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Also this ^Also, anyone else I could invite to the thread?
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Also this ^Also, anyone else I could invite to the thread?
Fair since it has a relatively small English fanbase. Only thing I can think of is messaging the supporters list on the verse page. DDM and a few others popped on the thread, with them all pretty much abandoning the thread sadly. I could try to message them too.I don't really know anyone else that's into DQ
I finally finished the spell list. Go lookeySpell List:
I think you can get a good angle at 4:39. Not sure if it’s gonna mean much now because of the Magma Staff, but it works as a supporting featHmm, that's a tough calc. I'd need something to figure out how far they are from the explosion
I mean, it would be if the Magma Staff wasn’t in the game. I mean, you did surprise yourself with the magma staff feat. It would probably be pretty high since it obliterated a statue (which contained a giant flying castle), a range of cliffs behind it, and a town.Eh, if it was like a big important feat I'd try but I don't really wanna try and figure it out if it's just support, especially since it won't get anywhere close to high tier 6
Merely using the reply as means to Ping since I can’t normally. I need more people, you guys wish to continue discussion?
Same for you guys because I couldn’t edit this in the previous reply
You’re one of the few Dai supporters I’ve seen, so you’re probably gonna be one of the few suppliers of stuff from there, so yea, all the support helps. If you know any other Dai supporters, invite themIf y'all need help on the Dai side of things, I would be happy to help (just wished I knew how to calc).
This discussion was inevitably going to happen, so I might as well just say my piece and get the point over with.I... still don't really think Estark is really worth anything.
Wdym by might?"Beyond space and time" just means literally nothing on its own, it isn't immeasurable and is barely support for it. The Bilhaw thing might be worthwhile though.
Since DQ is a quintessential JRPG I'm assuming the Japanese lore descriptions get priority which means dealing with translations hijinx?Depends if it's done with sheer movement speed or just an ability.
Well here's a few (DQ11 descriptions): 1 (Time hax) , 2 3 (potential LS feats), 4 (Essentially a natural disaster in monster form) and 5 (WTF is this!?).It’d also be worth calculating the Troll’s mountain leveling feat for monster profiles and the Erdrick Trilogy heroes (since they lack mountain staff scaling).
Also, if anyone finds any notable feats from the monster descriptions, it’d be cool if someone mentions them.
DQ Humanity is just built different .Since DQ is a quintessential JRPG I'm assuming the Japanese lore descriptions get priority which means dealing with translations hijinx?
Well here's a few (DQ11 descriptions): 1 (Time hax) , 2 3 (potential LS feats), 4 (Essentially a natural disaster in monster form) and 5 (WTF is this!?).
Also this (DQ9 description) but alongside the Badonis that could be an outlier or flowery language, I'm not sure tbh.
Also I've noticed several monsters seemingly have soul manipulation to varying degrees, so it seems to be a common hax in DQ but just looking at the DQ11 bestiary (assuming we take these descriptions at face value) I'm surprised how humanity even survived in such a world.
Also I didn't realise there was so much shameless recolors and/or reusings of multiple monsters, it's pretty funny to me.
You could also argue that the descriptions that have vague or non definitive wording along with hear say descriptions could simply be possibly at best.Since DQ is a quintessential JRPG I'm assuming the Japanese lore descriptions get priority which means dealing with translations hijinx?
Well here's a few (DQ11 descriptions): 1 (Time hax) , 2 3 (potential LS feats), 4 (Essentially a natural disaster in monster form) and 5 (WTF is this!?).
Also this (DQ9 description) but alongside the Badonis that could be an outlier or flowery language, I'm not sure tbh.
Also I've noticed several monsters seemingly have soul manipulation to varying degrees, so it seems to be a common hax in DQ but just looking at the DQ11 bestiary (assuming we take these descriptions at face value) I'm surprised how humanity even survived in such a world.
Also I didn't realise there was so much shameless recolors and/or reusings of multiple monsters, it's pretty funny to me.
With the way it’s worded, I would assume it’s with speed.Depends if it's done with sheer movement speed or just an ability.
It probably does, but using the English version for now, it seems pretty immeasurable. Nice, thanks for the descriptions. Stellar feats are surprisingly common among post-game monsters. From FanofRPGs DQ10 blog, there was a monster that destroys solar systems and another with a star level feat iirc. The DQ9 description isn’t very specific, so I’m not sure if we count it.Since DQ is a quintessential JRPG I'm assuming the Japanese lore descriptions get priority which means dealing with translations hijinx?
Well here's a few (DQ11 descriptions): 1 (Time hax) , 2 3 (potential LS feats), 4 (Essentially a natural disaster in monster form) and 5 (WTF is this!?).
Also this (DQ9 description) but alongside the Badonis that could be an outlier or flowery language, I'm not sure tbh.
Also I've noticed several monsters seemingly have soul manipulation to varying degrees, so it seems to be a common hax in DQ but just looking at the DQ11 bestiary (assuming we take these descriptions at face value) I'm surprised how humanity even survived in such a world.
Also I didn't realise there was so much shameless recolors and/or reusings of multiple monsters, it's pretty funny to me.
Not necessarily the tockles, but I’m pretty sure Tickington exists outside of space-time. End of Time had a space-time shattering feat (not really combat applicable, but space-time manip nonetheless), and Timewyrm comes from an alternate universe.Doesn't the Tockle and Tickington also exist outside of time? I believe the Tockle are said to be time itself? I'd need to look for it again. It's been awhile, but I think Calamos and The End of Time had similar arguments for existing above time?
When does this happen?DQ11 monsters also have a similar ability to the Demon Clan from Dragon Ball (Demon King Piccolo's group) where those killed by them are unable to peacefully pass on to the afterlife and are stuck to roam the world as spirits.
In the DB pages it's listed as Soul Banishment (which is a combination of Soul Manipulation and BFR).
It's been a long time, but I remember it being brought up whenever you and your grandpa visit the ruins of that kingdom and basically hold like a funeral to help the spirits pass on. But I could remembering the wrong event (but I do vividly remember the unable to pass on part being in the game).When does this happen?
I feel that more tradition rather than actually being implied they didn’t pass. The only spirit who really didn’t pass was Erdwin’s, who got tortured by a lion.It's been a long time, but I remember it being brought up whenever you and your grandpa visit the ruins of that kingdom and basically hold like a funeral to help the spirits pass on. But I could remembering the wrong event (but I do vividly remember the unable to pass on part being in the game).
Found it:I feel that more tradition rather than actually being implied they didn’t pass. The only spirit who really didn’t pass was Erdwin’s, who got tortured by a lion.
Found it:
And no he refers to it in a factual and literal manner, and we literally see the souls (which appear as glowing butterflies) pass on. So yeah I'm pretty sure it's a literal thing.
Yea, same with the DQ5 Hero. There’s no real point in most of the other games where you can divide an early and mid-game key, since they just gradually get stronger overtime, so I think it would be reasonable to merge early and mid game keys. There are certain points where characters are shown to get massive buffs (usually at the end of game). You can pin point some of them, like when the Hero’s Son (DQ5), gets the last of the Zenithian equipment.I appreciate how DQ XI is pretty easy to make keys for the main cast (Act I, II, and III) unlike in most of the other games where it's sort of guessing game of where to separate the keys.
I feel it would apply to every monster (even those in other worlds). Also, I’m pretty sure 7 isn’t apart of the Erdrick Trilogy. The plot for a majority of monsters games is that they travel to a different world (Terry goes to Great Tree, Kiefer goes from his world to Torland, etc).You could probably argue that DQ XI monsters soul Banishment could also apply to at least the monsters of the overworld (aka the planet that XI and most of III take place in), maybe even the Erdrick timeline (so I, II, III, VII, and XI).
I remember there being a DQ manga that connected DQ II to DQ VII where the Prince of Midenhall flies up the reopened hole up to the overworld but when he gets there he arrives at the time of God and Orgo's big battle which ***** up the overworld. Forgot the name of it though.I feel it would apply to every monster (even those in other worlds). Also, I’m pretty sure 7 isn’t apart of the Erdrick Trilogy. The plot for a majority of monsters games is that they travel to a different world (Terry goes to Great Tree, Kiefer goes from his world to Torland, etc).
I don’t think a manga adaptation to a video game would be canon to the game’s canon (it’s usually never the case unless specified).I remember there being a DQ manga that connected DQ II to DQ VII where the Prince of Midenhall flies up the reopened hole up to the overworld but when he gets there he arrives at the time of God and Orgo's big battle which ***** up the overworld. Forgot the name of it though.
Also tbf the overworld and Torland might likely be separate dimensions.
Fair enough, although these mangas do give nice answers for certain things. But I won't argue much over it.I don’t think a manga adaptation to a video game would be canon to the game’s canon (it’s usually never the case unless specified).
Torland is definitely a different dimension. Zoma had to tear a hole in space to access the Overworld anyways (the same hole that closes after he gets killed)
I mean, I could see Dai implementing things since it’s its own thing rather than an adaptation/based off of the games. One of them might be the stupid thing Vearn does with frizz (I don’t know much about it to say things for sure, but it seemed noteworthy)I think certain ideas brought up in Dai might've impacted and influenced the main series.
Like I think it's possible Aura might've been implemented into the games in a slightly subtle way.
I meant as in the main series possibly implementing stuff that was thought off in Dai.I mean, I could see Dai implementing things since it’s its own thing rather than an adaptation/based off of the games. One of them might be the stupid thing Vearn does with frizz (I don’t know much about it to say things for sure, but it seemed noteworthy)
Oh, I was talking about Dai having things that could be implemented in the games.I meant as in the main series possibly implementing stuff that was thought off in Dai.
Did you just call the Kaiser Phoenix stupid?...ain't no way bro .