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Armorchompy
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  • Do not DM me, do not bump. I see all messages, I'm just not interested in replying to most of them. Feel free to ask for input, just know you're unlikely to get a response. Particularly unlikely to help with LN verses, very debated/popular verses (like the HST) or anything involving tier 1/0 or complex hax abilities.
    Hello, sorry to be a bother but when you get some free time would you mind evaluating
    Calc 1

    Calc 2
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    Jackof_noTrades068
    Jackof_noTrades068
    Well that wouldn't be accurate to the feat as 1/5th in this specific context applies to land above sea level (Aka the continents of which Europe is somewhat close to being a 5th of that and it while it isnt close to the planets entire surface including below the ocean while the generic calc takes into account everything) also the generic calc doesnt take into account depth as the destruction in this case had the land reorganizing and randomly shifting across nearby continents due to the event. So thats why I chose to calc it from scratch.
    Armorchompy
    Armorchompy
    Alright. Well looking at the calc itself I disagree with vaporization since disintegrated can be as low as Vfrag, maybe even Frag.
    Jackof_noTrades068
    Jackof_noTrades068
    I mean the attack is still heat based which cant really Vfrag or frag things, but I added Vfrag ends anyway now so you can comment directly on the blog now
    Yo, sorry to bother again...
    Sm3HOHv.png

    I know the mass of the ship, but I guess we don't do the fragmentation of it with Gbe.... Since I know the mass so, which formula should I apply? (Or should I directly multiply the volume by the fragmentation value of the iron steel?)
    Yo, I redid my floor-bust calc here with a bunch of ends. DMUA accepted the new 90% concrete 10% steel end which is shockingly similar to that of the reinforced concrete high-end.
    KLOL506
    KLOL506
    Mainly Saejima's tornado and the lightning bolt stuff (Which is actually legit considering it can send characters into having muscle spasms and convulsions and even a Paralyze effect falls in place), but we didn't calc Saejima's tornado, because Summons and stuff.

    Also you should have given the evaluation in the blog comments dummy
    Armorchompy
    Armorchompy
    You think those'll get used now?
    KLOL506
    KLOL506
    Saejima's Tornado is sort of shaky because turns out, his tornados exceed the floor feat by a massive margin (Apparently to make cars fly around hard due to tornadoes it'll go straight to High 8-C and beyond) and is funky like that because schizophrenic RPG tendency of summons, the lightning feat is sorta legit but Ichiban is grounded with his feet so he isn't taking the full energy of the bolt outright to his face. MHS+ lightning summoning is legit tho.

    The satellite feat is totally out of question, cloud splitting alone gets it to Tier 7-6.
    Quick calc question. In Kung Fu Panda, there's a feat where a character breaks open a part of the wall of China. Jasonsith calced the feat here, but used cement for the destruction values. However, the wall is made mostly of stone bricks held together by cement, so I think that destruction values for stone would be more accurate, but Jasonsith says something about the stones being cut rather than being natural making them weaker than naturally occuring stone. What do you think?
    Hello! I contact you because you're from the calculation group. I would like you to tell me what you think of a calc I did in this thread.

    Thank you in advance!
    Hello, I'd like an opinion.

    How do you think calcs and scaling for RTS games should go? Generally, buildings (and sometimes large units) are scaled down from what their real size would be, so they can fit on the screen and not overwhelm.
    For example, in one of them, here's what a house looks like, compared to soldiers. While here is how a city looks like. Obviously, houses (with a floor, at that) aren't that small compared to humans. And cities don't look like and aren't connected like that.
    If it's called a "Large City" in-game, should it be treated as an actual large city for the purpose of stats?

    What do you think?
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    GoldenScorpions
    GoldenScorpions
    Thanks!
    Armorchompy
    Armorchompy
    No problemo. What game is this, by the way?
    GoldenScorpions
    GoldenScorpions
    It's called Rise of Legends. It's a RTS game, a spin-off of Rise of Nations; instead of real-world nations and units, everything is fantasy, with both magic and sci-fi. It has a verse page that I made some years ago, but there's things lacking. So I'd like to revisit it in order to have proper statistics, so the profiles can stay.
    Sorry to bother again, a heavy question... Is it a landslide to create a tsunami by adding hydrogen to the sea at an subatomic level?
    For some reason I felt like it suitable that description

    It has been suggested that environmental changes driven by changes in climate could cause instability at continental margins, and increase the landslide frequency. Changes in water temperature or pressure regime (through sea level changes) causes otherwise stable gas hydrate to dissociate. The reduction of weight on continents due to melting ice sheets causes the Earth’s crust to rebound accompanied by large earthquakes. Both gas hydrate dissociation and earthquakes have the potential to cause submarine landslides.
    You're awesome... since you helped me a lot with the Zagor calculation, I can now do the speed calculations at the speed of a firecracker 👀
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    Armorchompy
    Armorchompy
    Thanks. But really, the reason you can do it is cause you were able to understand how it works and how to apply this kind of stuff.
    Can you check this please?
    Armorchompy
    Armorchompy
    Sorry, I'm not very knowledgeable in Pokèmon, I've contributed to some threads but I don't think I could help much with his one.
    Hello, can I ask a question if you are good at lifting strength calculations?
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    Yar_R_agi_7k
    AcGGkpn.png

    ok i will explain with this picture, a character (triangle) is trying to pull the ship (rounded rectangle) with a chain (red line), but a vacuum is formed in the sea (the shape with a round inside a circle) and the character can still hold the ship for a few seconds, but then the chain breaks. How can I calculate this?
    Armorchompy
    Armorchompy
    I have no idea, sorry. I guess it could just be the force of a chain snapping but I don't know how much that is either
    Yar_R_agi_7k
    okay, no problem
    Yo, question... Destroying everything within 150 kilometers what is it as a tier?
    Armorchompy
    Armorchompy
    It depends on how it's done, it could be hax, TK, environmental destruction or a good 'ol explosion. If it's an explosion then it'd be 6-C
    Hi, sorry to bother again
    A character is blitzing against the enemy, but while he is making these moves, how do we adapt these moves to calculation?
    Armorchompy
    Armorchompy
    for arm movements you can calculate how much the arm moved ig
    Yar_R_agi_7k
    So I'm going to calculate how many degrees he's moving the way I used to....
    Armorchompy
    Armorchompy
    yeah, but for the arms. or you can just pixel scale it, depends on the situation
    Yo, sorry to bother again ... I know that when a character jumps from a bullet, we get the height of her jump, but something occurred to me, if the character turns 180 degrees while jumping into the air, will we count this 180 degrees?
    Hey, sorry bothering, but can u check this crt pls?
    Bernkastelll
    Bernkastelll
    i found u in the staff online thing, but i dont know how to find the staff without it appearing in the staff online
    Armorchompy
    Armorchompy
    just type their names in the by: member section of the search bar, hit search and it'll bring you to a bunch of comments they've made, then just click on their name to get to their main page
    Bernkastelll
    Bernkastelll
    thanks
    Yo, could you evaluate this calc when you are available? Also ı used angsizing in the first calculation because Kratos is much closer to the screen. (i guess it's important for a Gow crt)
    Yo, sorry to bother again, a little question. Sometimes there's no need to use the angsizing formula, but because the distance from perspective looks good, it's enough just to draw a line, right? (Like this)
    Apex_Predator_GX
    Apex_Predator_GX
    I mean he dispersed some clouds, meaning he reached the top of the storm.

    https://cdn.**********.com/attachments/663099668674117674/855531253028880426/image1.png

    Also I never said you have to check the profile.... just saying the info I gave you is real since you said I could be making it all.
    Armorchompy
    Armorchompy
    Whatever, just try explaining the feat in the blog next time instead of leaving me to guess
    Apex_Predator_GX
    Apex_Predator_GX
    Yes.

    Also thanks.
    Yo, sorry to bother, I made some calculations for EliminatorVenom (old staff i think), can you take a look when you're available?
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    Armorchompy
    Armorchompy
    Also I'm not sure I understand why you made Zagor's head 2.59 cm, that would slightly increase the result of Zagor's LS calc so I'm curious
    Yar_R_agi_7k
    I took the height (m) of the bullet in the first calculation and converted the pixel calculation of Zagor's head in that scan to meters and it came out like that. I asked kingtempest if we could use the height we found in one scan for other scans, and he said yes. I've used it in other scans too. (Mmm and doesn't its 25.92 cm...?)
    Armorchompy
    Armorchompy
    Ah, I see.
    Yoooo but that Advance Wars remake looking HYPE
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    Armorchompy
    Armorchompy
    I'm really glad more people will get to enjoy the games but I'm probably not getting it myself since I have the originals already and 50 is pretty steep. But I was still really happy seeing it remade yeah
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