- 4,384
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Zombieman was reduced to a head in the VGS, so yeah that sounds about right
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I did it in two ways, the first was using his drop and got Mach 61, then I did it using another drop, which gave Mach 144, but the good thing comes now.I'll do it now, come on. I'm going to do it frame by frame.
Yeah, I only mention it because his head was crushed my fuhrer in a recent chapter and he may have been hit by HE'S spirit bomb as well. Hopefully we get more info soon.Zombieman was reduced to a head in the VGS, so yeah that sounds about right
Because to multiply someone by 7.5x leads to insanely inflated tiersKind of odd, imo, but I'll have to do a Questions and Answers thread to find out why that is.
Ooh nice. MHS is pretty cool![]()
One-Punch Man - Speed-o'-Sound Sonic reacts to Hydrated DSK
vsbattles.fandom.com
This is it, even though the feat of DSK is inferior in the anime, the avoidance of Sonic leaves the feat greater than the previous one.
Tbh, I don’t see why we even have the 7.5x thing. It seems pretty useless imoBecause to multiply someone by 7.5x leads to insanely inflated tiers
I know what it’s for and how they got the number, I just don’t see the point of having a specific number for it.That's only for VS debates. It help us see whether or not a character would one-shot another.
Basically the gap between it is baseline 10-B to baseline 9-C I think? And 9-Cs can one-shot and average human
I can't open the image, place it in an imgurThe s-class should downscale from the initial impact: https://images.**********.net/mangas/onepunch_man/onepunch_man_138/onepunch_man_138_14.jpg
I get that, but it still seems somewhat inconsistent to do a much higher threshold for one-shotting for battles than it does for scaling...Because to multiply someone by 7.5x leads to insanely inflated tiers
More questions are coming now, so I might as well do that real quick before I forget.I can see so, but it is what it is I guess
Here's the link.If you make a topic about it, post the link here... I'm also curious about it...
Weren't Bang and Bomb even closer to the ground than the likes of Atomic, PPP or Darkshine?Which means I have an idea for the time frame of the MA throw.
Can anyone ang-size the distance here? If we can find the height, then I can find the fall time and calc the KE of the spear hitting Goo-Orochi. The s-class should downscale from the initial impact: https://images.**********.net/mangas/onepunch_man/onepunch_man_138/onepunch_man_138_14.jpg
Orochi survives the impact without being completely annihilated as we can see. If we find the spear's KE, could we downscale his durability from that and then find the AP of the s-class that harmed him?
How so?Gonna be a lot of work lol the narrative of some of the feats also change in the webcomic for some. Sonic should be faster than his manga counterpart for instance.
The first or the second part?How so?
Oh. And I thought that such calcs are calc stack.I'll do it now, come on. I'm going to do it frame by frame.
From what I understand, not really or not in this case. Calc stacking is taking to very unrelated calcs together and well... stacking them. These 2 calcs are from one same scene or featOh. And I thought that such calcs are calc stack.
I mean. For example, in this case, most often they consider how much the fist had to go through in order to reach Sonic's position. And here it was calculated how much the fist had time to move. Literally 27 centimeters turned out...From what I understand, not really or not in this case. Calc stacking is taking to very unrelated calcs together and well... stacking them. These 2 calcs are from one same scene or feat
I don't think we really use narratives lol, it's just based on the feats that happened in the webcomic, webcomic Tatsumaki won't be High 6-A with sub rel just because the stories are kinda the same therefore sonic scaling to her won't be based of her sub rel speed and sonic scaling to Flash won't be based of his rel speed.I meant that narratively.