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Elizhaa
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  • Could you give your input here, please? I'm proposing High 6-A for Paper Mario with the Star Spirits.

    InkyBattles
    InkyBattles
    Hello, it’s me again, so now that I know how to get an CRT accepted I want to take it a step further. I added some more feats and statements making a slightly longer CRT and would like your approval once again. Thank you! :)
    Hey Elizhaa.
    As u already know that the profiles and the verse page of Dragon's Dogma have been deleted unfortunately. Are there no backup sandboxes for real?
    Elizhaa
    Elizhaa
    I can give you the source code; making a sandbox will be more complex with editing things like the tiering category.

    [[File:Dragon's Dogma.jpg|right|400px]]

    ==Summary==
    One of Capcom's first forays into RPGs, '''Dragon's Dogma''' is set in a high-fantasy world of monsters and dragons. The plot is centered on the Arisen's (the customizable player character) ascendance as an Arisen, and that Arisen's journey to slay the plague of dragons that threaten Gransys, with the ultimate goal of slaying their harbinger, Grigori. However, upon confronting the dragon, The Arisen would learn far more about his destiny and role in this fragile world he/she lived in, and how the Eternal Cycle sustained all life...

    The game is mostly known for being innovative in some ways, and old-fashioned and retro in others. Its overall tone is often described by fans of the series as being similar to that of Dark Souls, The Elder Scrolls, or Legend of Zelda.

    ==Power of the Verse==
    While it may not appear it, this verse is extremely powerful. Even early on, The Arisen has some fairly impressive feats, and while he starts out fighting comparatively non-threatening enemies, they only get more and more powerful as the series storyline progresses, including and possibly even surpassing universal threats.

    ==Supporters/Opponents/Neutral==
    ===Supporters===
    *[[User:Elizhaa|Elizhaa]]
    ===Opponents===
    ===Neutral===

    ==Characters==
    ===God Tiers===
    *[[The Arisen]]
    ===Top Tiers===
    *[[The Seneschal]]
    *[[The Pawns (Dragon's Dogma)|The Pawns]]
    ===High Tiers===
    *[[Grigori]]
    *[[Daimon (Dragon's Dogma)|Daimon]]
    *[[Death (Dragon's Dogma)|Death]]
    ===Mid Tiers===
    *[[Mercedes Marten]]
    *[[Ser Julien]]
    *[[Elysion]]
    ===Low Tiers===
    *[[Duke Edmun Dragonsbane]]
    *[[Quina]]
    {{discussions|Dragon27s Dogma|Dragon's Dogma}}
    [[Category:Verses]]
    [[Category:Dragon's Dogma]]
    [[Category:Capcom]]
    [[Category:Games]]
    [[Category:2010s]]











    [[File:Dragon Dogma Arisen.png|right|350px]]

    ==Summary==
    Formerly a young, ordinary person living in the fishing village of Cassardis, The Arisen was born with willpower greater than that of any other person. The dragon, [[Grigori]], took notice, and attacked the village, so as to draw forth the young man and awaken him as The Arisen by ripping out his heart and devouring it. The Arisen, having survived through a combination of miracle and sheer force of will, would proceed to journey forth to defeat the dragon Grigori, and in doing so both reclaim his heart and save the kingdom of Gransys in which he lived. This, in turn, led to the Arisen being taught the true nature of The Eternal Cycle, his role in it, and the nature of the whole of the world.

    ==Powers and Stats==
    '''[[Tiering System|Tier]]:''' At least {{High 6-B}}, likely {{High 6-A}}, possibly '''5-B ''' | At least {{3-B}} | {{Low 2-C}}

    '''Name:''' The Arisen, The Wyrmtouched, actual name based on player choice

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Varies based on player choice (Iconic is Male)

    '''Age:''' Varies based on player choice (Iconic appears to be in his early 20s)

    '''Classification:''' Human, Warrior, Knight, Leader of the Pawn Legion, Dragonslayer | The same | Godlike Entity | Transcendent Being

    '''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Genius Intelligence]], [[Weapon Mastery|Expert Weapon Combatant]], [[Martial Arts|Martial Arts]], and [[Magic]], [[Precognition]] Vs Magical spells, [[Elemental Manipulation]] (Of the [[Fire Manipulation|Fire]], [[Ice Manipulation|Ice]], [[Electricity Manipulation|Lightning]], [[Light Manipulation|Light]], [[Holy Manipulation|Holy]], [[Darkness Manipulation|Dark]], [[Earth Manipulation|Earth]], and [[Air Manipulation|Wind]] varieties), [[Poison Manipulation]], [[Healing]], Holy and Unholy Magic, [[Status Effect Inducement]] ( [[Poison Manipulation]], [[Sleep Manipulation]], [[Petrification]]), [[Curse Manipulation]] (via equipment and [[w:c:dragonsdogma:Perdition|Perdition]]), [[Power Nullification]] (With [[w:c:dragonsdogma:Silence|Silence]] and [[w:c:dragonsdogma:Skill Stifling|Skill Stifling]]), [[Time Manipulation]], [[Necromancy]] (With [[w:c:dragonsdogma:Necromancy|Necromancy]]), [[Statistics Amplification]] and [[Statistics Reduction]] (Can buff/debuff stats with spells and/or various items), [[Soul Manipulation]], [[Flight|Levitation]], [[Invisibility]], [[Extrasensory Perception]] (Can perceive invisible and/or ghostly creatures), [[Non-Physical Interaction]] (Can hit [[Intangibility|intangible]] and [[Incorporeality|incorporeal]] targets such as ghosts and spirits), [[Resurrection]] with Wakestones, Inherent [[Resistance]] to [[Possession]] and [[Mind Manipulation|mind-controlling]] effects, Resistance to the followings: [[Soul Manipulation]], [[Magic]], [[Elemental Manipulation]], [[Poison Manipulation]], [[Time Manipulation]], [[Power Nullification]], [[Sleep Manipulation]], [[Curse Manipulation]] (from [[w:c:dragonsdogma:Awareness|Awareness]], [[w:c:dragonsdogma:Resistance|Resistance]], [[w:c:dragonsdogma:Apotropaism|Apotropaism]] as well as various elements depending on equipment used). [[Regeneration]] (Low-Mid to Mid), [[Telekinesis]], Understands the Wyrmspeak, [[Immortality]] (Type 1 and 3) | The Same | Same as before, [[Reality Warping]], [[Telepathy]], [[Teleportation]], [[Resurrection]], [[Creation]], [[Spatial Manipulation]], Nigh-Omniscience in regards to their own world, [[Higher-Dimensional Existence]], [[Large Size]] (Type 9), [[Self-Sustenance]] (Types 1, 2 and 3), [[Cosmic Awareness]], [[Immortality]] (Types 8, existence is tied to the Eternal Cycle)

    '''[[Attack Potency]]: '''At least '''Large Country level''' (Grigori, whom The Arisen defeated, is [[w:c:dragonsdogma:Elysion|stated]] to be capable of destroying large countries in mere seconds), likely '''Multi-Continent level''' (With his dying breath, Grigori reality-warped what was likely the entirety of the world's skies and crust), possibly '''Planet level''' (This also may have been the entire world, given The Everfall seemingly extends to the world's core, though this is not entirely confirmed) | At least '''Multi-Galaxy level''' (Defeated [[Daimon (Dragon's Dogma)|Daimon]]) | '''Universe level+''' (The Seneschal is at least as strong, if not stronger, than Daimon; sustains an entire universal reality through sheer force of will)

    '''[[Speed]]:''' At least '''Sub-Relativistic''' (Kept pace with Grigori who flew around the world, which is similar to our own, destroying countries in the span of a few seconds each, can dodge meteors that rain down from the heavens in a few seconds at close range) | At least '''FTL''' (Daimon should be much faster than any of the opponents that have come before him, can dodge attacks from Death, who ascended beyond the role of Arisen and the Eternal Cycle in a manner similar to The Seneschal) | At least '''FTL''' (Can outrun the Seneschal's blasts of light)

    '''[[Lifting Strength]]:''' At least '''Superhuman+''', likely '''Class K+''' (Can wear cumbersome suits of armor with minimal impediment, withstand the recoil of firing several arrows at once from over-sized bows in rapid succession, and break free of grapples from entities as massive as The Dragon in tests of sustained strength, though in-game lifting strength is limited due to gameplay mechanics) | At least '''Superhuman+''', likely '''Class K+''' | At least '''Class K+''', likely far higher

    '''[[Striking Strength]]:''' At least '''Large Country Class''', likely '''Multi-Continent Class''', possibly '''Planet Class''' | At least '''Multi-Galactic Class''' | '''Universal+''' (Traded blows with the Seneschal)

    '''[[Durability]]:''' At least '''Large Country level''', likely '''Multi-Continent level''', possibly '''Planet level''' (Can take hits from Grigori) | At least '''Multi-Galaxy level''' (Can take hits from Daimon) | '''Universe level+''' (Can survive attacks from the Seneschal) '

    '''[[Stamina]]:''' Inhuman (Can take large amounts of brutal punishment and continue without impediment; goes most of the game without his heart) | Higher | Limitless

    '''[[Range]]:''' Extended melee reach with weaponry, varies from dozens of meters to thousands of kilometers with spells and ranged attacks | The same | Universal+

    '''[[Standard Equipment]]:'''

    Iconic Equipment Set 1

    - Consists of Brigandine Jerkin, Divine Surcoat, Shadow Gauntlets, Shadow Greaves, Laborer's Breeches, and Tattered Mantle

    - Comes with a Bastard Sword, Mark of the Chimera shield, Baleful Nails, and Dragonblood ring

    Iconic Equipment Set 2

    - Consists of Plated Coat, Sectional Iron Plate, Iron Armguard, Iron Cuisses, Laborer's Breeches, and Paladin's Mantle

    - Comes with Iron Sword and Iron Shield

    Typically wields a Bastard Sword sword and Mark of the Chimera shield, and a variety of other weapons to use varying abilities and spells. Additional equipment must be specified by the Battle Moderator.

    '''[[Intelligence]]:''' Extremely high; a skilled leader, detective, tactician, and adventurer that can create a wide variety of objects out of strange and foreign materials and ingredients without training in doing so, combat expert who is quick to learn and apply new combat information | Nigh-Omniscience in regards to their own world | Nigh-Omniscience

    '''Weaknesses:''' Some spells/abilities have channel times, can sometimes have minor vulnerabilities to some elements/ailments based on current equipment

    '''[[Feats]]:'''
    • Survived being chosen as The Arisen by having his heart ripped out, which he proceeded to go most of the entire game without
    • Has slain countless dragons and other monsters
    • Defeated Grigori, the Ur-Dragon, Daimon, and the Seneschal
    • Explored the Everfall and Bitterblack Isle
    • Ultimately ended the Eternal Cycle
    '''Notable Attacks/Techniques: '''The Arisen is able to scale large enemies and directly attack from a better vantage, and can cripple enemies in special ways by focusing various body parts. Also, within his own world, The Arisen is the only one capable of drawing upon his power to open the heart of a dragon, and also the only one capable of delivering a fatal blow to such beasts. '''| '''As the Seneschal, can cast forth a light blast across the ground known as "Trail of Light."

    '''A full list of all of The Arisen's skills, categorized by associated weapon:'''

    '''Key:''' '''Grigori/Everfall Era'''| '''Bitterblack Isle Era''' | '''Seneschal Era/As the Seneschal'''

    ==Gallery==
    <gallery widths="240">
    The Arisen 2.jpg|Art depicting the first iconic equipment set.
    The Arisen 3.png|The Arisen's second iconic equipment set for the Fighter class.
    The Seneschal.png|The Arisen as The Seneschal.
    Dragon's Dogma Guts and Griffith.jpg|An Arisen and his pawn wearing the Swordsman's Plate and White Hawk Armor, both shoutouts to Berserk.
    </gallery>

    ==Others==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    [[Category:Characters]]
    [[Category:Male Characters]]
    [[Category:Dragon's Dogma]]
    [[Category:Game Characters]]
    [[Category:Transcendent Beings]]
    [[Category:Reality Warpers]]
    [[Category:Axe Users]]
    [[Category:Hammer Users]]
    [[Category:Gods]]
    [[Category:Heroes]]
    [[Category:Protagonists]]
    [[Category:Primary Protagonists]]
    [[Category:Good Characters]]
    [[Category:Time Users]]
    [[Category:Knife Users]]
    [[Category:Knights]]
    [[Category:Poison Users]]
    [[Category:Fantasy Characters]]
    [[Category:Shield Users]]
    [[Category:Armor Users]]
    [[Category:Magic Users]]
    [[Category:Element Users]]
    [[Category:Matter Users]]
    [[Category:Sword Users]]
    [[Category:Bow Users]]
    [[Category:Martial Artists]]
    [[Category:Telekinesis Users]]
    [[Category:Mace Users]]
    [[Category:Space Users]]
    [[Category:Sleep Users]]
    [[Category:Weapon Masters]]
    [[Category:Precognition Users]]
    [[Category:Fire Users]]
    [[Category:Ice Users]]
    [[Category:Electricity Users]]
    [[Category:Light Users]]
    [[Category:Holy Users]]
    [[Category:Darkness Users]]
    [[Category:Earth Users]]
    [[Category:Air Users]]
    [[Category:Healers]]
    [[Category:Statistics Amplification Users]]
    [[Category:Status Effect Users]]
    [[Category:Statistics Reduction Users]]
    [[Category:Durability Negation Users]]
    [[Category:Soul Users]]
    [[Category:Invisibility Users]]
    [[Category:Non-Physical Interaction Users]]
    [[Category:Creation Users]]
    [[Category:Petrification Users]]
    [[Category:Geniuses]]
    [[Category:Power Nullification Users]]
    [[Category:Necromancers]]
    [[Category:Telepaths]]
    [[Category:Teleportation Users]]
    [[Category:Higher-Dimensional Beings]]
    [[Category:Curse Users]]
    [[Category:Self-Sustenance Users]]
    [[Category:Large Sized Characters]]
    [[Category:Cosmic Awareness Users]]













    [[File:The Seneschal-0.png|thumb|450x450px|"Show that you've the strength to break the yoke that binds you."]]

    ==Summary==
    '''The Seneschal''' is an Arisen who has conquered all in his or her path and shown incredible willpower, becoming the guardian of the world. It is the Seneschal's duty to watch over it and make sure the world continues to thrive. The Seneschal has the power to create life and the power to bring about destruction.

    The world draws its sustenance from the will of the Seneschal, eventually draining it and becoming stagnant. In turn, all life loses its volition, leaving everything as an empty shell of false life. In order to grant the inhabitants of the world their own volition, their own true life, the Seneschal sends in a Dragon from the Rift to find the next Arisen.

    Those who are chosen as Arisen by the Dragon display courage by confronting the beast and more importantly, display the will to survive. Of the few Arisen who reach the Seneschal, the ones who do not have the force or strength of will needed to sustain life fall and become a Dragon, destined to seek out the following Arisen. This alternative denouement of defeat & death upholds a new life of Servitude.

    However the world is a loop, an eternity. It always repeats itself and none can escape the turn of the Wheel of existence.

    One becomes the Seneschal by defeating the current Seneschal and releasing him from the world with the Godsbane.

    Once the Arisen has taken the place of Seneschal, they will be able to visit both Cassardis and Gran Soren as an invisible entity, although access within Gran Soren is limited as only its Craftsman, Urban and Noble Quarters are open.

    ==Powers and Stats==
    '''[[Tiering System|Tier]]:''' {{Low 2-C}}

    '''Name:''' The Seneschal, The Maker, "God", previous name before becoming The Seneschal varies.

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Varies (Can be Male or Female).

    '''Age:''' Unknown, likely at least hundreds of years old.

    '''Classification:''' Deity, Former Human, Embodiment of the Eternal Cycle, Former Arisen.

    '''Powers and Abilities:''' [[Superhuman Physical Characteristics]], Immeasurable Willpower, Master of [[Weapon Mastery|Weapons Combat]], [[Martial Arts]] and [[Magic]], [[Telepathy]], [[Teleportation]], [[Telekinesis]], Telekinetic Energy-Blasts, Telekinetic [[Forcefield|Forcefields, ]][[Light Manipulation]], [[Spatial Manipulation]], [[Reality Warping]], [[Resurrection]], [[Creation]], Nigh-[[Omniscience]] in regards to their own world, [[Immortality]] (Types 1, and 8; existence is tied to the Eternal Cycle), possibly many others.

    '''[[Attack Potency]]:''' '''Universe level+ '''(Sustains an entire universal reality through sheer force of will under his/her power.)

    '''[[Speed]]:''' At least '''FTL''' (Can keep up with [[The Arisen]]), possibly '''Immeasurable'''

    '''[[Lifting Strength]]:''' '''Immeasurable'''

    '''[[Striking Strength]]:''' '''Universe Class''' (Traded Blows with [[The Arisen]])

    '''[[Durability]]: Universe level+ '''

    '''[[Stamina]]:''' Limitless (Their power sustained control over the universe for many years.)

    '''[[Range]]:''' Universal (Their power extends throughout the world, and is one with it.)

    '''[[Standard Equipment]]:''' Armor that varies depending on the previous Arisen, and his/her Pawn(s).

    '''[[Intelligence]]:''' Nigh-[[Omniscient]].

    '''Weaknesses:''' Lacks the power to cease the end of The Eternal Cycle. Otherwise, nothing notable.

    '''Notable Attacks/Techniques:'''

    *'''Trail of Light: '''The Seneschal releases a wave of Light Magic along the ground at their opponent.

    *'''Telekinetic Energy Blasts:''' The Seneschal fires a telekinetic energy blast to repel their opponents.

    *'''Telekinetic Forcefields: '''The Seneschal creates a forcefield with a wave of their hands.

    *'''Teleportation: '''The Seneschal teleports to avoid enemy attacks.

    *'''Divine Creation: '''The Seneschal is capable of Creation on a cosmological scale and has control of creation of all life of the world. He/she can create pawns for himself or replicas for him or her that have aided him/her or other Arisen from the past to aid him/her in battle.

    ==Others==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    [[Category:Characters]]
    [[Category:Male Characters]]
    [[Category:Light Users]]
    [[Category:Magic Users]]
    [[Category:Weapon Masters]]
    [[Category:Telepaths]]
    [[Category:Telekinesis Users]]
    [[Category:Teleportation Users]]
    [[Category:Gods]]
    [[Category:Reality Warpers]]
    [[Category:Space Users]]
    [[Category:Immortals]]
    [[Category:Female Characters]]
    [[Category:Forcefield Users]]


    [[File:Pawns (Dragon's Dogma).jpg|right|400px]]

    ==Summary==
    '''Pawns''', sometimes referred to as Myrmidons, are denizens of the Rift; lacking emotion and a true will of their own, they follow the Arisen, one who has been chosen by The Dragon. All pawns carry a glowing scar upon their hand that corresponds to the scar upon the Arisen's chest. Other than the scar, Pawns look human physically, the difference being that they neither age nor truly die; they lack any sort of real emotion and willpower.

    Every Arisen has their own main pawn and can hire up to two other Pawns from the Rift. Pawns can be found in the Rift accessed through a Rift Stone; they also can be found wandering around Gransys, and congregate at the Pawn Guild, as well as in the Urban Quarter of Gran Soren, and at The Encampment.

    ==Powers and Stats==
    '''[[Tiering System|Tier]]:''' At least {{High 6-B}}, likely {{High 6-A}}, possibly {{5-B}} | At least {{3-B}} | {{Low 2-C}}

    '''Name:''' The Pawns, Myrnidons, actual name(s) is player's choice

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Varies (Can be Male or Female)

    '''Age:''' Unknown/Varies

    '''Classification:''' Servant(s) of the Arisen

    '''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Weapon Mastery|Expert Weapon Combatant]], [[Martial Arts|Martial Arts]], and [[Magic]], [[Precognition]] Vs. Magical spells, [[Elemental Manipulation]] (Of the [[Fire Manipulation|Fire]], [[Ice Manipulation|Ice]], [[Electricity Manipulation|Lightning]], [[Light Manipulation|Light]], [[Holy Manipulation|Holy]], [[Darkness Manipulation|Dark]], [[Earth Manipulation|Earth]], and [[Air Manipulation|Wind]] varieties), [[Poison Manipulation]], [[Healing]], Holy and Unholy Magic, [[Status Effect Inducement]] ( [[Poison Manipulation]], [[Sleep Manipulation]], [[Petrification]]), [[Curse Manipulation]] (via equipment and [[w:c:dragonsdogma:Perdition|Perdition]]), [[Power Nullification]] (With [[w:c:dragonsdogma:Silence|Silence]] and [[w:c:dragonsdogma:Skill Stifling|Skill Stifling]]), [[Time Manipulation]], [[Necromancy]] (With [[w:c:dragonsdogma:Necromancy|Necromancy]]), [[Statistics Amplification]] and [[Statistics Reduction]] (Can buff/debuff stats with spells and/or various items), [[Soul Manipulation]], [[Flight|Levitation]], [[Extrasensory Perception]] (Can perceive invisible and/or ghostly creatures), [[Non-Physical Interaction]] (Can hit [[Intangibility|intangible]] and [[Incorporeality|non-corporeal]] targets such as ghosts and spirits), [[Resurrection]] with Wakestones, Inherent [[Resistance]] to [[Possession]] and [[Mind Manipulation|mind-controlling]] effects, Resistance to the followings: [[Soul Manipulation]], [[Magic]], [[Elemental Manipulation]], [[Poison Manipulation]], [[Time Manipulation]], [[Power Nullification]], [[Sleep Manipulation]], [[Curse Manipulation]] (from [[w:c:dragonsdogma:Awareness|Awareness]], [[w:c:dragonsdogma:Resistance|Resistance]], [[w:c:dragonsdogma:Apotropaism|Apotropaism]] as well as various elements depending on equipment used). [[Regeneration]] (Low-Mid to Mid), [[Telekinesis]], [[Immortality]] (Type 1 and 3)

    '''[[Attack Potency]]:''' At least '''Large Country level''', likely '''Multi-Continent level''', possibly '''Planet level''' (Assisted The Arisen in defeating [[Grigori]]) | At least '''Multi-Galaxy level''' (Fought against the likes of [[Daimon (Dragon's Dogma)|Daimon]] and [[Death (Dragon's Dogma)|Death]]) | '''Universe level+''' (Traded blows with and was able to physically restrain [[The Seneschal]])

    '''[[Speed]]:''' '''Sub-Relativistic''' (Fought Grigori) | At least '''FTL''' | At least '''FTL''' (Can keep up with The Seneschal), possibly higher

    '''[[Lifting Strength]]:''' At least '''Superhuman''' | At least '''Superhuman''' | '''Class K+''' via powerscaling

    '''[[Striking Strength]]:''' At least '''Large Country Class''' | At least '''Multi-Galactic''' | '''Universal''' (Traded blows with The Seneschal)

    '''[[Durability]]:''' At least '''Large Country level''', likely '''Multi-Continent level''', possibly '''Planet level''' | at least '''Multi-Galaxy level''' | '''Universe level+'''

    '''[[Stamina]]:''' Superhuman | Higher | Limitless

    '''[[Range]]:''' At least Thousands of kilometers | The Same | Universal

    '''[[Standard Equipment]]:''' Equipment varies based on player's choice.

    '''[[Intelligence]]:''' Very high (Combat smart. Often gives The Arisen quest knowledge as well as tactics and strategies on how to defeat opponents.)

    '''Weaknesses:''' Some spells/abilities have channel times. Cannot enter deep water without being captured by the Brine and returned to the rift. Can have some minor vulnerabilities to elements/ailments based on current equipment. Most Pawns have no free will of their own, and do not experience emotions as vividly as humans; they are obedient only to an Arisen. If anything would happen to their master, they run the risk of becoming corrupt and lost. Can't use hybrid vocations, unlike the Arisen.

    '''Notable Attacks/Techniques:'''

    '''List of Skills Pawns can use:'''
    *[[w:c:dragonsdogma:Archistaff Skills|Archistaff Skills]]
    *[[w:c:dragonsdogma:Bow_Skills|Bow Skills]]
    *[[w:c:dragonsdogma:Dagger Skills|Dagger Skills]]
    *[[w:c:dragonsdogma:Longbow Skills|Longbow Skills]]
    *[[w:c:dragonsdogma:Longsword and Warhammer Skills|Longsword Skills]]
    *[[w:c:dragonsdogma:Shield Skills|Shield Skills]]
    *[[w:c:dragonsdogma:Sword Skills|Sword Skills]]
    *[[w:c:dragonsdogma:Longsword and Warhammer Skills|Warhammer Skills]]
    *[[w:c:dragonsdogma:Augments|Augments]]

    ==Others==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    [[Category:Characters]]
    [[Category:Male Characters]]
    [[Category:Female Characters]]
    [[Category:Weapon Masters]]
    [[Category:Immortals]]
    [[Category:Magic Users]]
    [[Category:Fire Users]]
    [[Category:Ice Users]]
    [[Category:Air Users]]
    [[Category:Electricity Users]]
    [[Category:Earth Users]]
    [[Category:Light Users]]
    [[Category:Darkness Users]]
    [[Category:Soul Users]]
    [[Category:Staff Users]]
    [[Category:Sword Users]]
    [[Category:Mace Users]]
    [[Category:Game Characters]]
    [[Category:Dragon's Dogma]]
    [[Category:Martial Artists]]
    [[Category:Precognition Users]]
    [[Category:Element Users]]
    [[Category:Holy Users]]
    [[Category:Poison Users]]
    [[Category:Sleep Users]]
    [[Category:Petrification Users]]
    [[Category:Power Nullification Users]]
    [[Category:Time Users]]
    [[Category:Necromancers]]
    [[Category:Statistics Amplification Users]]
    [[Category:Statistics Reduction Users]]
    [[Category:Status Effect Users]]
    [[Category:Flight Users]]
    [[Category:Invisibility Users]]
    [[Category:Extrasensory Perception Users]]
    [[Category:Non-Physical Interaction Users]]
    [[Category:Telekinesis Users]]
    [[Category:Regeneration Users]]
    [[Category:Curse Users]]
    [[Category:Resurrection Users]]
    [[Category:Durability Negation Users]]




    [[File:GrigoriDDogma.png|thumb|400px]]

    {{Quote|What is your purpose here, Arisen? If you sought to live you had naught but run and hide yourself away. But then, tell me, child of man... what does it mean to live in truth? To wage war against the passing days? To pray to the unseen for a few breaths more? To raise grand cities from stone, and spawn new life in turn? Mankind has done this, yes, and more. But is the tapestry you weave truly of your own design? Their kind is easy to fathom, they go on living from simple fear of death. But not mankind. Some welcome the end with arms outstretched, while others come to face death incarnate, arms in hand. I ask again... what is your purpose here Arisen?"}}

    ==Summary==
    '''Grigori''', also known simply as The Dragon, is a powerful entity sent by The Seneschal to test the different Arisen of different worlds in search of one, true Arisen whose will is great enough to make it through his or her journey and challenge the dragon. The Dragon's Dogma, the dogma it follows, is that of the Seneschal's: the dragon's sole purpose is to find the one who can slay it, so that the Seneschal has a worthy successor whose will is capable of sustaining the Eternal Cycle that the whole of known existence requires in order to continue spinning onward.

    ==Powers and Stats==
    '''[[Tiering System|Tier]]:''' At least {{High 6-B}}, likely {{High 6-A}}, possibly {{5-B}} | {{3-B}}

    '''Name:''' Grigori, The Dragon, The Wyrm

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Male

    '''Age:''' Unknown, likely at least hundreds of years old

    '''Classification:''' Dragon, Instrument of the Eternal Cycle, Divine Messenger, Test For The Arisen, "Salvation"

    '''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Large Size]] (Type 1), Deceptive agility, Draconic physiology, [[Breath Attack]], [[Magic]], [[Elemental Manipulation]] (Of the [[Fire Manipulation|fire]], [[Ice Manipulation|ice]], and [[Electricity Manipulation|lightning]] varieties), [[Holy Manipulation]], [[Resistance|High inherent resistance to fire and holy-elemental attacks]], [[Flight]], [[Reality Warping]] (A dragon of the past created Bitterblack Isle, an alternate world separate from time, as well as the form of [[Daimon (Dragon's Dogma)|Daimon]], to imprison the Arisen Ashe; additionally, easily collapsed an entire city by creating a portal in both the earth and the sky to the Everfall), [[Immortality]] (Types 1 and 2, likely also Type 4 as an instrument of the Eternal Cycle created by the Seneschal, though it can be overridden), Can speak and understand the Wyrmspeak (Which is real-world Latin)

    '''[[Attack Potency]]:''' At least '''Large Country level''' (Grigori is [http://dragonsdogma.wikia.com/wiki/Elysion stated] to be able of busting large countries in seconds), likely '''Multi-Continent level''' (With his dying breath, reality-warped what was likely the entirety of the world's skies and crust), possibly '''Planet level''' (This also may have been the entire world, given The Everfall seemingly extends to the world's core, though this is not entirely confirmed) | '''Multi-Galaxy level''' (A past dragon, whom Grigori has all of the powers of as the new incarnation of the Dragon, created Bitterblack Isle, an alternate reality containing numerous other galaxies; additionally, if the Dragon's power is channeled by Daimon, it provides an exceptional boost in power)

    '''[[Speed]]:''' '''Sub-Relativistic''' (Flew around the world, which is similar to our own, destroying countries in the span of a few seconds each; can keep pace with the Arisen, who can dodge sky-to-ground lightning strikes and meteors that rain down form the beyond the heavens in only a few seconds) | Likely '''FTL'''

    '''[[Lifting Strength]]:''' At least '''Class K+''' (By sheer virtue of its size) | At least '''Class K+'''

    '''[[Striking Strength]]:''' '''Large Country Class''' | '''Multi-Galactic'''

    '''[[Durability]]:''' At least '''Large Country level''', likely '''Multi-Continent level''', possibly '''Planet level''' (Can take hits from The Arisen and his pawns) | '''Multi-Galaxy level'''

    '''[[Stamina]]:''' Unknown, seemingly Limitless; enjoys receiving pain and the thrill of battle against a worthy Arisen

    '''[[Range]]:''' Extended melee range with claws, teeth, wings, and tail, thousands of meters with spells and fire breath, much higher with reality warping

    '''[[Standard Equipment]]:''' None notable

    '''[[Intelligence]]:''' High, to an unknown degree

    '''Weaknesses:''' Elemental darkness-based attacks inflict extra damage, a blow to his heart by the Arisen will open it, can be slain by the Arisen

    '''Notable Attacks/Techniques:'''
    *'''Grab:''' Grabs a smaller opponent; if vulnerable to possession, he then restrains it with one arm and possesses the victim, converting it to his side. If the victim cannot be possessed, he instead slams them into the ground.
    *'''Maul:''' Bites and continuously chews upon a victim.
    *'''Fire Breath:''' Releases a giant stream of flames from its maw, inflicting fire-elemental damage.
    *'''Backdash and Fireball:''' Jumps backwards with startling agility whilst spewing a small exploding fireball onto the ground before him.
    *'''High Levin:''' Casts High Levin, summoning a barrage of lightning bolts from the sky.
    *'''High Frigor:''' Casts High Frigor, pulling three spires of ice from the ground that inflict ice-elemental damage, knock up foes hit, and possibly freeze them solid.
    *'''High Bolide:''' Casts High Bolide, calling down a storm of 10 meteors from the sky that fall down in succession. Each one falls upon a random location, inflicting heavy fire-elemental damage to those it hits.
    *'''Holy Furor:''' Casts Holy Furor, calling a large number of rays of light that rapidly move about the area. Inflicts steady holy-elemental damage to enemies within the area.
    *'''Wing Buffet:''' Flaps his wings, blowing back surrounding enemies.
    *'''Fireball Barrage:''' Launches a barrage of explosive fireballs from his mouth as a long-ranged attack.
    *'''The Fires of Perdition:''' Charges up for a fairly long period of time, gathering energy, then releases a continuous beam of white fire from his maw that instant-kills anything it hits. A number of smaller fireballs erupt from the point of impact, inflicting collateral fire-elemental damage.

    '''Key:''' '''Base''' | '''Bitterblack Isle'''

    ==Others==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    [[Category:Characters]]
    [[Category:Game Bosses]]
    [[Category:Dragon's Dogma]]
    [[Category:Male Characters]]
    [[Category:Antagonists]]
    [[Category:Primary Antagonists]]
    [[Category:Villains]]
    [[Category:Anti-villains]]
    [[Category:Dragons]]
    [[Category:Fire Users]]
    [[Category:Ice Users]]
    [[Category:Electricity Users]]
    [[Category:Light Users]]
    [[Category:Reality Warpers]]
    [[Category:Flight Users]]
    [[Category:Neutral Characters]]
    [[Category:Magic Users]]
    [[Category:Immortals]]
    [[Category:Fantasy Characters]]
    [[Category:Reptiles]]





    [[File:Dragon's_Dogma_Daimon_(Render).png|right|400px]]

    {{Quote|I have raged, and wrought destruction. Naught shall remain.|Daimon}}

    ==Summary==
    Ashe was once a youth rescued by the Arisen Grette and her pawn, Olra, following his village being annihlated by the dragon. Following them on their quest and earning a mother and mentor figure in Olra, Ashe was heartbroken when Olra and Grette failed to defeat the wyrm, resulting in the latter's death. He soon found a new love in Olra, the now-abandoned pawn. When a new dragon sensed the latent potential willpower within Ashe and took his own heart from him later, Ashe, determined to avenge Grette, set out to slay the dragon, only to discover that the new dragon was, in fact, Grette, who had to fulfill her duty to completing the Eternal Cycle by forcing Ashe to choose to either take up arms and slay her or to leave his new loved one behind to die as a tribute to the dragon, in which instance he would receive one wish as compensation. Enraged and further heartbroken, Ashe refused his own destiny, cursing the Eternal Cycle as a whole, leaving the dragon no choice but to slay Olga and grant him his wish; the form of Daimon, where he created Bitterblack Isle.

    Now bound to a monstrous form and gone mad with hatred and despair, the mysterious entity known as Daimon seeks to end the Eternal Cycle altogether. Having gorged itself on the negative emotions of Ashe and from the power of hundreds of unfortunate Arisen who have fallen prey to Bitterblack Isle, Daimon now only awaits an entity powerful enough to separate him from Ashe, allowing it to become an independent being...

    == Powers and Stats ==
    '''[[Tiering System|Tier]]: '''At least {{3-B}}, possibly '''higher'''

    '''Name:''' Daimon, Ashe

    '''Origin:''' [http://vsbattles.wikia.com/wiki/Dragon's_Dogma Dragon's Dogma]

    '''Gender:''' Male

    '''Age:''' Unknown

    '''Classification:''' Monster, Being of Hatred, Former Arisen

    '''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Martial Arts|Expert Hand-to-Hand combatant]], [[Magic]], [[Energy Manipulation]], [[Fire Manipulation]], [[Ice Manipulation]], [[Electricity Manipulation|Lightning Manipulation]], [[Darkness Manipulation]], [[Telekinesis]], [[Earth Manipulation]], [[Poison Manipulation]], [[Time Manipulation]], [[Flight]], Immunity to Blindness, Petrification, and Silence, [[Rage Power|Rage Increases Power As He Receives Damage]], [[Shapeshifting]], Can manifest ethereal claws, Breath weapon, Can erase the existence of others with Rift Vortex

    '''[[Attack Potency]]:''' At least '''Multi-Galaxy level''' (Created Bitterblack Isle, a pocket dimension containing multiple galaxies, has slain countless Arisen who ventured into Bitterblack Isle), possibly '''higher''' (Threatened to rend the Eternal Cycle asunder, a multiversal constant present across the whole of reality's fabric of reality, therefore destroying it; however, it is unlikely he understood what the whole of the Eternal Cycle consisted of or that he was able to think clearly past his rage)

    '''[[Speed]]: FTL''' (Comparable to [[Death (Dragon's Dogma)|Death]] in speed)

    '''[[Lifting Strength]]:''' At least '''Class 5+''', likely '''Class K+'''

    '''[[Striking Strength]]: '''At least '''Multi-Galactic Class'''

    '''[[Durability]]:''' At least '''Multi-Galaxy level''' (Took blows from [[The Arisen]])

    '''[[Stamina]]:''' Very High, can seemingly fight endlessly, high pain tolerance

    '''[[Range]]:''' Melee range, dozens to hundreds of meters with spells, possibly higher with Rift Vortex

    '''[[Standard Equipment]]:''' None notable

    '''[[Intelligence]]:''' Likely Very High, formerly being an Arisen and having been born in an age lost past, though seems to have decayed slightly over the years, skilled fighter and martial artist

    '''Weaknesses:''' Vulnerable to the Poison, Torpor, and defense Lowered ailments, attacks to the head deal slightly more damage and stagger, rage could possibly obstruct judgment | No longer vulnerable to Torpor, but vulnerable to Holy Elemental attacks; the face on his chest is now his weak point, not the head

    ==== '''Notable Attacks/Techniques:''' ====
    • '''Roundhouse Kick:''' A powerful roundhouse kick.
    • '''Death Grab:''' Grabs an opponent, then blasts them with bright blue-violet flames.
    • '''Dive Bomb:''' Quickly launches into the air and comes crashing down on targets, launching foes into the air. Usually follows Bolide.
    • '''Ice Spikes:''' Sends forth a spread of ice blasts either in a focused barrage or a broad sweep, either from one or both hands.
    • '''Levin:''' Calls forth a series of lightning strikes from above, inflicting lightning damage and possibly Thundershock.
    • '''Grand Frigor:''' Summons numerous spires of ice from the ground, knocking enemies up, inflicting ice damage and possibly Freezing.
    • '''Bolide:''' Calls forth meteors down from the heavens to land around Daimon, inflicting both physical and fire damage, blowing enemies struck backwards, and possibly inflicting Burning. Usually cast in conjunction with Dive Bomb.
    • '''High Seism:''' Shakes the earth, sending eruptions of stone high into the air, stunning and damaging foes over a wide area.
    • '''Immolation:''' Quickly envelopes the caster's body in flames, knocking clinging targets off. Deals fire damage all around, and can cause Burning.
    • '''Miasma:''' Summons forth a fog that deals continuous magical damage and inflicts Poison to enemies within.
    • '''Petrifaction:''' Summons forth a fog that inflicts Petrification to enemies within.
    • '''Hate Cannon:''' After a charge-up, attacks with waves of powerful magickal blasts that in a fountain formation at targets. This attack is capable of traveling across a large distance to strike a target, and has homing properties.
    • '''Rift Vortex:''' Also known as "Cast Unto Nothingness," Daimon slams the ground after a short charge-up creating a vortex, slowly drawing in nearby targets. If the attack is fully completed, targets caught in it will be instantly killed or sent back to the Rift. Interrupting the attack prematurely will cause Daimon to be stunned for about 20 seconds and take increased damage. Quickly drains the Stamina of those near the attack.
    [[File:Daimon Second Form.jpg|thumb|528x528px|A screenshot of an Arisen doing battle with Daimon's second form.]]

    ==== '''Awakened Form''' ====
    In this form, the head on Daimon's chest rips apart and extends forward, becoming his new face as the old head goes limp and the spirit of the dragon possesses him. In this form, he trades in agility for sheer power, and gains new attacks and abilities.
    • '''Sweeping Claw:''' Extends ethereal claws at a frightening reach, attacking targets with a broad sweep capable of destroying nearby structures with ease. Uses one or both hands.
    • '''Bite:''' Charges an enemy to bite and chew him/her with the dragon head on his torso. Very high continuous damage output if not broken out of.
    • '''Grand Levin:''' An enhanced form of Levin that attacks with far more lightning strikes of greater potency.
    • '''Grand Ingle:''' Looses multiple balls of fire that explode upon contact, engulfing both the target and surrounding foes. Deals fire damage, and can inflict Burning.
    • '''Grand Comestion:''' Rapidly casts a towering wall of flame that knocks up enemies. Inflicts fire damage and can cause Burning. Known to quickly cast three in rapid succession.
    • '''Fire Breath:''' A bright torrent of blue-violet fire is released from the dragon mouth on its belly. Shot in a sweeping motion in front of it, by rotating the whole body to the left or to the right.
    • '''Roar:''' Releases a powerful roar which will possess any target that does not achieve 100% resistance against Possession, bending them to his will for a seemingly infinite duration (ends when a victim is knocked out or killed.)
    • '''Abyssal Vortex:''' An enhanced form of Rift Vortex with a stronger pull, greater area-of-effect, and shorter charge-up time.

    '''Key: Standard Form | Awakened Form/Dragon-Possessed'''

    '''Note:''' His true strength is described as "Unknown", yet it is almost assuredly not stronger than The Seneschal, else The Seneschal would have taken action against him when he resolved to rend the Eternal Cycle asunder.

    == Other ==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''

    '''Theme:''' Coils of Light ([ English] and [ Japanese] versions)
    [[Category:Characters]]
    [[Category:Dragon's Dogma]]
    [[Category:Game Characters]]
    [[Category:Male Characters]]
    [[Category:Evil Characters]]
    [[Category:Villains]]
    [[Category:Anti-villains]]
    [[Category:Tragic Characters]]
    [[Category:Monsters]]
    [[Category:Demons]]
    [[Category:Spirits]]
    [[Category:Possessed/Brainwashed Characters]]
    [[Category:Berserkers]]
    [[Category:Brawlers]]
    [[Category:Fire Users]]
    [[Category:Ice Users]]
    [[Category:Electricity Users]]
    [[Category:Earth Users]]
    [[Category:Darkness Users]]
    [[Category:Light Users]]
    [[Category:Energy Users]]
    [[Category:Poison Users]]
    [[Category:Void Users]]
    [[Category:Flight Users]]
    [[Category:Game Bosses]]
    [[Category:Magic Users]]
    [[Category:Martial Artists]]
    [[Category:Antagonists]]
    [[Category:Fantasy Characters]]



    [[File:Death (Dragon's Dogma)-1.jpg|thumb|470px]]

    == Summary ==
    '''Death''' in the ''Dragon's Dogma'' universe shares the same features as the Grim Reaper in popular mythological depictions. Larger than many creatures in the realm, Death is a shadowy, black-robed figure hovering ominously above the ground. Death's hood hides no facial features -- instead, only a gaping black hole looks back at the Arisen. Larger than Death's own body, his deadly Scythe will instantly kill even well-prepared adventurers. The Bone Lantern held on his left side allows him to cast Sleep.

    Death was once an Arisen. The notice board quests, The Wages of Death I, II, III, and IV, were written by Death. In The Wages of Death IV, he states, "I have cast away the shackles of the Arisen. In form and function, I have embraced my calling... as death."

    Speculation suggests that Death is the twisted form of Arthacos, an Arisen driven insane by loneliness and the unending labyrinth of Bitterblack Isle. In his insanity, Arthacos came to believe that it was his duty to offer one thousand human sacrifices to appease the Dragon's destructive nature and to save his country from calamity. He continues his vigil to this day.

    Arthacos' accounts can be found in the form of ten epitaphs scattered through the isle, which when collected are displayed at the Monument of Remembrance. The tone and style of these epithets is similar to The Wages of Death I, II, III, and IV which suggests that Arthacos and Death (who authored the Wages quests) are one and the same.

    When Death searches in the darkness, the Arisen will sometimes hear the whispering voice that drove Arthacos to madness.

    == Powers and Stats ==
    '''[[Tiering System|Tier]]:''' {{Unknown}}

    '''Name:''' Death, Arthacos (Previous name as an Arisen)

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Genderless, his previous gender before becoming a spirit was male

    '''Age:''' Unknown

    '''Classification:''' Ghostly Spirit, Former Human, Former Arisen, Embodiment of Death

    '''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Flight]] and Levitation, [[Magic]], [[Teleportation]], [[Death Manipulation]], [[Sleep Manipulation|Sleep Inducement]], unaffected by The Brine, [[Incorporeality]], [[Resistance|Immunity]] to Death-attacks and attacks that instantly kill, [[Immortality]] (Types 7 and possibly 8; as the manifestation of Death), [[Abstract Existence]] (Could theoretically be immortal as long as the concept of Death exists), [[Resurrection]] upon death, possibly many others, due to his previous experience as an Arisen.

    '''[[Attack Potency]]:''' '''Unknown''' (It doesn't rely on any kind of damage-dealing attacks. It only uses a durability negating scythe to fight).

    '''[[Speed]]:''' At least '''FTL''' (Can keep up with The Arisen)

    '''[[Lifting Strength]]:''' '''Unknown'''

    '''[[Striking Strength]]:''' '''Unknown'''

    '''[[Durability]]:''' At least '''Multi Galaxy level''', Immortality and Resurrection make it nearly impossible to kill.

    '''[[Stamina]]:''' Unknown (Has never once shown exhaustion.)

    '''[[Range]]:''' At least Galactic via powerscaling

    '''[[Standard Equipment]]:''' A scythe and a lantern that it uses to cast magic spells.

    '''[[Intelligence]]:''' Unknown.

    '''Weaknesses:''' Nothing notable.

    '''Notable Attacks/Techniques:'''
    • '''Teleportation:''' Death teleports to avoid enemy attacks and escape danger.
    • '''Sleep Inducement:''' Death channels magic into it's lantern casting a spell that makes enemies fall asleep, making them vulnerable to attacks.
    • '''Death Inducement:''' With a single swing of it's scythe, can instantly kill any enemy with one attack, causing the battle to end before it even begins.

    == Others ==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    [[Category:Characters]]
    [[Category:Genderless Characters]]
    [[Category:Immortals]]
    [[Category:Undead]]
    [[Category:Flight Users]]
    [[Category:Magic Users]]
    [[Category:Death Users]]
    [[Category:Sleep Users]]
    [[Category:Abstract Entities]]
    [[Category:Spirits]]
    [[Category:Ghosts]]



    [[File:Mercedes Marten.jpg|right|350px]]

    ==Summary==
    '''Mercedes Marten''' is an NPC in Dragon's Dogma. She is the daughter of Grende Hearthstone, the King of Hearthstone, and also the leader of the Enlistment Corps.

    ==Powers and Stats==
    '''[[Tiering System|Tier]]:''' {{Unknown}}

    '''Name:''' Mercedes Marten

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Female

    '''Age:''' 25

    '''Classification:''' Human Knight

    '''Powers and Abilities:''' [[Weapon Mastery|Adept swordswoman]]

    '''[[Attack Potency]]:''' '''Unknown'''

    '''[[Speed]]:''' '''Unknown'''

    '''[[Lifting Strength]]:''' '''Unknown'''

    '''[[Striking Strength]]:''' '''Unknown'''

    '''[[Durability]]:''' '''Unknown'''

    '''[[Stamina]]:''' High

    '''[[Range]]:''' Extended melee range with her rapier.

    '''[[Standard Equipment]]:''' Knight armor, a shield and a rapier.

    '''[[Intelligence|Intelligence:]]''' Presumably High (Very knowledgeable in combat)

    '''Weaknesses:''' Is easily provoked.

    ==Others==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    {{Discussions}}
    [[Category:Characters]]
    [[Category:Female Characters]]
    [[Category:Sword Users]]
    [[Category:Dragon's Dogma]]
    [[Category:Adults]]



    [[File:Julien.png|thumb|400px]]

    == Summary ==
    '''Julien''' is an NPC in Dragon's Dogma. Though described as an upstanding man, of good breeding, Julien's concern for his own country Voldoa leads him to betraying the people of Gransys for political expediency, instilling subversion, and supporting a murderous cult.

    == Powers and Stats ==
    '''[[Tiering System|Tier]]:''' {{Unknown}}

    '''Name:''' Mercedes Marten

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Male

    '''Age:''' 33

    '''Classification:''' Human Knight

    '''Powers and Abilities:''' [[Weapon Mastery|Adept swordsman]]

    '''[[Attack Potency]]:''' '''Unknown'''

    '''[[Speed]]:''' '''Unknown'''

    '''[[Lifting Strength]]:''' '''Unknown'''

    '''[[Striking Strength]]:''' '''Unknown'''

    '''[[Durability]]:''' '''Unknown'''

    '''[[Stamina]]:''' High

    '''[[Range]]:''' Extended melee range with a mace.

    '''[[Standard Equipment]]:''' Knight Armor, a shield and a mace.

    '''[[Intelligence]]:''' Presumably High (Knowledgeable in combat)

    '''Weaknesses:''' Nothing notable

    == Others ==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    {{Discussions}}
    [[Category:Dragon's Dogma]]
    [[Category:Characters]]
    [[Category:Male Characters]]
    [[Category:Mace Users]]
    [[Category:Weapon Masters]]
    [[Category:Humans]]


    [[File:Elysion.png|thumb|521x521px]]

    == Summary ==
    '''Elysion''' is an evil necromancer and enemy of The Arisen.

    == Powers and Stats ==
    '''[[Tiering System|Tier:]]''' {{10-B}}, {{9-B}} with magic

    '''Name: '''Elysion

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Male

    '''Age:''' Unknown, probably in his 60's

    '''Classification:''' Wizard

    '''Powers and Abilities:''' [[Magic]], [[Necromancy]]

    '''[[Attack Potency]]: Average Human level''', '''Wall level '''with magic (destroyed a stone section of the catacombs with magic)

    '''[[Speed]]:''' '''Average Human'''

    '''[[Lifting Strength]]: Average Human'''

    '''[[Striking Strength]]:''' '''Human Class'''

    '''[[Durability]]: Human level'''

    '''[[Stamina]]:''' Average

    '''[[Range]]:''' Melee, higher with magic and necromancy

    '''[[Intelligence]]:''' Presumably High (Knowledgeable in magic and necromancy)

    '''Weaknesses:''' Sub-par fighting skills, relies on his necromancy

    == Others ==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    [[Category:Characters]]
    [[Category:Male Characters]]
    [[Category:Humans]]
    [[Category:Magic Users]]
    [[Category:Necromancers]]

    [[Category:Dragon's Dogma]]




    [[File:Edmun Dragonsbane (Young).png|right|400px]]

    == Summary ==
    '''Edmun Dragonsbane''' is the King of all Gransys, known and famous for killing the dragon [[Grigori]] and saving the land. It is later discovered that Duke Edmun did not in fact slay the Dragon all those years ago, but instead made a deal by sacrificing the woman he loved, Lenore. This is also why the Duke has not aged in over fifty years: his heart still belongs to the Dragon, thus making him immortal.

    Once you defeat the Dragon, Edmun's heart will return to his body, causing his immortality to disappear. This causes him to turn old as his actual years catch up to him. When you meet him again after defeating the Dragon, he believes you have sacrificed your own beloved in order to take his throne and will attack you. Upon beating him, he'll summon his guards and brand you a traitor, calling you the Dragon's minion.

    == Powers and Stats ==
    '''[[Tiering System|Tier:]]''' {{Unknown}} | {{10-C}}

    '''Name:''' Edmun Dragonsbane, The Wymntouched

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Male

    '''Age:''' Over 70 years old

    '''Classification:''' Human, Arisen, King of Gransys

    '''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Weapon Mastery]], [[Immortality]] (Type 1) | None notable

    [[Attack Potency|'''Attack Potency:''']] '''Unknown '''(Never defeated Grigori, the true extent of his power is unknown) | '''Below Average Human level'''

    '''[[Speed|Speed:]]''' '''Unknown '''| '''Below Average Human level'''

    '''[[Lifting Strength|Lifting Strength:]]''' '''Unknown''' | '''Below Average Human level'''

    '''[[Striking Strength|Striking Strength:]]''' '''Unknown '''| '''Below Average Human Class'''

    '''[[Durability|Durability:]]''' '''Unknown '''| '''Below Average Human level'''

    '''[[Stamina|Stamina:]]''' '''Unknown '''| '''Below Average Human level'''

    '''[[Range]]:''' Extended melee range with a sword

    '''[[Standard Equipment]]:''' A sword

    '''[[Intelligence|Intelligence:]]''' Combat smart.

    '''Weaknesses:''' Supposedly has the same weaknesses as [[The Arisen]] | Low stamina, can barely fight.

    '''Key: Pre-Grigori Defeat | Post-Grigori Defeat'''

    == Gallery ==
    [[File:Edmun Dragonsbane (Old).jpg|thumb|331x331px|Edmun after losing his Immortality had his years catch up to him.|centre]]

    == Others ==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    [[Category:Characters]]
    [[Category:Male Characters]]
    [[Category:Sword Users]]
    [[Category:Humans]]
    [[Category:Immortals]]
    [[Category:Kings]]
    [[Category:Royal Characters]]
    [[Category:Fantasy Characters]]
    [[Category:Game Characters]]




    [[File:Quina-0.jpg|right|250px]]

    ==Summary==
    '''Quina''' is a childhood friend of [[The Arisen]]. She is always kind and considerate of others. Early game, she stays at the village, but later moves to a church mid-game to become a priest.

    == Powers and Stats ==
    '''[[Tiering System|Tier:]]''' {{10-B}}, {{9-B}} with [[magic]]

    '''Name:''' Quina

    '''Origin:''' [[Dragon's Dogma]]

    '''Gender:''' Female

    '''Age:''' Early twenties

    '''Classification:''' Human, Priest

    '''Powers and Abilities:''' [[Magic]], [[Healing]], [[Light Manipulation]], and [[Fire Manipulation]]

    '''[[Attack Potency]]:''' '''Average Human level''', ''' Wall level''' with [[magic]]

    '''[[Speed]]:''' '''Average Human'''

    '''[[Lifting Strength]]:''' '''Average Human'''

    '''[[Striking Strength]]:''' '''Human Class'''

    '''[[Durability]]:''' '''Average Human level'''

    '''[[Stamina]]:''' Average human

    '''[[Range]]:''' '''Average melee range'''

    '''[[Standard Equipment]]:''' A Wooden Staff.

    '''[[Intelligence]]: '''Know a bit of magic, otherwise average.

    '''Weaknesses:''' She's not much of a fighter, usually.

    '''Notable Attacks/Techniques:'''

    ==Others==
    '''Notable Victories:'''

    '''Notable Losses:'''

    '''Inconclusive Matches:'''
    {{Discussions}}
    [[Category:Characters]]
    [[Category:Female Characters]]
    [[Category:Magic Users]]
    [[Category:Healers]]
    [[Category:Dragon's Dogma]]
    Tanin_iver
    Tanin_iver
    You are a Godsend Elizhaa🙏🙏. Thank you so much. God bless u with a wonderful year ahead.
    HelloThere1089
    HelloThere1089
    Thank you

    If you are free can you check everything out, maintenance of this profile too is needed in a way
    Hello there! If you don't mind, could you evalue this thread?

    Hello. can i get your feedback, please?
    Hello Elizhaa, sorry for bothering you again, but i need your evaluation this in revision:

    Thanks you very much
    Greetings. Could you please comment on my post?

    Could you take a look?
    Hello there Elizhaa, can you give your opinions here

    Hello, could you take a look at this CRT? to summarize things up, we’re looking for approval to add one small change to Wilson’s page and upgrade him to Low 2-C (with Illusion of Living). 🙏
    Could you give your input on this thread if you could please?

    Sorry for distributing. Need some input here appreciated 🙏
    Hello!

    Previously, in a thread I made about Sailor Mercury's ability, your ruling was this:


    Good News! I was able to find more information about the attack and I have posted it here in this CRT thread. Can you please check it out, as well as the other things?
    Hello Elizhaa, mind giving input in this minor thread, as you were the one who approved it 1 year ago.
    :yaveo~1:
    Hello there. Would you mind checking this thread?


    Also what staff members are knowledgeable regarding plot hax?
    Hello Eli, can you help here?
    Hello can you check this thread?
    Greetings. I want to make a new Hax addition for Viego and I have compiled these. Please take a look and comment.

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