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Ok, I’ll make it laterI think it'd be better to make a Q&A thread or smt, I don't think you're getting any attention here
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Ok, I’ll make it laterI think it'd be better to make a Q&A thread or smt, I don't think you're getting any attention here
I think it'd be better to make a Q&A thread or smt, I don't think you're getting any attention here
I made that QnA threadWhat are the feats in question?
been busy but could you do that arrow thing then if you haven’t yet?can you remind me like tomorrow a bit earlier it's late for me sry
https://vsbattles.fandom.com/wiki/User_blog:Armorchompy/Dragon_Quest_9_-_Arrow_Dodge kind of a scuffed calc but i couldn't do better with what was given, sorrybeen busy but could you do that arrow thing then if you haven’t yet?
What made it scuffed?https://vsbattles.fandom.com/wiki/User_blog:Armorchompy/Dragon_Quest_9_-_Arrow_Dodge kind of a scuffed calc but i couldn't do better with what was given, sorry
I own DQ9 so you need like a list of powers outside of player/enemy attacks or including player/enemy attacks?As there are powers/abilities that are only gone over in text ie Flame Spirits having elemental intangibility, Morag’s Witch’s Gaze being curse manipulation, the Ragin Contagin being both a disease and a curse, morag’s necromancy, etcWhile we wait for the controversial feats, should probably work on the ability list. I’ve also been slowly composing “profiles” in a separate document until I figure out the sandboxes (or someone else does it). Erdrick Trilogy profiles will be the easiest since they have the least feats. It would be very helpful if someone could gather feats (mainly powers for the latter) for DQ7 and DQ9. The former is a really long game so that one will take plenty of work.
Mainly outside. Battle spells and abilities are way easier to identify and don’t need much input.I own DQ9 so you need like a list of powers outside of player/enemy attacks or including player/enemy attacks?As there are powers/abilities that are only gone over in text ie Flame Spirits having elemental intangibility, Morag’s Witch’s Gaze being curse manipulation, the Ragin Contagin being both a disease and a curse, morag’s necromancy, etc
Nintendo casually dropping a top tier Direct. Really just went and won E3 even with E3 goneI loved the 1-2 reveal, it was done in such a nonchalant way, based as **** move.
Honestly this was a really good Direct, NGL. I expected a few ports and remakes and maybe MP4 but we got a lot of stuff
Nintendo casually dropping a top tier Direct. Really just went and won E3 even with E3 gone
Took a glance at it, someone would probably have to verify the math used in some of the calculations. Also uses Dark Prince for canon feats, which is interesting considering that game’s canonicity (mainly story aspects) is shaky.This new versus blog has many calculations to use (or modify in this website's standards) for the verse. (found particularly on a scaling section)
Gilgamesh vs Estark (Final Fantasy vs Dragon Quest)
Gilgamesh, Final Fantasy’s Wander of the Rift. Estark, Dragon Quest’s Lord of the Underworld These two are some of Square Enix’s most iconic...theblackshulk.blogspot.com
While I really like the current artist's style (they are the same one of Octopath Traveller, right?) it feels odd to have a game without illustrations done by Akira Toriyama or emulating his style.I wonder how abilities will function in the original games
Can, for example, monsters dodge fast attacks from the party? The party itself can scale to that.Wait I just remembered if you use whipping boy the hero or another party member will run and intercept an attack for another party member ways away and can even block the attack instead of taking damage
In the Early game the hero can react and Intercept arrows from bodkin archers fired at other party members
He can even intercept Morag’s witch’s gaze and master of nu’uns lightning I think
Some monsters can dodge and block arrows as well but they might be able to dodge and block lightning magic but I’ve struggled to get the hero to dodge or block lightning magic even with the best shield and best evasionCan, for example, monsters dodge fast attacks from the party? The party itself can scale to that.