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I'm not seeing anything happening right now though.
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No... that's a straight up non-sequitur. If I simulate a 2D world something from 3 dimensions poking in will mess up the simulation, since it wasn't part of the simulated area. The case we have there is the same, just with 11 dimensional stuff poking into 3D.StrongClick said:It does he maps out future with 100% accuracy using 3D calcs, meaning 4D+ interference breaks the law of causality and they can change that destined outcome. So if he used 4D calcs to map the future u would need 5D Manipulation and so on.
Okay, but which points were debunked? That's irrelevant.Matthew Schroeder said:I wouldn't quite say there's no debunked point. A lot of the people agreeing with the staying position are just supporting people who brought up their defense.
Regarding this bit, absolute conclusions calculated by the 3D framework not being able to account for higher dimensional factors is a given of course. But, what I think Click is saying is normal(3D) interfence with these absolute conclusions causes the world to spawn new events to ensure these predetermined conclusions come to past due to causality laws. So altering this predietermined event by manipulating a higher dimension not only defys the 3D precog conclusions but it also stops the world from creating new events to fit that 3D mold.Ultima Reality said:I am not really too interested in debating on this thread anymore, but I should note that nevertheless, 3-dimensional calculations and simulations not being able to predict the behaviour of higher-dimensional phenomena is all but natural and sort of a given, as they work under a three-dimensional framework in the first place and obviously wouldn't be able to account for the additional variables which 11-dimensional events would entail. At best this can mean that higher-dimensional stuff in To Aru abides by a different manifestation of physical constants or something like that.