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It’s gonna be even less after the upscaling thread finishes.No, he will just Ap stomp everyone in Low-7B
You can only upscale to another tier if the starting difference is 1.5x
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It’s gonna be even less after the upscaling thread finishes.No, he will just Ap stomp everyone in Low-7B
You can only upscale to another tier if the starting difference is 1.5x
It seems like the rule is that you can upscale if you’re 3/4 of the way to a + rating or the next tier.How much? 1.2x?
No, not yet. Somebody should recalc it only using the info we get from the panel where we measure the length, but I'm so busy I won't get to it till mid May.I understand that you guys don't quite agree with this, but I believe the best dragons should just scale to Gouketsu lol
That HE High 7-A calc was accepted ?
Not exactly tbh, we concluded that Boris movement speed would need to be on par if not superior to his throwing speed, the only reason the method wasn't applied and he's not FTL is because said method can't work at near lightspeeds iircAlso, it's interesting how Boros decided Saitama would be a good challenge after witnessing his FTL feat against Geryuganshoop. I forgot that Saitama intercepted the rocks right in front of Boros in the manga. I almost hesitate to ask since it would contradict Boros's near light statements in his stronger forms, but FTL Armored Boros?
Kind of odd, imo, but I'll have to do a Questions and Answers thread to find out why that is.No, we don't apply a 7.5x multiplier for scaling, only 1.5x at best. That's only for VS matches.
If you make a topic about it, post the link here... I'm also curious about it...Kind of odd, imo, but I'll have to do a Questions and Answers thread to find out why that is.
I'll do it now, come on. I'm going to do it frame by frame.Whatever it is, I hope it will be less than MHS.
In short, what do you want to do? What could you see in the anime?
I did it in two ways, the first was using his drop and got Mach 61, then I did it using another drop, which gave Mach 144, but the good thing comes now.I'll do it now, come on. I'm going to do it frame by frame.
Yeah, I only mention it because his head was crushed my fuhrer in a recent chapter and he may have been hit by HE'S spirit bomb as well. Hopefully we get more info soon.Zombieman was reduced to a head in the VGS, so yeah that sounds about right
Because to multiply someone by 7.5x leads to insanely inflated tiersKind of odd, imo, but I'll have to do a Questions and Answers thread to find out why that is.
Ooh nice. MHS is pretty coolOne-Punch Man - Speed-o'-Sound Sonic reacts to Hydrated DSK
vsbattles.fandom.com
This is it, even though the feat of DSK is inferior in the anime, the avoidance of Sonic leaves the feat greater than the previous one.
Tbh, I don’t see why we even have the 7.5x thing. It seems pretty useless imoBecause to multiply someone by 7.5x leads to insanely inflated tiers
I know what it’s for and how they got the number, I just don’t see the point of having a specific number for it.That's only for VS debates. It help us see whether or not a character would one-shot another.
Basically the gap between it is baseline 10-B to baseline 9-C I think? And 9-Cs can one-shot and average human
I can't open the image, place it in an imgurThe s-class should downscale from the initial impact: https://images.mangafreak.net/mangas/onepunch_man/onepunch_man_138/onepunch_man_138_14.jpg
I get that, but it still seems somewhat inconsistent to do a much higher threshold for one-shotting for battles than it does for scaling...Because to multiply someone by 7.5x leads to insanely inflated tiers
More questions are coming now, so I might as well do that real quick before I forget.I can see so, but it is what it is I guess
Here's the link.If you make a topic about it, post the link here... I'm also curious about it...
Weren't Bang and Bomb even closer to the ground than the likes of Atomic, PPP or Darkshine?Which means I have an idea for the time frame of the MA throw.
Can anyone ang-size the distance here? If we can find the height, then I can find the fall time and calc the KE of the spear hitting Goo-Orochi. The s-class should downscale from the initial impact: https://images.mangafreak.net/mangas/onepunch_man/onepunch_man_138/onepunch_man_138_14.jpg
Orochi survives the impact without being completely annihilated as we can see. If we find the spear's KE, could we downscale his durability from that and then find the AP of the s-class that harmed him?