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Dragon Ball: Hit's Reactive Evolution?

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No... HIT was able to match Goku because Hit was holding back the *entire* time, because he's a killer. Even the four gods admit that Hit is holding back. His Time Skip is improving and he's changing stances and allowing more of his power to be shown. This is no way Reactive Evolution. He's not going to suddenly react to a flamethrower by becoming immune to flames, that's asinine.

Against.
 
^THATS WHAT REACTIVE EVOLUTION IS!

And it's not one instance it's 2 followed by statments by multiple characters and the story
 
Then why isnt goku given the reactive evolution ability for his fight against frieza. Or Gohan for his fight against cell. Or goku for his fight against buu. This is a misunderstanding of the situation at best and a wank at worst. Voting against.
 
Aldrecht said:
Then why isnt goku given the reactive evolution ability for his fight against frieza. Or Gohan for his fight against cell. Or goku for his fight against buu. This is a misunderstanding of the situation at best and a wank at worst. Voting against.
Alright give me examples of those fights

Because I can just say Zenkai boost or rage boost and be right for all those cases you mentioned
 
I think that since Radical and Aldrecht can't stop going around in circles, i think it would be best if they agree to disagree and let the results come in.
 
My point being that characters in this show power up all the time after getting stomped. We dont count it in those cases so it shouldnt happen here. We could possibly give hit rage boost if you want. He looked pretty angry while powering up to me. So why is it a special case for hit. Here's the equation as i see it.

Goku + Rage at friends death = power up/ rage boost

Hit + anger at the one trick pony schtick not working = power up/ Rage boost

Power up/rage boost = power up/ rage boost.
 
Aparajita said:
I think that since Radical and Aldrecht can't stop going around in circles, i think it would be best if they agree to disagree and let the results come in.
I would be fine if he had just disagreed but using a smirk to justify all of his assumption.But yeah your right plus the avrege Joe has little input on this type of thread any way and I am just waiting for admin
 
RadicalMrR said:
I would be fine if he had just disagreed but using a smirk to justify all of his assumption.But yeah your right plus the avrege Joe has little input on this type of thread any way and I am just waiting for admin
The Admins are often unable to draw conclusions on their own and require direction in these threads. I believe Aldrecht's issue comes from the lack of consistency in the story.

Did Vegeta evolve when Beerus hit Bulma? Absolutely not. And other scenarios like this in the DBZ especially points to this being incorrect.
 
The main thing to focus on here is that reactive evolution is not a generic powerup type of deal, its the body suddenly changing to develop a protection against something very specific. It's not 'I have to get stronger!!1!1!' its the body itself changing without your active consent or control in order to be less vulnerable to something specific that it sees a threat to its existance - like a certain type of attack or a certain environment.

It is in no way the sort of thing where someone takes any action on their own, or suddenly gets a power boost, or anything like that.

Berserker from Fate Stay Night is a good example of what Reactive Evolution is: he has a stockpile of 'lives' that allow him to regenerate from lethal blows, and as part of the Regenerationn he becomes immune to whatever it was in particular that killed him. So if a certain sword was used to kill him, he would come back to life and that sword wouldn't hurt him anymore... any other weapon or evev another sword that is just as powerful would still hurt him normally, he just became immune to the particular sword that killed him. He ends up dying for good after facing oppponents who spam a bunch of similarly powerful but slightly different attacks at him, since adapting to each slightly different one didn't help him since each specific attack only was ever fired once.
 
So in the example of hit vs goku, Adaptive Evolution would be something like goku hitting hit with a kamehameha and hit getting rekt but then his body becoming highly resistant or immune to the kamehameha.

The move would no longer be effective against hit, but any other energy attack of a similar power would still hurt him the same as before - he'd just be protected from the kamehameha specifically.
 
^Thing is Hit works a bit like DD where he will get to the attacks level but difference is he won't become resistent to it but will only get the dura.

If he get blized he will averege the speed

If he can't hurt his opneoent then his AP will go up until it will
 
RadicalMrR said:
^Thing is Hit works a bit like DD where he will get to the attacks level but difference is he won't become resistent to it but will only get the dura.
If he get blized he will averege the speed

If he can't hurt his opneoent then his AP will go up until it will
'power scales to whoever he is fighting if they are stronger than him' sounds like NLF in a can, and I don't see anything even close to that on his profile.
 
No he has to be able take the hit first, as champa demonstrated in episode 40 he can be killed.Goku could have easily killed him but he didn't which in turn allowed Hit to improve to his level.

And if Hit is a problam then what about DD who can't be killed in the same way twice or Amazo who can do that from just looking at you which is infinitly better then this.Hell even Cell has it.
 
I think that Aldrecht and A Sword Dancer make better sense. It is likely inappropriate to add this ability, as it would mean that we have to add it to any character that awakens hidden strength during a story.
 
Really not thinking this is reactive evolution. He's literally just improving the potency of a single technique much faster than humanly possible, which makes sense, since he is both tier 3 and not a human.

It's not the same case as someone like Doomsday, who you can kill, and will then adapt to that method of being killed. Hit is just very good at improving himself.
 
Okay. We should probably close this thread then.
 
Thats fine I would have at least liked for his self improvement to also include over all stats but whatever

Edit :Wait now that I think about why don't we just say his self improvment also goes for his stats?Since that was the point of the thread not to give him full reactive evolution (Like DD or cell) but just stats and tokitobashi
 
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