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Frisk vs. Tree

Frisk eventually gains the determination to blow the Tree to smitherens after what may be a few deaths from poison.
 
Are you just throwing random powers expecting it to make Frisk win? Because both of those thing are only for SAVE & LOAD.
 
Like any other fights ever. Intense amount of poison and toxins when Frisk attempts to stab the Tree to death.
 
Well, guess since Determination is restricted from Powering up Frisk, Inconclusive. Neither of them are killing eachother.
 
Kaltias said:
This doesn't prevent Frisk from resurrecting though
Kinda does if it is done correctly. Frisk would likely SAVE multiple times during the fight. There is no proof that checkpoints can cure poison because the only time something similar happened, it either killed them or it disappeared in battle (Soul Poison/Karma during Sans' fight). Eventually they will reach a point of when they hit SAVE to close to their death and subbcum to the poison, resurrect just as poisoned and die again, and the get stuck in an eternal loop.
 
TheNeolancer said:
Kaltias said:
This doesn't prevent Frisk from resurrecting though
Kinda does if it is done correctly. Frisk would likely SAVE multiple times during the fight. There is no proof that checkpoints can cure poison because the only time something similar happened, it either killed them or it disappeared in battle (Soul Poison/Karma during Sans' fight). Eventually they will reach a point of when they hit SAVE to close to their death and subbcum to the poison, resurrect just as poisoned and die again, and the get stuck in an eternal loop.
This is a silly arguement since we're talking about rewinding time here after death and there's no reasoning to believe poison for some reason would stick around post rewind since this isn't physical time travel in a time machine.


Supposing we entertain this line of reasoning, Chara eats a far far more potent poisen like effect from sans KR in the genocide route and doesn'y suffer any after effects when rewinding. The DoT effect never kills him on its own due to game mechanics, but it is applied on every attack and there will be a final attack that kills chara at 1 hp, along with a reapplication of the KR. If DoT effects carried over then the KR would carry over, but it doesnt.


Because LOAD isn't a time turner or TARDIS or whatever, and nothing carries over when rewinding aside from the memories of people with some ability to remember other timelines.


As for the SAVE stuff, only maximum determination frisk or 6 human souls flowy was ever shown with the ability to save and load mid fight, and for the sake of this super low power thread that's clearly not the case. Frisk would only have save points from before the fight began to work with.
 
A Sword Dancer said:
TheNeolancer said:
Kaltias said:
[What she said]
[What I said]
This is a silly arguement since we're talking about rewinding time here after death and there's no reasoning to believe poison for some reason would stick around post rewind since this isn't physical time travel in a time machine.
Supposing we entertain this line of reasoning, Chara eats a far far more potent poisen like effect from sans KR in the genocide route and doesn'y suffer any after effects when rewinding. The DoT effect never kills him on its own due to game mechanics, but it is applied on every attack and there will be a final attack that kills chara at 1 hp, along with a reapplication of the KR. If DoT effects carried over then the KR would carry over, but it doesnt.
What I'm saying is that due to game mechanics not being present in the battle, Frisk can freely abuse it during battle (which they will).

The only reason why Genocide Frisk doesn't have the KR after every rewind is because they are retrurning to a point where they don't have it. In this case, Frisk would be returning to a point where they did.

Sure it's not as potent as KR but it's not a soul attack. It's a bunch of substances that cripple and eventually kill Frisk by touching, breathing, or consuming it.

And the 1 hp argument isn't working even if game mechanics meant KR is basically a poison that leavs the opponent at 1 hp, because TREE POISON =/= KR.
 
I'm positive that if you can survive your soul being shattered via SAVE and LOAD, you can survive a mildly powerful poison too
 
@Neo

You know that it's basically like saying that the composite tree can kill a Low-Godly regenerator, right?
 
All else aside, if we are going to go with the 'its game mechanics' reasoning far enough that frisk can save and load mid fight at his lowest power, then we should also allow that he has more than one save file and would simply load into an earlier one rather than load into a time when hes poisoned over and over like a moron.


Even if he can't for whatever reason have more than one save file, why on earth would he chose to save after being poisoned instead of loading as soon as he starts taking enough damage for it to matter.


Also ALSO, why would frisk continue to sit there attacking the tree and getting more poisoned if the tree isn't able to walk over to him and make its own attack.


Final also, this is frisk and not bloodlusted. There's every chance he'll be pacifist and not fight the tree at all.


This whole thread is so silly.
 
Saikou The Lewd King said:
Frisk's only ressurection in 10-C is via SAVE & LOAD
And the problem is that by doing that, you'll also reset damage done to the tree.
Frisk will have gained knowledge of the tree from the encounter, and either look for another way to damage it without getting poisoned or walk away since there's nothing here forcing these two to fight. The best case scenario for the tree is a draw, worst case is frisk does figure out a way to protect himself from getting poisoned as he cuts the tree down.
 
Frisk's only weapons at 10-C are a stick of wood. They're still a kid, I really doubt they'd have enough knowledge to find a way to cut so many trees before dying/being crippled.

And "walking away" is self BFR, so a win for the tree.
 
The real cal howard said:
Frisk doesn't have infinite DETERMINATION. Eventually, he'll give up. Or the tree outlives him.
The tree can't outlive him in the duration of a fight. It's not like frisk ages when loading.

Also, he doesn't have infinite DETERMINATION the way he does in the asriel fight in that he has that massive ability to tank damage and regenerate to full hp instantly with the power of hope and dreams, but he's certaintly determinaed enough not to give up on life and just die when confronted by a random enemy, let alone a tree.
 
Saikou The Lewd King said:
Frisk's only weapons at 10-C are a stick of wood. They're still a kid, I really doubt they'd have enough knowledge to find a way to cut so many trees before dying/being crippled.
And "walking away" is self BFR, so a win for the tree.
There's nothing preventing frisk from getting an axe or any other cutting/chopping tool and then cutting the tree down, and even in his weakest form he's been shown to heal to full off of candy and other random monster food he keeps with him. He could easily munch on some candy while chopping down the tree to tank the 'damage'.


You're also assuming this is a forest of trees or something, which was never specified. It's implied that this is composite tree, but that just means a tree that has the powers of all real trees, not a whole forest of such trees unless thats added to the op.


'Just a kid so too dumb to figure stuff out' doesnt hold water either. Noone can really know what frisks mental age will actually be at the start of this fight since they keep knowledge of previous loads - and even a moron will eventually figure out some new stuff to try to solve a problem if they can literally keep trying new stuff forever until they figure it out. If it was stated that this was frisk with no previous time spent loading and also without the ability to load, maybe it would make sense to say he wouldn't figure out how to deal with a cutting down a poisonous tree before it was too late - but that's not the case here.
 
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