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@ZoroNotZolo
“Huh interesting. Well either way I look forward to seeing what you can do.”
“Huh interesting. Well either way I look forward to seeing what you can do.”
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“So you’re going to play with me, another sis? Which game are we gonna play?” Air ask"Me too!" Hera says, wanting to surprise herself with her own capabilities. Dea stands back and watches. She's also intrigued to see what Hera can do.
"I thought we were gonna spar..." Hera replied.“So you’re going to play with me, another sis? Which game are we gonna play?” Air ask
“We can spar too, but I prefer to play!...How about playing tag?” Air ask"I thought we were gonna spar..." Hera replied.
“So, do you wanna play tag, another sis?” Air said, with sparkle in his eyes"OK, this conversation kind of got off track," Dea says to herself before speaking to the rest of the group, "So, this has been... eventful so far..."
“We can spar then!”"I'm confused now..." Hera says, "Are we fighting?"
Seeing that both of them is already outside, Air shout to them.(Hera and Dea were already outside, I believe.)
“I’ll make the first move then!”"Announcing your techniques aloud... that's quite a bad idea in combat..." Dea thinks to herself.
Hera tries to remember what to do in a combat scenario. She tries to think as hard as she can about what she would do in fights way back when...
So far, nothing was coming back to her. Oh well, she'd just wing it and see if she'd get back in the swing of things once she actually started fighting.
“Directive: Green Spark!”"Woah!"
Out of slight panic, and partly out of her skills starting to come back to her, Hera used her intangibility to avoid the attack. After this, she balled up her fists, noticing that they were sparking with electricity.
"My turn!" Hera shouts, firing a blast of electricity toward Air. It seems like some things were just muscle memory for her, and she would use that to get back into the swing of fighting...
“Woah, so cool! You can absorb lightning!”The blast connected with Hera. However, it didn't damage her. Instead, Hera absorbed the lightning.
"I may not be used to this whole fighting thing, but even I can tell that was a dumb move..." Hera said, before rushing toward Air at full speed. Once in range, she would attempt to throw a powerful haymaker to his face.
If the haymaker connected, she would follow up with a combination of punches before launching a blast of lightning at Air at point blank range.
(With servant physiology, I can punch even abstract and spirit.)(Does your NPI work on elemental intangibility?)
(I have elemental manip as well, so yeah I can hit it too. Plus servant can deal with elemental being like Efreet)(OK, it works on abstracts and spirits, but does it work on elemental intangibility specifically? If it's a no, you can't hit her successfully, my guy.)
(I does get hit though, when Milia get trucked by the hammer, and when Mercury get hit by the bullet way back)(Also, random question: why have you never gotten hit in a battle against another person?)
Hera gets hit, which only serves to anger her rather than deal debilitating damage. She had further increased her strength after absorbing the lightning that was empowered by Air's Green Spark and sent back at her. This made the punches he dealt do less damage. With that in mind, Hera got an idea.
She created a storm in the sky with her powers. As this happened, she caused lightning to strike herself to further increase her strength. Using this increase in power, she charges toward Air again, now stronger and faster than before. Once again, she throws a haymaker. However, this haymaker is a feint, as Hera's real attack would be an uppercut to his chin.
If the uppercut connected, much like her previous plan, Hera would launch a combination of punches, finishing the combo with a forceful heel kick instead of a blast of lightning.
(The familia would be count as your attack though, I think, so they would also get stat cap)(I mean, thye received Nami, which has a familiar which is massively stronger than her. They didn't got Zeus
(We all get the same baseline of Wall level though, I thought. That would mean amp cap is 5x Wall level right?)(I mean, if a attack is massively above the character you received, said attack would be at amp cap
(So basically your Hera would be fixed at 5x AP cap?)(It is 5x our AP, our AP is somewhere in Wall level. And yeah, that is correct, but if in the profile it is something like "7-B tier, 6-C tier with said attack" than said attack would be at AMP cap