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How? How does tiers affect Fate potency?Oblivion Of The Endless said:Fate potency also comes from tiers tho
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How? How does tiers affect Fate potency?Oblivion Of The Endless said:Fate potency also comes from tiers tho
I'm fairly confident that you'd need Type 5 to bypass fate-hax on either Gan, Jill or Tzeench's level. Resistance would also have to be on a 1-A scale at the least.ElixirBlue said:But Fate potency doesn't come from tiers. It from what Acausality it can bypass, due to how Fate functions.
Yes, that is true. But how can you always tell that the FateHax is 3D?Oblivion Of The Endless said:Because someone with 1-A fatehax will always overcome someone who only has 3-D fatehax
The Lurk has Plot Manipulation, not Fate ManipulationWeeklyBattles said:Oh we're allowing tier 1s? Then The Overvoid Lurk and SCP-001 (S Andrew Swann's Proposal). As narrative entities they dictate the fate of everything on a 1-A scale just by existing
Lavcore said:i'll do you guys one better TIER 0 FATE HAX
Feats? If it doesnt have any Higher D feats we assume its 3-DElixirBlue said:Yes, that is true. But how can you always tell that the FateHax is 3D?Oblivion Of The Endless said:Because someone with 1-A fatehax will always overcome someone who only has 3-D fatehax
Kinda hard when the one's connected to a Tier 1 are superior by default.ElixirBlue said:Well, I actually want to make a top-five list of fate manipulation that has shown feats, not just existing because they are connect to a Tier 1.
Gan's fate-hax is literally his will. Tzeench embodies the platonic concept of fate. Don't know about Jill but I assume it's just as impressive from what I'm hearing. Feats aren't everything when it comes to how powerful an ability is. Nature, context and effective scale are also important.ElixirBlue said:Yeah, but if they have no feats, it's hard to tell how they'll be used in SBA, if at all.
Gan wanting to win a fight makes it fated to happen, even on a beyond dimensional scale.Tzeench is fate, period. By their very nature, fate bends to their goals. Not to mention how Sonic's fate-hax don't mean anything before a Low 1-C or higher which definitely isn't the case for our other contenders.ElixirBlue said:How about Sonic's, which is passive and doesn't require him to actively manipulate anything or be aware that he is manipulating fate? It even created the chosen one prophecy.
I think that Jill is a definite numer 3 if she has 1-A fate-hax. But other Warhammer characters have 1-B fate-hax that put them over Sonic.ElixirBlue said:So then, not counting one's that automatically come with tier 1 but never actually used them for combat:
1. Gan
2. Tzeench
3. Jill?
4. Sonic
Ok, but how or what do they use Fate Manipulation for? Just having it isn't enough.Planck69 said:I think that Jill is a definite numer 3 if she has 1-A fate-hax. But other Warhammer characters have High 1-B fate-hax that put them over Sonic.
Some use it in conjunction with precognition to ensure victory in battles. Others manipulate the strings of fate to ensure their schemes meet success. But they definitely use it in combat and most, if not all of them, resist it to a degree on a similar scale. Meaning that Sonic's fate-hax are meaningless against them.ElixirBlue said:Ok, but how or what do they use Fate Manipulation for? Just having it isn't enough.
2nd, Due to neing narrator wntities fate is dictated by their mwrw existencee and willElixirBlue said:Besides, i'm also ranking their functions as well, not just potency, in a vs battle setting.
Unlike Sonic, all of the people on that list can actually choose what they wish for fate to be. That's actually better functionality than what Sonic has, which is only a single purpose variant of the ability. Again, always winning is something anyone halfway decent with fate-hax can do so Sonic isn't really special in this regard.ElixirBlue said:1-A Fate Manipulation "You will always run around a corner and bump into a girl with toast in her mouth before school."
Vs
2-A Fate Manipulation "You will always win".
With that function differences, I'm obviously going to put the 2-A higher.
Sonic has lost fights though despite his fate haxElixirBlue said:I'm ranking Sonic in the Top 5 because his FateHax is unquestionably always to win fights and how he ends up winning could be anything. It's not just about potency, but also about function.
True. A lot of peole seem to forget that Sonic winning isn't necessarily in the very same battle and can take effect anywhere between a single fight or after an entire story arc. Not really the case with other fate-hax users.WeeklyBattles said:Sonic has lost fights though despite his fate hax
Passive hax are neither stronger than nor more effective than active hax by default. They're constantly active and a user will always be quicker on the draw than one with active ones but their functionality compared to each other still depends on showings and in-verse mechanics. Is re-writing the fate of an entire narrative better than passively winning in a fight? No (assumng neither resist fate-hax and are on the same level). Is the narrative re-write better and more potent than passive victory as an ability? Yes.ElixirBlue said:I do think passively rewriting Fate is stronger than actively writing it. However, if the narrator functions close to narrative causality, virtually anything could be possible.
Then your thread title is kind of misleading since your looking for the best functionality rather than which is the strongest. Strength trumps function when the difference in scale is massive enough, which is definitely the case here.ElixirBlue said:I'm looking at the function more than the potency. And Sonic's FateHax has the feat of surviving being rewritten. Maybe the potency wasn't in tear 1, but the feat and function is there.