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Sanji vs Oldbeard

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Location: Mirro-World
Starting Distance: 20 m

Pre-Marineford Whitebeard is being used.
Post-Awakening Sanji is being used.



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Sanji: 1 (@Kachon123 )
Whitebeard: 3 (@Eseseso, @TheMonkeMan, @Sus )
Inconclusive:
 
Last edited:
AP

Whitebeard: Sickbeard >= Nearly dead Sickbeard > Blackbeard < Zoan Sengoku > Base Sengoku ~ Garp >= Marco

Sanji: Ifrit Jambe + SS > DJ + SS > DJ > Queen Mech Arm Durability >~ Winch Queen > Sanji Exo > Queen 2 arm sword > Queen 1 arm sword ~ Hybrid Queen =< Marco
 
Switched to Oldbeard instead. New AP

Whitebeard: Oldbeard Haō Infusion > Oldbeard > Marco ~ No Homies Big Mom AP > Zoan Queen Durability

Sanji: Ifrit Jambe + SS > DJ + SS > DJ > Queen Mech Arm Durability >~ Winch Queen > Sanji Exo > Queen 2 arm sword > Queen 1 arm sword ~ Hybrid Queen =< Marco
 
AP

Whitebeard: Sickbeard >= Nearly dead Sickbeard > Blackbeard < Zoan Sengoku > Base Sengoku ~ Garp >= Marco
This checks out
Sanji: Ifrit Jambe + SS > DJ + SS > DJ > Queen Mech Arm Durability >~ Winch Queen > Sanji Exo > Queen 2 arm sword > Queen 1 arm sword ~ Hybrid Queen =< Marco
Base Exo Sanji's durability can't be used for his AP.
 
Speed

Whitebeard: Oldbeard ~ Shanks >~ Kid >~ Life-Amped Big Mom > Homies Big Mom ~ Marco
Sanji: Ifrit Jambe + SS > DJ + SS > DJ > Hybrid Queen Perception ~ Marco
 
Shanks >>> Kid
FTFY.

But as for who wins this fight...

That's a tough one.

WB is a resilience monster, even when old, so Sanji's gonna need to hit him a lot to put him down even with heat (ask Akainu).

But I'm not sure WB can hit him with shockwaves.
 
Sanji seems to have slightly higher AP, better speed, regen to counter shockwaves from the Gura Gura no Mi, and flames with Ifrit

Whitebeard has better Busō potency, better endurance, and a counter to heat in Busō Emission
 
Sanji seems to have slightly higher AP, better speed, regen to counter shockwaves from the Gura Gura no Mi, and flames with Ifrit

Whitebeard has better Busō potency, better endurance, and a counter to heat in Busō Emission
Asides from AP, this seems right.

I mean, Sanji's AP isn't too far behind.
 
IN SPEED LOL

Kid could still see him coming and somewhat see Divine Departure coming.
But couldn't properly react.
Sanji seems to have slightly higher AP, better speed, regen to counter shockwaves from the Gura Gura no Mi, and flames with Ifrit

Whitebeard has better Busō potency, better endurance, and a counter to heat in Busō Emission
He doesn't have higher AP or speed, agree besides that.
 
Here's how I see the fight going.

Whitebeard starts out with a Gura shockwave, which Sanji responds by using Sky Walk upward to avoid it. Sanji the charges down towards Whitebeard with a Diable Jambe Concassé, which Whitebeard blocks with his Naginata.

The eminating heat from the Diable Jambe slightly bothers Whitebeard, which prompts him to use a Gura infused punch like he did to Oden, which knocks Sanji away.

Sanji breaks a few bones, but quickly regenerate with his Germa abilities. Sanji then decides to turn it up a bit, using his Super Speed. Sanji disappears from Whitebeard's eyes, but he barely manages to block a Coiler kick to the neck thanks to Kenbun. Whitebeard tries to counter again, but Sanji dodges, using Cuisseu Crusher, following up with Party Table Kick Course, knocking Whitebeard away.

Trying to regain his footing, Whitebeard plunges his Naginata into the ground to stop himself from being sent too far. He looks up to see... nothing?

Sanji appears behind Whitebeard, kicking him in the back, but Whitebeard takes this and uses it to his advantage, grabbing his head and crushing Sanji's skull with a Gura infused strike.

Keeping him on the ground, Whitebeard uses his other fist, infused in Haōshoku to strike Sanji, but instantly got burned before being able to strike.

Sanji pulls out Ifrit Jambe.

Sanji is now truly invisible, zipping around the Mirro-World, landing fatal strikes to Whitebeard and retreating before he can counter. Whitebeard mangages to block a couple strikes with Busō Emission, but the sheer amount of attacks coming toward him eventually overwhelm him.

Sanji wins.
 
The eminating heat from the Diable Jambe slightly bothers Whitebeard
Keeping him on the ground, Whitebeard uses his other fist, infused in Haōshoku to strike Sanji, but instantly got burned before being able to strike.
Are we really assuming that Sanji's heat would do anything against someone who could keep fighting against magma that passively vaporized steel?
Sanji breaks a few bones, but quickly regenerate with his Germa abilities.
There is nothing stopping WB from continuing to spam Gura Gura AoE while Sanji regenerates.
Sanji is now truly invisible, zipping around the Mirro-World, landing fatal strikes to Whitebeard and retreating before he can counter. Whitebeard mangages to block a couple strikes with Busō Emission, but the sheer amount of attacks coming toward him eventually overwhelm him.
WB would just endure, just as he endured Kizaru's lasers and Akainu's magma.

Regular punches from WB would already be enough to do more lethal damage to Sanji than Germa's regeneration can cover, even Queen could break his bones, WB should be able to do the same on a much larger scale.
 
Voting Oldbeard FRA, he could also swat Akainu's magma which scales considerably above Sanji's heat with his Naginata.
 
Are we really assuming that Sanji's heat would do anything against someone who could keep fighting against magma that passively vaporized steel?
The only times Whitebeard physically interacted with Akainu's Magma, he got holes brown straight through him and got melted through.

Whitebeard only scales above Akainu's aura, which Sanji scales massively above in heat, so yes.
There is nothing stopping WB from continuing to spam Gura Gura AoE while Sanji regenerates.
Sky Walk and speed.
WB would just endure, just as he endured Kizaru's lasers and Akainu's magma.
Endurance has a limit.
Regular punches from WB would already be enough to do more lethal damage to Sanji than Germa's regeneration can cover
No, it would not. I went over the scaling chains above. Please read those.
 
OP literally said that:

Some characters that have heat resistance do not have a definite value to how hot they can survive. this will cause confusion in the versus thread and for anyone reading their profile.
 
The only times Whitebeard physically interacted with Akainu's Magma, he got holes brown straight through him and got melted through.

Whitebeard only scales above Akainu's aura, which Sanji scales massively above in heat, so yes.
How does this contradict my point?

1. WB was still able to keep fighting.
2. Akainu's Magma > Sanji's Heat by feats.
3. Not sure what you meant by "Pre-Marineford", was it Oldbeard or still Sickbeard? Regardless, his resistance would logically be higher for being an uninjured WB.
Sky Walk and speed.
I'm sure that jumping in the air against an opponent who can break it won't be a good idea.
Endurance has a limit.
Yes. Since the WB limit is higher, he has the advantage.
No, it would not. I went over the scaling chains above. Please read those.
That have been proven wrong. Incidentally, it was decided that Ace's flames had higher temperature afaik.
 
1. WB was still able to keep fighting.
That doesn't mean he wouldn't be burned? When did I ever say that Whtiebeard being burned by Sanji's attacks means that Whitebeard loses?
2. Akainu's Magma > Sanji's Heat by feats.
Which feats?
his resistance would logically be higher for being an uninjured WB.
That's not how it works.

I'm sure that jumping in the air against an opponent who can break it won't be a good idea.
You're wrong then.
Yes. Since the WB limit is higher, he has the advantage.
What?
That have been proven wrong
????? When?
 
Also, I don't know why we are assuming that WB would stay still. WB is a long distance fighter, Sanji is more CQC, it's something WB could take advantage of by standing back and maneuvering the fight.
 
He can't do much when he's getting blitzed.

He can send long ranged shockwaves if he would like, but Sanji would just easily maneuver around them.
 
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