@magi hussie This is honestly getting ridiculous. So far you are still mostly bringing up fallacious arguments that go by repetition or arguments that dont even directly debunk the main argument i am making.
And how exactly does the physics of the barrier have anything to do with this? It isn't just the physics. Chara destroyed the barrier with her own raw power without using human souls. Flowey cannot do anything to the barrier.
This isn't regular "time travel" anymore dude, Photoshop Flowey is tranversing between timelines now and the game saves the time you were in the game (which is the next thing I will start explaining about). Okay, you already know about the time being saved on the Save File, so here's the important part you need to understand about and it is gonna be a bit complicated. No. Only certain points in different timelines being saved on a file
Pretend that Undertale has let's say, 3 Save Files and all 3 have saved data on it (the 1st Save File is very similar to the others but this was saved before the 2nd one, the 2nd Save File is very similar to the others but this was saved like a couple of hours after the 1st one but was before the 3rd, the 3rd Save File is very similar to the others but this was saved a few days after the 2nd one & a long while ago after the first one). Now imagine the power of having full control over & being able to switch between each Save File whenever you wanted by treating Save Files as actual Save Points (another way of saying that these timelines within the Save Files are indirectly treated as Save Points as well) due to all 3 of them having different but specific time points in their own timeline. Frisk saves at Save Points and the Anomaly reloads Save Files which then reloads Frisk to whichever Save Point Frisk last saved at. Photoshop Flowey reloads & saves his Save Files (this is something Frisk can't obviously do, especially when they are attempting to do this directly, which only the Anomaly has this power), he doesn't need those yellow stars (save points) like Frisk usually does in order to do this. For starters this is just
dimensional travel. Second, that isn't how timelines and save points work. If frisk saves, it doesn't immediately create a new timeline. If he saves, does a neutral route, but then he reloads again and does another neutral route, the decision he made would as a result, create another timeline where he made a different decision. Save files are what characters use to go backwards in time to an earlier point, try again and then create another timeline as a result of their actions. Flowey was basically just taking frisk back to that earlier point and trying again. It is a bit like how trunks in dbz simply went back to the past, but as a result of his actions, created an entirely new timeline. So no, reloading a save is not going to another timeline in the way you think. The player is the one who allows frisk to use the ability to save and reload. Flowey takes control of frisks saving and loading, but it doesn't make him as powerful as the player. It still cutting off frisks abilities and not doing anything directly to the player.
A save file records your progress (information, data, time, events, actions, and anything else you do in the game) and since time & events is what a timeline basically is in all games, then it safe to say that a save file would store that as form of information. There is nowhere else that a timeline will go nor be created in anywhere else that is not in a Save File which no one has yet provided me any 'actual' evidence for rather than just constantly dodging the claim. Storing information about something =/= storing the entire thing itself. Just because you lose information and memories of something, that doesn't mean it has been erased from existence. The timeline exists in the undertale reality. Not stored in save files. I haven't dodged anything. I have debunked everything and you are using burden of proof to justify it.
This sounds more like you're just blatantly dodging the claim with "this is just a burden of proof" without actually giving me the proof of this claim 'you' decided bought up first without providing evidence to back it up and making a wild assumption that Save Files doesn't work this way in Undertale (which Undertale has never contradicted the main & original purpose of the Save File). Another thing, you wouldn't be able to find the timeline you saved on the Save File and the exact time you left off on said timeline if Save Files didn't stored them was the case. I haven't dodged the claim. I have explained how save files work by logic and that there is no evidence for them being the entire timeline. There is not enough evidence to suggest them erasing the timelines when the save files are erased. Saying you have to prove otherwise is burden of proof.
If you disable the Save File from working in some way without destroying/erasing it, then yes, the timeline will exist but you won't access to it until you find a way to reaccess it. However, should the Save File br destroyed/erased, the timeline inside it gets destroyed/erased with it. Actually, I should of pointed this out earlier but selecting continue would be the actual representation of the button and you already get the point of the beacon (which represents the save points, the yellow star you usually save as which are basically points of time). No dude. Both of them would just stop you from accessing the timelines. Why would the continue button be a representation of the button that takes you from one timeline to another?
Without saving, the Save File would just simply take you back to the beginning of the timeline. "0:00" is the time you load a new Save File to begin the game but without saving it, when you save at a save point, the time changes to the amount of time you spent in the timeline (which the Save File also records as its part of your progress in the game). If you select "Reset" or "True Reset," it will erase the Save File and your entire progress (including the entire time you spent in the game which the Save File stores in itself) & space cannot exist without time, which then ends the timeline along with the save file, its clear as day. A save file remembering how much time you spent within it doesn't suddenly mean that it encompasses the entire timeline. Ive already explained why information/memory =/= physically containing the timeline repeatedly. A normal reset doesn't destroy anything. A true reset does. Flowey can remember everything during a normal reset simply because those timelines were never destroyed. In a true reset, everything is actually destroyed and set back to normal, which includes flowey. If we went by your logic then a true reset would be exactly the same as a normal reset. Also frisk only goes back to the point where he fell into the underground in both resets. Not the beginning of an entire timeline. Space and time being tied has nothing to do with this. Nothing you have shown here even debunks anything I have said nor proves that information being lost suddenly means the entire timeline being erased.
This pretty much cancels out for both of them due to feats being very similar to each other. No. Their feats are not at all similar. Flowey just has efficient save and reload which is just time manipulation. If flowey were even comparable to chara, he could just destroy the entire game including frisk, bring it back and make the game his own reality. In fact there are many things flowey could have done if he were this powerful such as stealing human souls from the surface or another timeline. All flowey has ever done is mess with gameplay mechanics and the reload system. That is it. He never attacks the player or uses his abilities. He just knows how to reload back in time or to another timeline and cut off access to them for frisk. In fact, save files allowing frisk alone to travel between timelines pretty much shows that none of these feats are sheer speeds.
Claiming that it's a hyperbole is false and of course Photoshop Flowey's world would be considered as a timeline, it isn't a pocket dimension or anything similar to that. So basically someone blantantly creates an entire timeline and owns it, we should call that a hyperbole out of nowhere? Sounds like a really very bad argument to make. Appeal to ignorance. Lets look this argument "Flowey created his world which means it is another timeline > This is a hyperbole > It isn't a hyperbole because he blatantly created another timeline with the statement of his world". No. He didn't create a timeline called his world. He just created an empty room. That is literally it.
Just a black room Pocket Dimension. Now that's an actual headcanon, there's absolutely nothing which states either of that in the game. Yeah, and saying it is an entire universal space time continuum just because he gives the term "his world" before the fight is totally not headcannon. I said it is a pocket dimension at best. Despite the fact that many characters in fiction say stuff like this all the time without creating entire time space continuums. Even superman prime has used the term "my world" before and it doesn't make him 4D. So why should flowey be an exception?
Dude, Flowey used the 6 Human SOULs to change various aspects of the game (this is something you can easily see and notice for yourself if you minimize the gamescreen and look at the top of it while playing the corrupted Undertale intro, which I just mentioned in the thread multiple times by now) and Sans already confirmed that hackers exists in the game in the Dirty Hacker ending (not implying that Flowey is one of those hackers that Sans is mentioning about and Sans is referring to the anomaly/players as the hacker anyways), so arguing against that is rather pointless. Can you actually explain what happens when you do this? Because this is making no sense. Either way, what you describe is just messing with the games mechanics which for the tenth time, is not a 4D feat. It is just messing with physics at best. The dirty hacker ending isn't even cannon. It is just the game scolding you for hacking into a non existent ending. Sans even says that it isn't supposed to be seen. You cant use something outside the main script as a feat.
Not only that but the timelines in Photoshop Flowey's Save Files as well. You must have forgotten that and if I didn't mention this earlier that Photoshop Flowey had to took over your game and mess with the codings using the 6 Human SOULs to create his own entire world right? This is something Chara couldn't do. No. He didn't create an entire world. He timelines don't directly exist within save files and messing with coding is not even a quantifiable feat in the first place nor has coding even been referenced in undertale. Forming these points into a repeated circular argument doesn't change anything.
Chara needs your soul to recreate the entire reality of the game and Photoshop Flowey has 6 human SOULs, so logically he shouldn't have too much of a problem doing that same feat. False analogy. Chara on her own already had that level of power. She only said she wanted the players soul. On top of that a singular soul does not even offer 4D attack potency. If it did then asriel would have not been killed by normal humans when he had one soul and would have tanked their hits and walked off. So no. Chara does not scale to the souls at all. Even if she used the players soul to do it, she likely combine it with her own power as well.
Lastly, no it isn't inconsistent. Flowey clearly explains it to you that he knows a way to become superior to both Chara and you, which disproves any arguments for Chara being higher than Photoshop Flowey & Asriel. I have debunked that statement repeatedly as his end goal was becoming asriel, not flowey and he had no idea how powerful chara would be at the end of genocide.