I have a series of questions
1. How potent is the ice manip of the Low 7-Bs and 6-Cs of D&D?
2. Does Gar Shatterkeel and Ras Nsi have any skillfeats?
3. How fast does Olhydra return to the physical plain on death?
4. Are there any canonical fights that have happened between the god-tiers (Of D&D)?
5. What does Ras Nsi usually start with?
6. How fast does he resurrect?
1. How potent is the ice manip of the Low 7-Bs and 6-Cs of D&D?
2. Does Gar Shatterkeel and Ras Nsi have any skillfeats?
3. How fast does Olhydra return to the physical plain on death?
4. Are there any canonical fights that have happened between the god-tiers (Of D&D)?
5. What does Ras Nsi usually start with?
6. How fast does he resurrect?
2. It is the method through which they use their magic, much like all divine casters also get Subjective Reality. To use magic, casters manipulate a 4-D construct (the Weave) to produce whatever effect. Spells are just individual manipulations.
3. Xanathon revels in the fact that he cannot be harmed physically without destroying his horxcrux equivalent, so he actually tends to use melee combat and Striking spells if he is able. However, if he realizes something can indeed affect him, it states he begins slinging spells as he sees fit, doing whatever he may to save his own skin. Were I to interpret this, I'd start with higher level spells first- so, Finger of Death, Curse, and Sticks to Snakes as his offensive spells, most likely curing himself all the while. He is specifically still willing to do melee combat should it come down to it.
4. I'm not in the middle of page creation, though running the game proceeds very well. They haven't TPK'd yet, they're now 8 days in.