used.
 
Actually it worked the first time it hit the Mercury. It's even Kerry's tactic to bait out Kayneth mercury to block his Origin Bullet so his origin could come through. And Kayneth himself doesn't get crippled and coughing up blood when the bullet hit his shoulder, but he start getting crippled when the bullet was blocked by his Volumen Hydrargyrum
 
I thought Monarch's question means "Why Kayneth can still use his magic after got hit by Origin Bullet for the first time"?
 
Actually I was more wondering why this didn't break and badly fix Kayneth's magic circuits and cause him to cough up blood and start dying when it hit the mercury
 
It hit the mercury though. Just like it hit the mercury when it did cause Kayneth's organs to rupture.

Or is there a line in the light novel that is missed in the anime where it says somehting along the lines of "the bullet didn't hit the magic circuit"?
 
IMO, i believe it's because Kayneth has many Magic Circuits and Kiritsugu's bullet only sever and bind a numbers of them. So for example, if Kayneth has 20 Magic Circuits and 1 bullet only sever and bind 10 Circuits, Kayneth still has 10 other Circuits work normally so he can still continue to fight but with his face cover in pain means it's still fatal. This is exactly why Kirei can use his CS as temporary Magic Circuits to block Kiritsugu's bullet.
 
No it actually didn't. Even the visual show that Volumen ripple a little bit before dispersing and letting the bullet pass through. The bullet only hit the Volumen when Kayneth use it to actually block the bullet from hitting him
 
Also, don't forget Volumen's automated defense weakness which is why its possible for Kerry to get 1 hit in and bait Kayneth to set his Volumen defense to max at all time after the bullet hit Kayneth's shoulder
 
I am under the impression that with Kiritsugu's first shot, the one in the video I linked, it hit the mercury and negated the magic shaping the mercury, letting it pass through it. I am questioning why, if the origin round hit the mercury both times, why did it only cause Kayneth to vomit blood the second time? If it did not hit the mercury the first time, then why not? Kayneth didn't let that bullet pass through. He's surprised when it hits.

Edit: What weakness?
 
Volumen adapt to the current threat it faces. In this case its Calico. Its weakness lies within its mechanic, because it adapt to current threat, if you immediately use a stronger and faster attack, Volumen couldn't block it since it need to adapt and set its new defense capability again. It has something to do with hydraulic pressure. Kerry capitalize on this weakness and immediately shoot Thompson Contender after he barrage Volumen with Calico. But this will only work once because Kayneth will set his Volumen to max defense mode if you capitalize this weakness of Volumen. Which is what Kerry plan to do in the first place, catch him off guard so he'll raise his defense to the max and shoot it again with Origin Bullet but this time he'll surely block it with max defense Volumen, which will trigger his Origin in Kayneth's Magecraft/Thaumaturgy and by extension his Magic Circuit
 
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