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Halo General Revision Thread.

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This is a thread to discuss anything in Halo that needs to be revised/added/upgraded/etc. For the few on this wiki that actively support/care about Halo that is.

Here are some things I'd like to get on.

Some profiles for the following characters.

Atriox, Warden Eternal, Cortana, and Prometheans. Spartan 1337, Pluton (Non-Canon)

Anything else that is of importance.
 
Shouldn't all Spartans should have High-Low Regenerationn? Chief was able to regenerate half of his arm as far as i remember.
 
No, that never happened. All Spartans that have lost limbs got prothsetics in their place. The best we have seen is Mid-Low
 
"Loosing half an arm" Is sometimes a metaphor for their arm being badly broken. And even if they did lose an arm; they would more so have to surgically reattach it, they never grow it back or anything like that.
 
Absolutely not. The Spartans have never shown the ability to regrow their limbs and they have taken mortal injuries on multiple occasions.
 
"Class 10 with MJOLNIR armor (Can deadlift at least 5 tonnes, dragged a large antimatter warhead around with little effort, casually flips overturned 3.25 ton Warthog jeeps singlehandedly, moved a large stone monolith while also fighting back the pain of losing half of his left arm, is somewhat stronger than the average Elite and somewhat weaker than the average Brute)"

I comes from here, i don't know the source to confirm if he regenerate it by himself, also where does his Mid-Low even comes from?

I would "expulgate" the Req weapons to see what i can get, it should bump Chief's hax to the extreme.

Also need to mention that our Spartan-III would most likely just be converted into a Composite Spartan, that would count for all spartan feats, special abilities and intelligence.
 
Did he? Anyway as im here i would like to suggest the Arbiter (Ripa Moramee) as a character page we need added since he is the main antagonist of Halo Wars 1.
 
KarmodF said:
moved a large stone monolith while also fighting back the pain of losing half of his left arm,
That was actually another Spartan, who is comparable to MC. But I am pretty sure they had a prothsetic put on after losing their arm.
 
@Karmod

I'd much rather make individual character profiles rather than a general profiles for the Spartan-IIIs or a composite profile.

I despise composite profiles of different characters of the same classification due to how general and mish-mashed they are.
 
Regenerationn should also be healing, since it's just referring to the Biofoam used to seal wounds.
 
Agreed.

Now how should we rate characters like Atriox and the Warden Eternal? In terms of AP, and Dura and all that?
 
Mid-Low Regenerationn refers to his shields or the Hydrostatic gel designed to sooth scar woulds, not the physical body of the Spartans. Their physical body's regen is more so Low.
 
Pretty sure Warden would be in the Large Building range for tanking several rounds from Warzone variant weapons and heavy weapons. As for Atriox probably a bit higher in the same tier as Spartans for not killing them in single hits or whatever.
 
Atriox should scale to being superior to the Spartans physically as a Jiralhanae.

The Warden Eternal should also be superior to the Spartans for being able to take on elite fireteams like Blue Team on its own.
 
Warden was already established as having High 8-C+ dura. As for AP, I'm not totally sure.

Atriox should be At Least 9-A for curbstomping three Spartans.
 
I haven't played through Halo 4 or 5, so I'm going to defer to you guys for the Prometheans and such.
 
I have made some calcs for some of the powers of various weapons. And I agree with Rep, I'm not a big fan of the Spartan I's, II's, or III's having general profiles and prefer to see seperate ones for each character as well. Matt and Everlasting are working on the Civilizations profiles iirc.
 
Meh, i think they have feats from regenerating fingers in their early teens when they were already with the Spartan Aug.

I have explain the idea of the Composite Spartan to 1 Staff and 1 Ex-Staff and both like it.
 
I don't remember that from Fall of Reach. Do you have an excerpt?

I still hate it. All the Spartans each have their own personalities, specialties, skills, and armaments. They're too different to mash them together.
 
Only characters like Link should really be aloud to have composite profiles; and basically what Rep said about everything else.
 
Also, there's the Non-Canon characters. Spartan 1337 and Pluton from Odd One Out. We have a calc to gauge their capabilities, but it has yet to be evaluated by a calc group member.

Those are also profiles that should be made once that is acomplished.
 
Reppuzan said:
I don't remember that from Fall of Reach. Do you have an excerpt
Thats the problem i vaguely recall the feat, let alone where it comes from, knowing the bazillion halo novels where they appear as minors.

Reppuzan said:
I still hate it. All the Spartans each have their own personalities, specialties, skills, and armaments. They're too different to mash them together.
Another thread to discuss this.

VersusJunkie54 said:
Also, there's the Non-Canon characters. Spartan 1337 and Pluton from Odd One Out. We have a calc to gauge their capabilities, but it has yet to be evaluated by a calc group member.

Those are also profiles that should be made once that is acomplished.
Chief appeard there, i think you know what i am triying to say.
 
It's probably preferable to fix any errors with the current pages before we move on to making a whole bunch of new profiles. The Verse page could use some re-organizing in the characters section for example. We should seperate good guys characters from bad characters, as well them belonging to each characteristic. Similar to how the Dragon Ball page looks. And Non-Canon characters should preferably be at the bottom.

And yes, John does make a cameo appearance in Odd One Out, but he never actually fights, so no separate key or page off an assumption. Canon material is all he gets.
 
I feel like The Chief should have seperate keys.

One for the Mk5 and Mk4 Mjolnir. And one For Mk6 onwards.

I say this because the Mk4 and 5 are canonicly weaker than the Mk6 and beyond. With the former not even having energy shields.

Plus, the vast majority of the Wall Level feats and calcs for Spartans come from Spartans wearing Mk4 and 5. Whereas the 9-A/9-A+ feats are exclusive to the Mk6 and onwards.

So what would it be? Like Wall Level+ for Chief with the Mk4, and 5 armor? And 9-A exclusively for Mk6 and Gen 2 Mk6?
 
Absolutely no, Chief's profile is already large enoguh to have separeated and overall useless keys with feats that are already on his profile, his Fuel rod direct hit dura. was using his Gen V.
 
Odd. Weren't you the one earlier implying that Chief should get a key relating to Odd One Out?

We have no reason to beleive that his earlier armors are as powerfull as his newest.
 
That one was a joke, he did nothing in the anime.

The fact that most of the feats (Like the 8-C durability that he already has) was made using that armor, Gen V.
 
Chief doesn't have any 8-C durability feats. The highest is now 9-A+. Though it is so high in 9-A, it's literally 1 kilogram of tnt under 8-C. And I'm pretty sure that was with the Mk6. Unless you can show a scan of him tanking it with the MkV?
 
It is in the novels and in the profile and that feat is pre-halo 2, so no, no keys.
 
What novel was it? Are you sure it was even Pre- Halo 2?

Even if that is the case, it would only scale to his shield durability. The Mk5 and previous still has inferior striking strength and armor durability.
 
Technically, there is a 9-A durability feat involving the Mk 4 suit. Cal-141 only had a Mk 4, and was surprisingly the only Spartan to have ever survived a direct hit from a gravity hammer to the head; albeit only briefly, similar to Johnson surviving Guilty Spark's laser. But other instances portray gravity hammers as being capable of flattening multiple Spartans. Jerome survived Atriax, flicking him off, but that's not really a direct hit, and not an indicator of being higher than 9-A

Also, the 8-C durability feat initially came from Fuel Rod cannon; which Flo and FanofRPGs initially thought it was 1.5 Gigajoules, but I couldn't find a source. But I found a 3 Gigajoule calc that used outdated formulas. Additionally, the Spartan being vaporized to get such a calc was surprisingly a midget; which also means the suit she wears would have to be much smaller compared to other Spartan suits. Anyway, the calc on my blog gives the details. the results ranges from 262 Megajoules to 1 Gigajoule, depending of Titanium was melted or vaporized. And the high end is just a hair below 8-C funny enough. Additionally, the keyword is that he can barely survive it, meaning it's unknown if he actually scales to it fully, but even a reasonable low-ball would still make him pretty high up in the 9-A department. And actually, it is the Mk 6 MJOLNIR that can just barely survive a Fuel Rod Cannon.

So yeah, considering Cal was able to briefly survive a headshot from a gravity hammer, and once repelled a blow from a gravity hammer, she's widely regarded as being physically the strongest Spartan. And all of that is despite Mk 4. And if this Mk 4 Spartan is capable of better physical feats than even Mk 7 (Gen 2 is actually Mk 7) can do, there's no need for separate keys for different MJOLNIR's as they're all consistently 9-A. Just suitless and with MJOLNIR are the only necessary distinctions.

Also, the energy shields as mentioned are more designed to repel energy attacks. Plasma weapons heat through the Mk 4 suits like a hot knife through butter, so that's why the UNSC copied the Covenant technology to protect against said attacks. The Mk 4 suits already had good enough protection against solid projectiles and melee attacks, so they don't focus too much on upgrading that aspect. Mk 5 is said to give up to 15 Megajoule protection against plasma weapons and that Mk 6 is twice is that, but that's Wall level+ to Small Building level respectively. But we got better 9-A feats, so we can stick with that.
 
Fair enough. I'm inclined to say that Cal is an outlier compared to other Mk4 Spartans, but I understand now.
 
Also the MAC page seems outdated, as far as i know it was calcd to be 6-B not 6-C, supported by Halo Encyclopedia statements, same thing with the Shipmounted version wich its suposed to b 1.17 Teratons as far as i know.
 
That '''Country level''' calc was made using a typo for the Super MAC's velocity. It's only 0.04c as opposed to 0.5c. The former was mentioned multiple times throughout the same page and consistent with other pages and the books. The latter was only stated once and just a typo.
 
No, it appear in the Halo Encyclpedia, there is no good consistency with the MACs actually, only that they one-shot everything, the .4 c is for Gunmounted (Say Infinity and ohter ships) the .5 c is for the Super MACs.

Halo Encyclpedia Super MACs and Gunship MACs

EDIT: This would make the Halcyon's High 6-B feat more consistent since it had MACs in the ship as far as i remember.

I checked and it seems you confused the Super MAC mounted on reach's orbital defenses wich is stated to be .04 c while the Super MAC is actually .5 c according to relaiable sources.
 
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