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Hello, this is a new TF2 CRT. Here, however, I won't just be telling of the content revisions I'd like to see, we'll try to found whether it is legit, so without further ado, let's go.
A lot of weapons in TF2 have a special animation of vaporization on kill. This would be small building, but quite a lot of them can assume atomization instead. The most impressive of them is the cow mangler. https://wiki.teamfortress.com/wiki/Cow_Mangler_5000. In it's publicity purb, it's stated that it can "quantum disentangle humans, cows, sheep and even demomen!". Quantum disentanglement may sound like scientific gibberish at first, but remember, quantum entanglement is molecules being close, so disentanglement is obviously separating them. Since this weapon could atomize not just humans but cows, it was calculated at 8-B. This isn't the only weapon that can atomize tho. Manmelter https://wiki.teamfortress.com/wiki/Manmelter is stated to be able to atomize soldiers, and https://wiki.teamfortress.com/wiki/Righteous_Bison is described as "indivisible particle smasher", and the phlogistinator is described of doing so too https://media.discordapp.net/attachments/267398170269581312/815683762608275496/unknown.png. In the end, some weapons can atomize people which is Building level and the cow mangler can atomize cows which was calced at City Block (The calc was quick and not final however, if this accepted, a proper evaluated calculation should be later made). Other vaporizing weaponry can also vaporize MvM giant robots (vaporization for steel is higher than atomization for some reason) so with giant heavy bots it could be impressive. In the end, the thing to discuss it, could mercs scale to all this vaporizing and atomizing weaponry? Yes, they are atomized upon kill, but they all can still tank at least one shot, this weaponry is generally no stronger than other weapons, hell, soldier can even rocket jump with the mangler. So the question up to discussion here is whether mercenaties scale.
A lot of weapons in TF2 have a special animation of vaporization on kill. This would be small building, but quite a lot of them can assume atomization instead. The most impressive of them is the cow mangler. https://wiki.teamfortress.com/wiki/Cow_Mangler_5000. In it's publicity purb, it's stated that it can "quantum disentangle humans, cows, sheep and even demomen!". Quantum disentanglement may sound like scientific gibberish at first, but remember, quantum entanglement is molecules being close, so disentanglement is obviously separating them. Since this weapon could atomize not just humans but cows, it was calculated at 8-B. This isn't the only weapon that can atomize tho. Manmelter https://wiki.teamfortress.com/wiki/Manmelter is stated to be able to atomize soldiers, and https://wiki.teamfortress.com/wiki/Righteous_Bison is described as "indivisible particle smasher", and the phlogistinator is described of doing so too https://media.discordapp.net/attachments/267398170269581312/815683762608275496/unknown.png. In the end, some weapons can atomize people which is Building level and the cow mangler can atomize cows which was calced at City Block (The calc was quick and not final however, if this accepted, a proper evaluated calculation should be later made). Other vaporizing weaponry can also vaporize MvM giant robots (vaporization for steel is higher than atomization for some reason) so with giant heavy bots it could be impressive. In the end, the thing to discuss it, could mercs scale to all this vaporizing and atomizing weaponry? Yes, they are atomized upon kill, but they all can still tank at least one shot, this weaponry is generally no stronger than other weapons, hell, soldier can even rocket jump with the mangler. So the question up to discussion here is whether mercenaties scale.