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also that can be explained by the limitations of the engine so.. yeahNo they literally aren't if nothing contradicts them
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also that can be explained by the limitations of the engine so.. yeahNo they literally aren't if nothing contradicts them
No we aren't. I already explained why the cow mangler makes sense. The reason mercs are atomized on kill is that because it's always like this, and was even supported by cinematics: Heavy took several grenades with seemingly no damage yet was obliterated by the third one. The same with the mangler, so just mercs surviving it in gameplay is enough.So we're going back to "Proving a negative" practice?
Also, cow mangler blasts are clearly explosivesOr there's explanations for the difference between thermal radiation and overpressure, and some attacks having more penetration as opposed to more energy. And just "It makes no sense but it's consistent" could be used to create loopholes for a lot of verses. We can't give any one verse special treatment over all those other verses; there is such as thing as "Frequent Outliers".
...what you know that the cow managler doesnt do heat with a normal charge and only does heat with a charged shot?What is the blast radius of the Cow Mangler? That will decide how much blunt force trauma it actually has compared to its heat.
The same as stock rocket launcher. And it deals the same damage even if it doesn;t fully connectWhat is the blast radius of the Cow Mangler? That will decide how much blunt force trauma it actually has compared to its heat.
yeah basically this. Only charge shot uses heat as it lights people on fire...what you know that the cow managler doesnt do heat with a normal charge and only does heat with a charged shot?
Except it’s literally DDM who never replied to what I wroteyou guys just ignored all the arguments made above, this thread was bound to die.