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Dude, the rest are visual abstractions, this is the SINGLE time it isn't. The rest don't mean shit, they're the visuals with issues, not this.The rest do matter because its clearly shown what we see is purely visual.
And that doesn't effect the size, ie, it doesn't effect anything.The neutral zone effects everything because it literally keeps them separate, via being higher dimensional which is what ALL universe separation comes down to.
We can see them, quite literally, as the giant dragon flashbang goes off and the light cascades off the dimensional walls.They aren't translucent walls, the barriers are literally the fabric of space and time which we do NOT see.
And yes, translucent walls, dimensional walls yes, but all the same.
And why are you assuming if Beerus punched it, it wouldn't crack like glass?We only "see" it when characters break reality which doesn't even appear as a barrier visually just break space pretty much.
It is the single most accurate instance in franchise history.And again, its clearly not accurate because we don't see the other realms. So its not accurate.
It's the only time we actually see it.
You're quite literally, taking visual abstractions, to argue that the non-abstraction, is an abstraction, shit is wild man.
Except here, and in numerous other media. Take it up with Toei, whether you like it or not, we quite literally see that's what they are, and how they're depicted.Its you who needs to give evidence that it IS actually accurate by showing us where all the other realms are lmfao, spacetime barriers aren't "translucent walls".
They are? They all are? Ignoring you semantic nitpicking, theyre enclosed spaces in a higher one. U7 and 6, are the big. And **** for all we know most of what we see could be the afterlife, we already know that shit has space and stars and what not.Except the realms aren't pocket realities, they are full on universe sized spacetimes, including the kaioshin realms, so if we don't see the afterlife which is literally bigger than the living realm, why is a sphere with one big galaxy shown on it accurate?
And one big galaxy, yeah dbz has massive galaxies, what of it?
This does not change that this is what we see, in the single time we know shit ain't being abstracted. It takes precedence over everything.
This is literally not how it works, actual VSBW clouding judgement here.Its not. And again, the universes appearing finite literally doesn't matter since its from the neutral space, and universal separation always is separate higher dimensions, a 5th axis.
This would not magically make it look finite, and it would not excuse the fact we can see into it, and that it is demonstrably finite.
It's the sole time we actually see it dog.No not really it wouldn’t even be consistent to say that the universe looks exactly like that. As it’s contradicted in the actual show.
This is a self fufilling argument. You're assuming they're infinite to begin with, when the very argument is that "hey theyre blatantly not infinite here" to argue it.It would be impossible to LITERALLY have two infinity’s on screen at the same time so some artistic liberties have to be taken when showing them off.
That ain't gonna work for obvious reasons.
And artistic liberties? They could have done literally anything else, why pick the single way to prove they're finite? Enclosed spheres, in real time, not abstracted, interacting with a character's actions in real time.
I don't wanna sound mean but... Calling it that is just kinda cope ngl.
No? Why is everyone assuming that's how it works, it doesn't, they're still just universes embedded in said space, they don't look different when viewed from outside, especially as we can see into them and they evidently finite contents.The scene not only has to show us the universes but the neutral zone. So it’s going to look finite even though it’s not.
It wouldn't "look finite" unless it was, if it was infinite, it'd look infinite. You're talking about HDE stuff yet acting like the moment you enter a zone stuff looks infinitely smaller. Worst part is that scene is from a 3D perspective
See now THAT's an abstraction.,
This doesn't work when the source material literally shows otherwiseAlso to add on to my point, since the universes are already separate spacetimes, this means they are already built up of uncountably infinite 3D objects anyways, so they are already infinite in size because they are spacetimes. So they would look finite anyways when shown in a space that separates them, its literally a given. In our tiering system right here states that the distance between two universes will always be across a higher dimensional structures, its going to look finite no matter what.
I mean, it is, in fact, a literal representation. It is what it is, what that says for the verse as a whole ain't my concern, I'm just saying it's blatantly not infinite because it objectively isn't.if you think that this a literal representations, then the universe, accepted as 2-C(aka 3 space times) wouldn't make sense, you can't zoom out of space times and see them physically