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Official Calculations Discussion Thread

Calc the legth of something around to use it as a reference, then use pixel scaling to determinate how much a pixel is worth in leigth
Yes, you can indeed, though at that point you might as well dump the size of the crater in the explosion formulae and use it that way. Works too.
Okay, thanks, I was trying to find the energy of the Little Rose explosion from HxH but to no good results, so I decided to go with crater ratio comparison with that of the Sedan explosion.
 
Ground formula then
Can't, because the explosion isn't exactly happening on ground either and there's no pressure to compress it AKA nothing stopping its fireball from expanding to be big enough and bad enough before going out with a whimper.
 
Can't, because the explosion isn't exactly happening on ground either and there's no pressure to compress it AKA nothing stopping its fireball from expanding to be big enough and bad enough before going out with a whimper.
Would it be possible to calculate the radius of the explosion and compare it to how far explosions with known yields expanded in space?
 
one more question, with some websites that talks about nuke calculations, I wish to know, which radius do people use for the explosion equations? below is a link to an image with a list of radius
 
one more question, with some websites that talks about nuke calculations, I wish to know, which radius do people use for the explosion equations? below is a link to an image with a list of radius

Near-total fatalities. None of the options in your image.
 
Near-total fatalities. None of the options in your image.
Okay, so I did some reverse formula math where I add in the yield instead of the radius with the 20 psi, and for the radius I found it is roughly 424 meters.
 
Okay, so I did some reverse formula math where I add in the yield instead of the radius with the 20 psi, and for the radius I found it is roughly 424 meters.
There is also a nuke calculator where you can fine tune the megaton yield value to match the explosive radius for near total fatalities you want.
 
Yes, but you can't use horizon calculator if the horizon isn't visible
Ok... But I already explained why that shot would correspond with the other scan where the Horizon is visible, Thoughts on that?
No, not at all, the shot isn't at level with the thundercloud
I mean the Altitude is drawn in the panel, From sea level to the base of the thunderstorms why cant I use that?
 
Ok... But I already explained why that shot would correspond with the other scan where the Horizon is visible, Thoughts on that?
Then use that other shot, but you can't use a horizon calculator for a shot that doesn't show the horizon
I mean the Altitude is drawn in the panel, From sea level to the base of the thunderstorms why cant I use that?
Because the perspective of the viewer see's both the ground and sky at an unclear height, and the center point of the shot is not alined with the clouds

So no, you can't use Horizon Calculator for that shot
 
Is there any app or page to do pixel scaling on a phone?
What kind of phone are you using? Android or ios? Since either one of them has a convenient way of pixel scaling
 
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