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  1. Armorchompy

    Legacy of Kain - Full Verse Revision, Page Overhaul, New Power Page

    Totally fine, don't worry. Fair enough. Where exactly are you getting the timeframes for them digging, though? They don't seem to be taking 5 seconds to me. This is definitely true but there would be no multiplier to be gleaned. I know this is true, but it does mean that a vampire's soul...
  2. Armorchompy

    Expanding the References for Common Feats page

    Several of the results, including the one I consider most acceptable (the horsepower one), do not list a LS rating in kg, though they have a Newton rating... mate.
  3. Armorchompy

    Expanding the References for Common Feats page

    This one is... admittedly used a lot less than I remembered. Still it would be good to add LS values to your blog, that's what a lot of people are gonna be looking for in this kind of feat- I have an end in particular I consider preferable, but I'd wait for that to approve it.
  4. Armorchompy

    References for Common Feats Re-organization

    Yeah I don't mind pages either, was just stating a preference
  5. Armorchompy

    Feed Me Your Wretched Anime Suggestions

    Sort of necroing I think but I've been reading Dungeon Meshi and it's very good, so I'd support the recommendation for it. It starts a hair rough (manga, might be fixed in the anime, many such cases) and I think too episodic but it quickly hits a very good stride, I think slightly more...
  6. Armorchompy

    Should flexible powers be indexed for each possible application?

    I don't think a single approach is viable here. Something like approach 1 leads to silly results such as verses where magic = reality warping having only that listed, rtaher than what characters can do with their spells. And something like 2/3 could lead to silly things such as "Percy Jackson's...
  7. Armorchompy

    Expanding the References for Common Feats page

    The results for the arm one are not consistent with the currently accepted LS calc- while I do think that they're better, you should edit the blog so it has LS ratings too, and replace the previous blog altogether. I would also ask anyone involved with this thread to check this one out.
  8. Armorchompy

    Legacy of Kain - Full Verse Revision, Page Overhaul, New Power Page

    I'll get into why I disagree but for the sake of clarity, I don't think it would get so much higher. I dislike the current digging calc (and in fact recently made a thread to remove it), but treating it as valid, and multiplying by 4200 (600 x 7), you'd get this: 7.6714747357545e+4 / 2.44 *...
  9. Armorchompy

    Legacy of Kain - Full Verse Revision, Page Overhaul, New Power Page

    I wouldn't consider it outside stimuli, it's just a natural biological process (Well, they're magical beings so not really "natural")
  10. Armorchompy

    Legacy of Kain - Full Verse Revision, Page Overhaul, New Power Page

    It's not really reactive though, cause it happens overtime
  11. Armorchompy

    Legacy of Kain - Full Verse Revision, Page Overhaul, New Power Page

    So about... early on in 2023, I started getting into the Legacy of Kain series. They're quite interesting games for the record, all flawed but still very worth getting into. Well, as might be obvious, later in that year I started getting an idea to revise its currently kind of lacking profiles-...
  12. Armorchompy

    Minor God of War Removal

    Eh, I'd wait for the scan proper. As is I think it should be a possibly at most
  13. Armorchompy

    Minor God of War Removal

    That is true but if there's no other occurrence of it in GoW canon I would at least acknowledge the possibility of it being their meddling with a possibly Bio Manip
  14. Armorchompy

    Minor God of War Removal

    I don't think these are necessarily separate, being able to manipulate causality/fate in itself would let you do things like "yeah this guy's just born crippled now/born with a defect that will inevitably cripple him now. lol". Although losing his legs in some event is also possible. I guess...
  15. Armorchompy

    References for Common Feats Re-organization

    I would agree but I think it'd be better to use blogs rather than sub-pages, they are after all where calcs are typically put.
  16. Armorchompy

    Removal of Immortality Negation

    no i don't "know" that, that's pretty hyperspecific in fact. I wouldn't assume that negating type 3 immortality is permanent for example, if you kill someone the default assumption wouldn't be that they can resurrect themselves from that once the power comes back. And even then any other kind of...
  17. Armorchompy

    Minor God of War Removal

    Can I get a recap of the opposition's points? Rn I find myself agreeing with Grath but I wanna hear them laid down
  18. Armorchompy

    SBA Addendum: Fight Distances

    I think adding a minimum starting range is fair, one thing to be concerned with is that a fight between two giant characters should have some method of upscaling this distance so it applies to them too (similarly a fight between minuscule ones should have the distance lessened)
  19. Armorchompy

    Common Feat Removal - Digging up from the Underground

    I suppose that would fall on to me? Because I don't really have the time to do that these days.
  20. Armorchompy

    Removal of Immortality Negation

    It's not. It's powernull for immortality. "Sealing Negation" or "Poison Negation" or "Fire Negation" are also "unique abilities" that many characters on the site have, but they shouldn't have sections for themselves. Hell it isn't even a single power, given different types are basically...
  21. Armorchompy

    Common Feat Removal - Digging up from the Underground

    That's a good point, but there isn't really an alternative, if the calc is bad leaving it there just lets the problem exist further through time, and changing it causes the same issue as removing it.
  22. Armorchompy

    Removal of Immortality Negation

    I don't really see a point to the section existing regardless of where it goes tbh.
  23. Armorchompy

    Common Feat Removal - Digging up from the Underground

    @Agnaa can you remove the feat from the page
  24. Armorchompy

    No More Heroes Travis Touchdown T-Shirt Techniques

    how are you planning to add it
  25. Armorchompy

    Be My Rimworld Pawns Season 2

    They'll come in handy
  26. Armorchompy

    There Be Giants Part 1 (Ettins, Hill Giants, Fire Giants) CRT

    Seems good minus some nitpicks made on discord
  27. Armorchompy

    Be My Rimworld Pawns Season 2

    I just put a big slice of cheese over them and they fall for it every time
  28. Armorchompy

    No More Heroes Travis Touchdown T-Shirt Techniques

    I don't think there's a real reason, they probably didn't wanna program all of them into the new game. But the CIA level in TSA is taking place IRL and they all work fine there
  29. Armorchompy

    Common Feat Removal - Digging up from the Underground

    Should we go ahead and remove it, then?
  30. Armorchompy

    Super Mario General Discussion Thread.

    I'm not tying my integrity to VSBW, and frankly I'm used enough to accusations that even if I did I would know to take it in stride, I just (I think understandably) get frustrated at the implication that something underhanded happens in this sort of situation when, at least when it comes to...
  31. Armorchompy

    Super Mario General Discussion Thread.

    Actually you know what? Sure, on the condition that our interaction is going to be two people having a dispassionate conversation rather than two "debaters" trying to "prove" something to one another, I'd like to hear you out privately, it's less chaotic that way.
  32. Armorchompy

    Super Mario General Discussion Thread.

    "oh yeah people who know definitely know this is true" (does not elaborate in the slightest) what am i supposed to get out of this? brother i've been following the thread for like a year now, i didn't "come here" i was here also no shit i'm defending myself, i made the thread, obviously i'm...
  33. Armorchompy

    Common Feat Removal - Digging up from the Underground

    There'd be noise? There's over a meter of ground through it, and the release wouldn't be so explosive (in fact you could just, make holes and let the dirt flow through), this is just a random assumption. This isn't even relevant to the current discussion Alright I've like, explained why this...
  34. Armorchompy

    Super Mario General Discussion Thread.

    are you aware of the fact that battleboarding is subjective and as such they might simply believe that something you believe to be right is wrong, rather than turning it down despite knowing it is right because of some inherent agenda i know he didn't but i hear this shit fairly often and it's...
  35. Armorchompy

    Super Mario General Discussion Thread.

    I like getting hit with random accusations by people that didn't even take the time to read the actual downgrade thread, really makes my day every time
  36. Armorchompy

    Common Feat Removal - Digging up from the Underground

    Sure, but then how many of those creatures are human-sized and shaped? And the depth assumed is pretty random, when it'd be better to calculate how much volume they go through in one second case by case. I never saw that calculation but that's also something I disagree with, it's a high ball...
  37. Armorchompy

    Common Feat Removal - Digging up from the Underground

    Fairly sure I've argued this in the expanding common feats page but as anything I've tried to do there, there was barely any response so I'm making a separate thread. It's a bit late and I'm just sort of typing this RQ so please excuse the inevitable roughness. Digging up from the Underground...
  38. Armorchompy

    Be My Rimworld Pawns Season 2

    NOOOOOOOOOO nvm :)
  39. Armorchompy

    No More Heroes Travis Touchdown T-Shirt Techniques

    The glove's powers also work outside the death drive games. But yeah sure
  40. Armorchompy

    Worst Users Of Every Power

    I feel like if follow me counts as SI so do moves like growl and whatever, which are actually decent even in a 1v1.
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