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I notice an ability is missing from Psykos profile. Idk what ability it is but when she found orochi she could sense he was estranged from humanity and hunkered to rampage.

Bloodlust sensing maybe?
 
Alright maybe i dont understand why we using the equation E=4*U(ER/TR)^2 with the serious punch from Garou and Saitama.Blast with his teammate manage to compressed the punch which made it redirect and scattered into beam E=4*U(ER/TR)^2 which is made to use for the multi-directiontal sphere explosion so instead of using this i would like to recalculate it
I think that we have to calculate the range of destruction of the explosion instead of using E=4*U(ER/TR)^2 by using the area of the explosion and using the area of section of the target then calculate the intensity for every m^2 and mutiply it with the area of the explosion.
 
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That’s not what happened. Blast and his teammates simply couldn’t contain the explosion any longer, so what resulted was the full brunt of the explosion

The only thing they accomplished was moving where the explosion went off
 
That’s not what happened. Blast and his teammates simply couldn’t contain the explosion any longer, so what resulted was the full brunt of the explosion

The only thing they accomplished was moving where the explosion went off
Could that make the distance shorter than calculated? Because all explosions are sent in the same direction. The circular dispersion distance should therefore be shorter than the distance departing from the same direction.
 
That’s not what happened. Blast and his teammates simply couldn’t contain the explosion any longer, so what resulted was the full brunt of the explosion

The only thing they accomplished was moving where the explosion went off
I never said that Blast with his teammates could stop the explosion but at least they are capable of compressing it into another direction with the entire explosive power into one direction so it cant be a multi-directional explosion.The distance travelled cant be used as the radius in the equation E=4*U(ER/TR)^2
 
Could that make the distance shorter than calculated? Because all explosions are sent in the same direction. The circular dispersion distance should therefore be shorter than the distance departing from the same direction.
this is basically a formula based on the inverse square law but actually it doesn't calculate in the way that the further away the object is, the harder it is then apply its interval application in the method i dropped time to prove that equation this equation only applies radius explosion (distance to source) with 1 multidirectional explosion If it is dispersed like Saitama and Garou's shock then source distance will not be use in the method
 
With Telekinesis being non physical waves and Garou adapting to it he should honestly have reactive evolution. He'd resists reishi crush and adapt 🗿
 
I never said that Blast with his teammates could stop the explosion but at least they are capable of compressing it into another direction with the entire explosive power into one direction so it cant be a multi-directional explosion.The distance travelled cant be used as the radius in the equation E=4*U(ER/TR)^2
We see the result of the resulting explosion. It was just moved somewhere else to avoid causing harm

The “distance traveled” is not what we use, we use the massive hole in the stars that resulted from a bunch of stars being destroyed by the explosion
 
We see the result of the resulting explosion. It was just moved somewhere else to avoid causing harm

The “distance traveled” is not what we use, we use the massive hole in the stars that resulted from a bunch of stars being destroyed by the explosion
I see in Saitama's profile that math uses distance with point source
 
The explosion itself starts far away but it’s radius goes outward, hence the radius being the distance we can see Cassiopeia from
Okay, the radius of the explosion (point source distance) is pointing outwards using the inverse square law, right? But according to the inverse square law the dispersion of the source is what causes the intensity /m^2 to weaken, one can calculate the energy of the point source by multiplying the magnitude /m^2 by the area surface area to form a power source E=4 ×U(ER/TR)^2 is a reduced equation to do that but with spheres I don't think applies to this case.
 
Okay, the radius of the explosion (point source distance) is pointing outwards using the inverse square law, right? But according to the inverse square law the dispersion of the source is what causes the intensity /m^2 to weaken, one can calculate the energy of the point source by multiplying the magnitude /m^2 by the area surface area to form a power source E=4 ×U(ER/TR)^2 is a reduced equation to do that but with spheres I don't think applies to this case
It all just depends on the distance the blast expands to. The blast itself is rather uniform too as shown by the hole in the star cluster being a perfect circle. Also again it was not dispersed, it was just moved to space to avoid collateral damage. The blast itself was not affected
 
It all just depends on the distance the blast expands to. The blast itself is rather uniform too as shown by the hole in the star cluster being a perfect circle. Also again it was not dispersed, it was just moved to space to avoid collateral damage. The blast itself was not affected
E=4×U*(ER/TR)^2 is intensity/m^2 x area of sphere
the inverse square law is based on a uniform radiation source in 3-dimensional space with how many times increase in R^2 the area will be as many times as the area increases due to the dispersion of the source then the intensity/ m^2 will be scattered with each m^2 having lower intensity will make it harder to destroy target but increasing range we use intensity/m^2 * surface area to get power source right? so, the use of 4×U(ER/TR)^2 only applies to multi-directional explosion and for the explosion of a severe punch we have to use the pit area times the intensity/m^2.
 
i have a super random question (more of a shower thought, really). Were garou and saitama approaching Galaxy level during their fight on Io? When we look at the chart which showcased their exponential growth, they both exponentially surpassed the level that they were at when they generated the explosion that annihilated millions of stars
 
E=4×U*(ER/TR)^2 is intensity/m^2 x area of sphere
the inverse square law is based on a uniform radiation source in 3-dimensional space with how many times increase in R^2 the area will be as many times as the area increases due to the dispersion of the source then the intensity/ m^2 will be scattered with each m^2 having lower intensity will make it harder to destroy target but increasing range we use intensity/m^2 * surface area to get power source right? so, the use of 4×U(ER/TR)^2 only applies to multi-directional explosion and for the explosion of a severe punch we have to use the pit area times the intensity/m^2.
You’re not making any sense tbh, unless I’m missing something. This explosion is a multidirectional explosion, so it would apply. You kinda answered your own question
 
You’re not making any sense tbh, unless I’m missing something. This explosion is a multidirectional explosion, so it would apply. You kinda answered your own question
It was originally a multi-directional explosion, but Blast and his teammates created all explosions in one direction with full power. This creates a massive blast of energy /m^2 at a time that is pressed in one direction then expands and without the effects of Blast and his extended blast teammates it's impossible to tell sure that it can last up to 4000 light-years and has such a high destructive density at that distance that it can't be matched by an explosion like forcing it to expand all its energy in one direction.
 
You’re not making any sense tbh, unless I’m missing something. This explosion is a multidirectional explosion, so it would apply. You kinda answered your own question
A source of some kind if extended uniformly in all directions it will have some energy in all directions (I would assume it extends towards A and all the rest) but if the whole source is extended only towards 1 direction A the energy level in that direction will be higher than that of omnidirectional because the multidirectional has to be evenly dispersed in all directions that's why I said that Saitama and Garou can't make a multi-directional explosion for sale. such a glass, so its radius cannot be applied to an omnidirectional explosion
 
It was originally a multi-directional explosion, but Blast and his teammates created all explosions in one direction with full power. This creates a massive blast of energy /m^2 at a time that is pressed in one direction then expands and without the effects of Blast and his extended blast teammates it's impossible to tell sure that it can last up to 4000 light-years and has such a high destructive density at that distance that it can't be matched by an explosion like forcing it to expand all its energy in one direction.
Again, they just moved Saitama and Garou to outer space. The explosion itself is unchanged, and is thus omnidirectional. As such, the calculation will continue to be used
 
it has been changed direction extension E=4*U(ER/TR)^2 is spherical
It is still a spherical explosion. Again, even the destruction of the stars around them is portrayed as a perfect circle.

Please stop just repeating the same thing over and over despite me repeatedly addressing it
 
It is still a spherical explosion. Again, even the destruction of the stars around them is portrayed as a perfect circle.

Please stop just repeating the same thing over and over despite me repeatedly addressing it
why is it still spherical when it has been changed to scatter direction? I think it's a pyramid instead of a sphere
 
It is still a spherical explosion. Again, even the destruction of the stars around them is portrayed as a perfect circle.

Please stop just repeating the same thing over and over despite me repeatedly addressing it
The explosion has changed its dispersion direction it's no longer a sphere its like a pyramid so its circle is simply the plane of the pyramid so you can't use the height of this pyramid as sphere radius
 
The explosion has changed its dispersion direction it's no longer a sphere its like a pyramid so its circle is simply the plane of the pyramid so you can't use the height of this pyramid as sphere radius
That's just what it looked like because it was being moved away. It was still spherical, just in motion
 
That's just what it looked like because it was being moved away. It was still spherical, just in motion
I don't get what you mean, do you mean the sphere is moved? the explosion does not move the center, it has been confirmed to change direction of dispersion which makes it look like a pyramid but since the change causes all the energy to focus on one side it goes further and the energy /m^2 is also higher due to the smaller area
 
Blast and his allies moved the explosion far away so as to not impact Earth. It remains spherical as it's moving, as Blast even says he's just changing the vector of the explosion, but it looks stretched out because it's in motion
 
Blast and his allies moved the explosion far away so as to not impact Earth. It remains spherical as it's moving, as Blast even says he's just changing the vector of the explosion, but it looks stretched out because it's in motion
okay it doesn't have a sphere when in motion it's like a beam because Blast and his teammates only change its direction of movement, not send it away
 
okay it doesn't have a sphere when in motion it's like a beam because Blast and his teammates only change its direction of movement, not send it away
Sending it away is exactly what's meant by changing the direction of its movement. Its direction was changed so that it'd go far away from Earth.

When something is in super high speed motion, it can appear as if it's stretched out, hence why the sphere looked like a "beam"
 
Sending it away is exactly what's meant by changing the direction of its movement. Its direction was changed so that it'd go far away from Earth.

When something is in super high speed motion, it can appear as if it's stretched out, hence why the sphere looked like a "beam"
If it just moves the orb away then its radius should be the empty radius and not the travel distance although I disagree with Blast and his teammates who sent it. this explosion simply scatters in that direction instead of moving as a sphere creating an effect like stretching

okay we should stop the matter of how it moves for a while but if it simply moves away it seems that E=4*U(ER/TR)^2 doesn't work for a radius of the distance from the star and the hole because a spherical explosion of such radius would destroy the entire earth and stars in other directions instead of just creating a hole like that.

I will take a break from replying due to work
 
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Blast and his allies moved the explosion far away so as to not impact Earth. It remains spherical as it's moving, as Blast even says he's just changing the vector of the explosion, but it looks stretched out because it's in motion
The vector shit was before his team arrived. I think he didn’t use the ability and just went with teleporting the explosion away when his teammates told him to leave it to them.
 
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