Ok even more bad news for DQ9 is that try as I might it seems that the hero is unable to dodge certain attacks, I kept trying to get them to dodge master of Nu’un s lightning but it seems like it’s unable to miss/be dodged/be blocked so we can’t use that either same goes for Morag’s Witch’s Gaze and lost souls and other enemies SDing
the one thing that might be dodgeable/ blockable is magic as I remember vaguely being able to block and dodge magic but despite testing it with max evasion and block to see if it’s possible neither would proc
however We got old reliable
point blank Arrow dodging and simultaneous counter attacking? That needs calced
do know that due to Coup de grace being rng I simulated how a dodge and counterattack would look like by using Back Atcha which uses the block/guard animation instead of the dodge animation so I fillmed another video of what the
dodge animation looks like so for reference ignore the block animation and use the dodge animation