Sometimes I feel like modern day Death Battle fights feel more like roller coaster rides then fights, like the fight is just the two characters going through all their abilities to show off they have them, like they are checking off a box or list rather than using them to actually fight.
(Sometimes the issue is the opposite, they either skip meaningful fight progression or there is never any at all.)
And honestly I think it comes down to fights being kept short due to budget most likely, and the story board artist.
Dont get me wrong they can make a few creative fights, Eggman vs Bowser for example, (but even then the storyboard didn't have Fury Bowser throw a single punch at the Eggmech), but it's choreography is rarely memorable and seldom goes past pretty basic stuff.
Going back to Torrian, the amount of fighting that goes on in the ending sequence with DT Dante fighting with Yamato against Bayo has more actual fighting, as in strikes thrown, than most entire fights of the last two seasons.
Like the ending sequence to Cole vs Alex is ******* phenomenal, but that's because that animators threw in the two actually throwing punches, something the story board really didn't have.