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Anyway the OP will be edited to swap the auto aim for the challenge feats.
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If you're going to act this condescending at least have something concrete to back it upI quite literally never connected Auto-Aim to the other challenge feats. That was you that made that connection, not me.
It's called basic reading comprehension. If you actually bothered reading my comment then you obviously would have seen that this is a separate argument from the auto aiming which you went fully into for no reason.
Never once connected the scans you sent to aim assist, so you can most certain change your tone and move on, as what I have said is the challenges themself are fineits literally not a hunch this is literally just talking about the controls and game settings, do I really need to reach you what aim assist means and how it functions in games.
Literally practice what you preach Dale.If you're going to act this condescending at least have something concrete to back it up.
Oh really?Never once connected the scans you sent to aim assist, so you can most certain change your tone and move on, as what I have said is the challenges themself are fine
Your words don't line up.Like actually be real here my guy and also those in game challenges don't really prove anything as your aim assist settings don't affect them at all, aim assist exist in the first place for as an accessibility feature on console to make it easier for people who aren't the best shots or could be playing the game with certain disabilities or handicaps. The fact you're even trying to spin that rn is genuinely wild to me right now.
You literally came into this thread acting smug and condescending while having talked a bunch of shit in a previous thread. Don't act innocent here whenever staff have told you to calm down literally a few days ago which you ignored.Also klol don't lump me in with him, I've not once taken this tone with him here in this thread
This was completely unwarranted.Literally practice what you preach Dale.
Oh really?
Your words don't line up.
How so exactly...? All I did was quote him contradicting himself. If you mean as far as practicing what you preach it's true. You quite literally can't come into a thread with a certain type of behavior then act like everyone else is being hostile.This was completely unwarranted.
That's real I didn't even notice that so my bad there but that still doesn't really contradict me saying the challenges themselves are fine since my argument first and foremost was that aim assist doesn't affect them so it shouldn't be a justification. The it of course being aim assist but again having said this once again the challenges are FINE as justifications, specifcally the aim assist part wasn't which we sorted.Your words don't line up.
Then that's fine, i was like genuinely confused with what you meant there. I suppose i'll apologize for any hostility due to the misunderstanding.That's real I didn't even notice that so my bad there but that still doesn't really contradict me sahing the challenges themselves are fine since my argument first and foremost was that aim assist doesn't affect them so it shouldn't be a justification.
Fair.The it of course being aim assist but again having said this once again the challenges are FINE as justifications, specifcally the aim assist part wasn't which we sorted.
All good and thanks, apology acceptedThen that's fine, i was like genuinely confused with what you meant there. I suppose i'll apologize for any hostility due to the misunderstanding.
This was completely unwarranted.
Nah **** that time for some WWE style shit talk.This was unwarranted smh reported
Good to see you two getting back in track, keep it that way Gin and Dale.
Literally nothing says this is actually what happens in the game. I am getting severe flashbacks to some of the awful Mario CRTs, but let me summarize. Just because something is shown on screen doesn't mean that is actually, physically what is happening. In this instance, it is not the characters activating a magic ability that causes notable tracking clues to light up. This is simply an effect the devs put in so it would be easier for the players to spot these things, whereas this is just normal tracking for the characters using their experience and skill in the art. In a similar vein, the other two supposed feats for this ability are literally just: 1) more special effects for the in the moment gameplay and 2) just general intuition in a highly dangerous situation.Extrasensory Perception (Using Eagle-Eye Arthur and John are capable of viewing light of luminous trails to track enemies, decipher clues, find the tiniest of details and view the scent of others.)
You ever hear people say that when they're in life-threatening situations, time seems to slow down? Yeah, that is exactly what is happening here, by design. This mechanic was literally implemented not only to give shootouts more impact, but to make it easier for players to actually aim and hit their targets. The effect of "slowing down time" is just that, an effect, brought about by the character focusing in a life or death situation, a fight or flight response that is not and should not to be taken literally.Dead-Eye gets it's perception manipulation switched out with time manipulation in the form of slowing down time. Dead-Eye would also grant Damage Reduction as whilst in Dead-Eye the user takes less damage.
Bet.Literally nothing says this is actually what happens in the game.
This is literally ignoring the Guidebook stating that time is slowed while making no mention or implications of perception being slowed.I am getting severe flashbacks to some of the awful Mario CRTs, but let me summarize. Just because something is shown on screen doesn't mean that is actually, physically what is happening.
Easily debunked by the fact that this use the visuals. The Guidebook directly state that time itself is being slowed. Your making needless connections whenever there isn't anything implying this being perception based.In this instance, it is not the characters activating a magic ability that causes notable tracking clues to light up. This is simply an effect the devs put in so it would be easier for the players to spot these things, whereas this is just normal tracking for the characters using their experience and skill in the art. In a similar vein, the other two supposed feats for this ability are literally just: 1) more special effects for the in the moment gameplay and 2) just general intuition in a highly dangerous situation.
Read above. Your using your own assumptions then applying them as factual. Do you have any evidence other than skepticism and what if arguments? Various databook statements literally debunk your arguments here. Arguments that are based upon shit that's never stated or implied to be the case with Dead-Eye being perception manipulation. You quite literally have zero evidence to claim that's what's going on here.You ever hear people say that when they're in life-threatening situations, time seems to slow down? Yeah, that is exactly what is happening here, by design. This mechanic was literally implemented not only to give shootouts more impact, but to make it easier for players to actually aim and hit their targets. The effect of "slowing down time" is just that, an effect, brought about by the character focusing in a life or death situation, a fight or flight response that is not and should not to be taken literally.
These were entirely unneeded. You are an admin. A thread that already was kinda heated before it got calm again doesn't need these bs comments.Jesus Christ, what the hell is this garbage?
Okay, straight up, no. Let's go over every single proposed ability addition and see exactly why this is a ton of bumpkiss.
I am getting severe flashbacks to some of the awful Mario CRTs, but let me summarize.
Glad to see your supposed reading comprehension is up to snuff, Gin.And before you try, the guide here means jack for this argument, as everything I'm reading is literally describing the game's UI rather than anything these characters are actually doing.
Calling it as I see it, sorry.These were entirely unneeded. You are an admin. A thread that already was kinda heated before it got calm again doesn't need these bs comments.though the bumpkiss one was kinda funny
Nah KLOL said we can't have calculated time dialation or like a speed ratings or with or something like that otherwise I have calcs it'd just be subsonic with deadeyeYou can likely calc how much time is slowed. There was a calc done to see how much Witch Time slows down time but alas that was years ago so not sure if that method is still usable.
bumpkiss one was kinda funny
Glad to see what your trying to spin this being about the game UI. That's not the case, the Guidebook is explaining the mechanics of abilities, characters and so on. The Guidebook isn't about the games UI, that's something you made up.Glad to see your supposed reading comprehension is up to snuff, Gin.
More unnecessary comments.Glad to see your supposed reading comprehension is up to snuff, Gin.
You ain't calling anything except painting yourself as rude and unpleasant to debate with.Calling it as I see it, sorry.
This. This is what I'm asking for.Well wait a second this all can just be settled quicker with an in lore dialogue, just get a cutscene explaining deadeye or like how its taught
Guidebooks are notoriously overblown and filled with inaccuracies, my guy. Again, this is why the Mario folks were having a field day exploiting this years ago, trying to upgrade everything and give abilities to those who didn't deserve it.So Starter are you gonna actually post where it's saying this is about the games UI despite the databook literally being about expansion of the world of RDR, abilities and weapons or are you just gonna insert your own assumption without actual evidence?
This is never done but that's why the databook exists to elaborate on things that aren't explained. The Databook goes over the greater details of the game, such as elaboration upon Dead-Eye, Eagle-Eye, the world itself and its location, history of gangs and characters, extra information on characters, weapons, upgrades etc.Well wait a second this all can just be settled quicker with an in lore dialogue, just get a cutscene explaining deadeye or like how its taught that's essentially all he's asking for
Reminder that per our canonicity standards, if something is not elaborated directly in-game, then outside evidence such as guidebooks get put into question.This is never done but that's why the databook exists to elaborate on things that aren't explained. The Databook goes over the greater details of the game, such as elaboration upon Dead-Eye, Eagle-Eye, the world itself and its location, history of gangs and characters, extra information on characters, weapons, upgrades etc.
To let you know how much detail they cover in this there's over 180+ pages.
Well in that case though someone like Micah would HAVE to get resistance to time manipulation since you can't use deadeye on him narratively in the encounter at the epilogue no? Rather than it just being a perception thing.This is never done but that's why the databook exists to elaborate on things that aren't explained. The Databook goes over the greater details of the game, such as elaboration upon Dead-Eye, Eagle-Eye, the world itself and its location, history of gangs and characters, extra information on characters, weapons, upgrades etc.
To let you know how much detail they cover in this there's over 180+ pages.
And this is where the problem lies. This isn't a lore book, it is a gameplay guide that just happens to have lore in it. It explains how to play the game and gives detail on what happens, but from an outside perspective, again, being something for the players to help them understand how to play the game.This is never done but that's why the databook exists to elaborate on things that aren't explained. The Databook goes over the greater details of the game, such as elaboration upon Dead-Eye, Eagle-Eye, the world itself and its location, history of gangs and characters, extra information on characters, weapons, upgrades etc.
To let you know how much detail they cover in this there's over 180+ pages.
That's on a case by case basis. Not all Databook are notorious for overblowing shit and bring known to have inaccuracies. Furthermore you'd have to prove said inaccuracies which you haven't done. The RDR2 Databook goes into great detail to explain what wasn't explained in the game.Guidebooks are notoriously overblown and filled with inaccuracies, my guy.
Stop using what about isms. That's Mario, not Read Dead. I don't give a shit about Mario or what happened with the verse, that's irrelevant when dealing with different verses.Again, this is why the Mario folks were having a field day exploiting this years ago, trying to upgrade everything and give abilities to those who didn't deserve it.
Literally unneeded as the point of the Databook is to expand on what wasn't in the game.I'm sorry, but if the crux of your argument lies in something like this, then I have to question it unless something in the game itself can verify it.
Rockstar, the creator and publisher of the game made the Databook. Not sure why it wouldn't be considered as canon whenever it exists for the sole fact of elaboration.Reminder that per our canonicity standards, if something is not elaborated directly in-game, then outside evidence such as guidebooks get put into question.
This is ironic considering it literally explains the lore.And this is where the problem lies. This isn't a lore book.
Read above. This isn't an gameplay thing if the Databook is literally telling you that's it's the manipulation of time.it is a gameplay guide that just happens to have lore in it. It explains how to play the game and gives detail on what happens, but from an outside perspective, again, being something for the players to help them understand how to play the game.
The source is official, it's far from dubious.In short, your source is dubious at best, and I can't accept this without some solid proof from some genuine sources.
Nah iirc you can kill Micah as John using Dead-Eye at the end.Well in that case though someone like Micah would HAVE to get resistance to time manipulation since you can't use deadeye on him narratively in the encounter at the epilogue no? Rather than it just being a perception thing.
Because we consider the game itself the primary canon, so anything outside from it needs to line up and not be contradicted.Rockstar, the creator and publisher of the game made the Databook. Not sure why it wouldn't be considered as canon whenever it exists for the sole fact of elaboration.
Prove that your sources are 100% accurate and valid. It is not my place to prove a negative, it is yours to prove the positive.That's on a case by case basis. Not all Databook are notorious for overblowing shit and bring known to have inaccuracies. Furthermore you'd have to prove said inaccuracies which you haven't done. The RDR2 Databook goes into great detail to explain what wasn't explained in the game.
That is literally exactly what is happening here, so yes, I will use it as it applies to this case in particular.Stop using what about isms. That's Mario, not Read Dead. I don't give a shit about Mario or what happened with the verse, that's irrelevant when dealing with different verses.
I am questioning your sources and you are still using them as a shield. I don't know about you, but I see a problem with this defense. And furthermore, after looking into the book itself, this was not published by Rockstar. It is a book from Piggyback which is, and I quote, "compiled and crafted in association with Rockstar Games." Meaning that, while they had a hand in overseeing it, they did not make the book, which brings the validity of the statements made within into question.Literally unneeded as the point of the Databook is to expand on what wasn't in the game.
I'm pretty sure the game telling you what the ability is would count as lore, other than that, the bit regarding ESP and Enhanced Senses are largely told by Charles and Landon Ricketts.Well wait a second this all can just be settled quicker with an in lore dialogue, just get a cutscene explaining deadeye or like how its taught that's essentially all he's asking for
Guidebooks would be secondary canon, and so far there aren't any inherent contradictions since the game itself states it to be slowing down time. If the guidebooks reinforce what already exists in-game, it's gucci.Because we consider the game itself the primary canon, so anything outside from it needs to line up and not be contradicted.
I don't know enough details about this case, but it seems that there is some disconnect with how the game presents things with how the guidebook explains it, which can prompt us to completely ignore the guidebook.
Show me where exactly in the game these comments have been made, this is all I need.I'm pretty sure the game telling you what the ability is would count as lore, other than that, the bit regarding ESP and Enhanced Senses are largely told by Charles and Landon Ricketts.
Guidebooks would be secondary canon, and so far there aren't any inherent contradictions since the game itself states it to be slowing down time. If the guidebooks reinforce what already exists in-game, it's gucci.
Micah and stuff could just be tossed out as game mech, as Rockstar is quite notorious for using scripted events in the name of giving players freedom of choice.
Guidebooks would be secondary canon, and so far there aren't any inherent contradictions since the game itself states it to be slowing down time. If the guidebooks reinforce what already exists in-game, it's gucci.
Show me where exactly in the game these comments have been made, this is all I need.