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DEATH BATTLE! Discussion Thread (All-time Death Battle Spoilers Alert)

sakuya-vs-hit-carbonated-jem-v0-g1ef1xgttmva1.jpg
Ngl Sakuya vs Hit is starting to grow on me
It's a fun mu when you don't have a ***** in your complaining about it
Shrink it then.
Like this guy
 
Wow, It seems super trash.
  • Both are laid back and chill protagonists who are really determined to save the world from enemies around their world in style
  • Both are leaders of a team (or Trio) full of similar people like them who fight against the forces of darkness who plague the universe
  • Both wields mystical artifacts in battle to assist them that grants them better strength, speed and of course invincible forms (Chaos Emeralds and Devil Trigger (and most demon weapons) respectively)
  • Both have constantly faced off against powerful and god-like tyrants as well
  • Both have a rival who is cold and more edgier than them and have the Red and White vs Black and Blue color rivalry and have the same fighting style as them (Shadow and Vergil) and they teamed up with them against a dark demon tyrant (Black Doom and Mundus)
  • Both have a rival who is cold and more edgier than them and have the Red and White vs Black and Blue color rivalry and have the same fighting style as them (Shadow and Vergil) and they teamed up with them against a dark demon tyrant (Black Doom and Mundus)
  • They both met a person who also has the same fighting style and thought they were their enemy at first glance but then became an ally and revealed they are related to them as well (Silver and Nero)
  • Both also have OP Forms that rival and surpass Gods (Super Sonic and Devil Trigger Form Dante)
  • Also it's Sega vs Capcom and Red vs Blue
What mid connections.
 
don't think so
she barely scrapped by her last two eliminations while needing an alliance to get through

doesn't help that two of the biggest hitters now have far more interesting mu
Geats having Bayo,Nero(FGO),Sephiroth,and liu kang and Ash having Herbert,Frank and Denji
Sakuya mu spread is just Dio and the rest
You're probably right but at the same time, I'm a very pessimistic person and my fear of her winning is making me say shit like that
 
You're probably right but at the same time, I'm a very pessimistic person and my fear of her winning is making me say shit like that
It really wouldn't be that bad

Well, the current challenge probally favors the bullet team alliance. Touhou fan and fanart is a golden duo.

So you probally unfortune.
 
It really wouldn't be that bad

Well, the current challenge probally favors the bullet team alliance. Touhou fan and fanart is a golden duo.

So you probally unfortune.
Remember Touhou has the most Rule34 out of ANY ip in the history of the internet. It is so weird how influential it is yet in the west it is still kinda semi-niche and just barely hit mainstream.
 
Offensive Spells and Traps

  • Brain Control: Takes control of one of Ash's Pokemon for one turn. While being able to attack Ash with his own Pokemon is useful, it only allows for one attack, but can also allow Yugi to use the Pokemon he takes control of as tribute material for a stronger monster, killing two birds with one stone by instantly killing one of Ash's Pokemon and also summoning a stronger monster.
  • Breath of Light: Discussed above, instantly kills all Rock type monsters on the field, which would hard counter Boldore, Larvitar, and Lycanroc as well as likely bypassing Sturdy due to bypassing the 'cannot be destroyed by battle' condition in Yugioh (See Gogogo Golem for reference, it basically has the Yugioh equivalent of Sturdy).
  • Burning Land: Just a constant source of damage to both sides. Yugi has ways to regain Life Points though, Ash does not.
  • Clock Card: "The time on the field, past, present and future, may be freely manipulated." A broken as hell card from the original anime, one that lets Yugi do pretty much anything. In the anime itself he used this spell to revive a monster, then rapidly age it into an exponentially stronger monster. Its basically an unrestricted version of Time Wizard.
  • Dark Hole: Destroy all monsters on the field. Pretty simple. At least one Pokemon of Ash's dies if this is played, and he has no way to negate it.
  • Living Arrow: One of if not the single most broken spell cards in Yugi's entire deck. It lets him 'give the effects of spells to an opponent's monster', but in reality its effect changes every time it is used and it basically lets Yugi do whatever he wants. Things he has done with this card include:
    • Applying the effects of Polymerization to Blue-Eyes Ultimate Dragon and forcibly fusing it with his Mammoth Graveyard monster, causing Blue-Eyes Ultimate Dragon to rot to death as it was an improper fusion with a Zombie-type monster.
    • Stealing the effect of Pegasus' Magical Neutralization Force spell and using it to nullify and destroy Toon World.
    • Stealing the effect of Keith's Tribute to the Doomed spell and changing the destruction effect from one of his monsters to one of Keith's.
  • Makiu, the Magical Mist: A card in the same vein as Breath of Light, lets Yugi destroy all opponent's monsters if Summoned Skull is on the field.
  • Thousand Knives: A card in the same vein as Breath of Light, lets Yugi destroy one of his opponent's monsters if Dark Magician is on the field.
  • Monster Reborn: Lets Yugi revive any monster or Pokemon that has died at any point over the course of the battle. A major advantage both from a numbers perspective and a psychological perspective of bringing Ash's Pokemon back from the dead and forcing it to fight against him, and Ash would be unable to recall it.
  • Mystic Box: Lets Yugi instantly destroy one of his opponent's monsters and then replace it with one of his own. He has used this in his favor several times by just giving his opponent a super weak monster. Bonus points for this confusing the hell out of Ash as he would have no idea what attacks a Yugioh monster can use.
  • The Eye of Truth: A bit of a weird one, but still a major advantage for Yugi. Ash's party would be the equivalent of a hand in Yugioh, meaning Yugi would be able to see all the Pokemon Ash has at his disposal. This by itself doesnt do much beyond minor preparation, but coupled with spells like Card Destruction, Yugi can force Ash to kill up to six of his own Pokemon.
  • Magic Gate of Miracles: If Yugi has two spellcasters on the field, he can take control of one of Ash's Pokemon.
  • Change of Heart: A better version of Brain Control with the same effect, but minus the life point payment.
  • Chain Destruction: When a monster is summoned, it is immediately destroyed, and then all copies of that monster in the opponent;s hand and deck are also destroyed. A hard counter for Ash's Tauros army.
  • Life Shaver: The opponent must discard one card per turn. For Ash the equivalent would be sacrificing one Pokemon from his party per turn.
  • Soul Taker: Destroys one monster.
  • Magician's Selection: Negates the attack of one monster and destroys it if Yugi has a spellcaster on the field.
Defensive Spells and Traps

  • Spellbinding Circle: A basic utility trap, prevents one Pokemon from attacking. Would be countered by Ash just switching out his Pokemon but still a semi-effective stall tactic and a way to burn an attack from Ash.
  • Swords of Revealing Light: This is one of the spells that really hits home how badly disadvantaged Ash is without spells of his own. Yugi can basically just do whatever he wants for three turns and Ash cant do anything to stop him as all he has are his Pokemon.
  • Mirror Force: A heavy hitting card for Yugi and another card that showcases Ash's disadvantage from lack of negation spells. Basically just instantly killing one of Ash's Pokemon, potentially multiple if he has that many out at one time for some reason.
  • Magical Hats: A defensive stall spell, forcing Ash to attack one of four Hat Tokens at random while negating the damage done to Yugi and activating the spell or trap concealed within the hats if Ash chooses wrong.
  • Marshmallon Glasses: Another example of Ash's disadvantage from lack of spell cards. Forces the opponent to only attack Marshmallon (Which cannot be destroyed by battle). If Yugi pulls this combo off, Ash cannot do anything but attack Marshmallon pointlessly for the rest of the fight.
  • Magic Cylinder: Negates an attack used against Yugi and redirects it at the opponent directly, bypassing their monsters.
  • Dimension Reflector: A slightly better Magic Cylinder.
  • Metalhold the Moving Blockade: Basically a more complex Magician's Valkyria with the same effect. Ca be comboed with it though, preventing Ash from attacking for the rest of the fight.
  • Time Seal: Traps the opponent in a temporary timestop.
Offensive Effect Monsters:

  • Catapult Turtle: A solid defensive monster with a once per turn ability that lets Yugi potentially deal constant damage to Ash every turn. Can be used in conjunction with Brain Control, Monster Reborn, or Change of Heart in order to use Ash's own Pokemon as ammunition.
  • Dark Magician Girl the Dragon Knight: Can instantly destroy one opponent's monster per turn as long as Yugi has one card to discard. This card can still attack after doing this as well, and is on par with the Egyptian Gods Cards in power.
  • Old Vindictive Magician: Can instantly destroy one monster by being flip summoned. Yugi's version of Man-Eater Bug.
  • Royal Straight Slasher: A very complex card to summon and use, but can instantly destroy all cards the opponent controls, including monsters.
  • Gandora, The Dragon of Destruction: Destroys all monsters on the field when summoned and banishes them.
  • Gandora X, The Demolition Dragon of Destruction: The Cooler Gandora. Destroys all monsters on the field and deals damage to the opponent equal to the attack power of the strongest monster destroyed.
  • Morphing Jar: Similar to Card Destruction, this forces Ash to kill his own Pokemon by 'discarding them',
  • Cyber Jar: Destroys all monsters on the field, then summons up to five weak monsters for both the user and the opponent. Under the proper circumstances, if this is comboed with another board wipe spell, Yugi has the potential to kill up to ten of Ash's Pokemon in one turn.
  • Black Luster Soldier - Envoy of the Beginning: Can banish one opponent's monster per turn.
  • 4-Starred Ladybug of Doom: A weaker version of Old Vindictive Magician, instantly destroys weaker Pokemon.
  • Dark Magician Knight: Instantly destroys one monster when summoned.
  • Obelisk the Tormentor: Destroys all monsters the opponent controls when tribute summoned.
Defensive Effect Monsters:

  • Marshmallon: Cannot be destroyed by battle and hurts the opponent if they attack it.
  • Magician's Valkyria: Prevents the opponent from attacking any other monster except this one. If two are summoned, the opponent cannot declare attacks at all. Yugi can summon two of these and has used this tactic before. If Yugi pulls this off, Ash is screwed due to his lack of spell cards, because he will be UNABLE TO DECLARE ATTACKS FOR THE REST OF THE FIGHT.
  • Kuriboh: A solid means of stalling, by using Kuriboh Yugi is able to completely negate the damage of an attack. Kuriboh can also be used in conjunction with spells like Multiply and Five Star Twilight to summon up to five Kuribohs per spell, all with the same effect, as well as the effect of Kuribabylon.
  • Kuribee: A more versatile version of Kuriboh.
  • Electromagnetic Turtle: Can be used to negate the opponent's ability to attack once per duel.
  • Obnoxious Celtic Guard: Cannot be destroyed in battle by monsters stronger than it. Ash has almost no way through this monster.
 


it's going to be a braindead army fight and not an actual duel with some sort of rules that both series are known for

hype goes down to almost zero
 


it's going to be a braindead army fight and not an actual duel with some sort of rules that both series are known for

hype goes down to almost zero

So theyre using Dawn of the Duel / oldschool Duel Monsters rules

There is still very much hype with these conditions, this is not the first time Yugi has been allowed to do this
 
Offensive Spells and Traps

  • Brain Control: Takes control of one of Ash's Pokemon for one turn. While being able to attack Ash with his own Pokemon is useful, it only allows for one attack, but can also allow Yugi to use the Pokemon he takes control of as tribute material for a stronger monster, killing two birds with one stone by instantly killing one of Ash's Pokemon and also summoning a stronger monster.
  • Breath of Light: Discussed above, instantly kills all Rock type monsters on the field, which would hard counter Boldore, Larvitar, and Lycanroc as well as likely bypassing Sturdy due to bypassing the 'cannot be destroyed by battle' condition in Yugioh (See Gogogo Golem for reference, it basically has the Yugioh equivalent of Sturdy).
  • Burning Land: Just a constant source of damage to both sides. Yugi has ways to regain Life Points though, Ash does not.
  • Clock Card: "The time on the field, past, present and future, may be freely manipulated." A broken as hell card from the original anime, one that lets Yugi do pretty much anything. In the anime itself he used this spell to revive a monster, then rapidly age it into an exponentially stronger monster. Its basically an unrestricted version of Time Wizard.
  • Dark Hole: Destroy all monsters on the field. Pretty simple. At least one Pokemon of Ash's dies if this is played, and he has no way to negate it.
  • Living Arrow: One of if not the single most broken spell cards in Yugi's entire deck. It lets him 'give the effects of spells to an opponent's monster', but in reality its effect changes every time it is used and it basically lets Yugi do whatever he wants. Things he has done with this card include:
    • Applying the effects of Polymerization to Blue-Eyes Ultimate Dragon and forcibly fusing it with his Mammoth Graveyard monster, causing Blue-Eyes Ultimate Dragon to rot to death as it was an improper fusion with a Zombie-type monster.
    • Stealing the effect of Pegasus' Magical Neutralization Force spell and using it to nullify and destroy Toon World.
    • Stealing the effect of Keith's Tribute to the Doomed spell and changing the destruction effect from one of his monsters to one of Keith's.
  • Makiu, the Magical Mist: A card in the same vein as Breath of Light, lets Yugi destroy all opponent's monsters if Summoned Skull is on the field.
  • Thousand Knives: A card in the same vein as Breath of Light, lets Yugi destroy one of his opponent's monsters if Dark Magician is on the field.
  • Monster Reborn: Lets Yugi revive any monster or Pokemon that has died at any point over the course of the battle. A major advantage both from a numbers perspective and a psychological perspective of bringing Ash's Pokemon back from the dead and forcing it to fight against him, and Ash would be unable to recall it.
  • Mystic Box: Lets Yugi instantly destroy one of his opponent's monsters and then replace it with one of his own. He has used this in his favor several times by just giving his opponent a super weak monster. Bonus points for this confusing the hell out of Ash as he would have no idea what attacks a Yugioh monster can use.
  • The Eye of Truth: A bit of a weird one, but still a major advantage for Yugi. Ash's party would be the equivalent of a hand in Yugioh, meaning Yugi would be able to see all the Pokemon Ash has at his disposal. This by itself doesnt do much beyond minor preparation, but coupled with spells like Card Destruction, Yugi can force Ash to kill up to six of his own Pokemon.
  • Magic Gate of Miracles: If Yugi has two spellcasters on the field, he can take control of one of Ash's Pokemon.
  • Change of Heart: A better version of Brain Control with the same effect, but minus the life point payment.
  • Chain Destruction: When a monster is summoned, it is immediately destroyed, and then all copies of that monster in the opponent;s hand and deck are also destroyed. A hard counter for Ash's Tauros army.
  • Life Shaver: The opponent must discard one card per turn. For Ash the equivalent would be sacrificing one Pokemon from his party per turn.
  • Soul Taker: Destroys one monster.
  • Magician's Selection: Negates the attack of one monster and destroys it if Yugi has a spellcaster on the field.
Defensive Spells and Traps

  • Spellbinding Circle: A basic utility trap, prevents one Pokemon from attacking. Would be countered by Ash just switching out his Pokemon but still a semi-effective stall tactic and a way to burn an attack from Ash.
  • Swords of Revealing Light: This is one of the spells that really hits home how badly disadvantaged Ash is without spells of his own. Yugi can basically just do whatever he wants for three turns and Ash cant do anything to stop him as all he has are his Pokemon.
  • Mirror Force: A heavy hitting card for Yugi and another card that showcases Ash's disadvantage from lack of negation spells. Basically just instantly killing one of Ash's Pokemon, potentially multiple if he has that many out at one time for some reason.
  • Magical Hats: A defensive stall spell, forcing Ash to attack one of four Hat Tokens at random while negating the damage done to Yugi and activating the spell or trap concealed within the hats if Ash chooses wrong.
  • Marshmallon Glasses: Another example of Ash's disadvantage from lack of spell cards. Forces the opponent to only attack Marshmallon (Which cannot be destroyed by battle). If Yugi pulls this combo off, Ash cannot do anything but attack Marshmallon pointlessly for the rest of the fight.
  • Magic Cylinder: Negates an attack used against Yugi and redirects it at the opponent directly, bypassing their monsters.
  • Dimension Reflector: A slightly better Magic Cylinder.
  • Metalhold the Moving Blockade: Basically a more complex Magician's Valkyria with the same effect. Ca be comboed with it though, preventing Ash from attacking for the rest of the fight.
  • Time Seal: Traps the opponent in a temporary timestop.
Offensive Effect Monsters:

  • Catapult Turtle: A solid defensive monster with a once per turn ability that lets Yugi potentially deal constant damage to Ash every turn. Can be used in conjunction with Brain Control, Monster Reborn, or Change of Heart in order to use Ash's own Pokemon as ammunition.
  • Dark Magician Girl the Dragon Knight: Can instantly destroy one opponent's monster per turn as long as Yugi has one card to discard. This card can still attack after doing this as well, and is on par with the Egyptian Gods Cards in power.
  • Old Vindictive Magician: Can instantly destroy one monster by being flip summoned. Yugi's version of Man-Eater Bug.
  • Royal Straight Slasher: A very complex card to summon and use, but can instantly destroy all cards the opponent controls, including monsters.
  • Gandora, The Dragon of Destruction: Destroys all monsters on the field when summoned and banishes them.
  • Gandora X, The Demolition Dragon of Destruction: The Cooler Gandora. Destroys all monsters on the field and deals damage to the opponent equal to the attack power of the strongest monster destroyed.
  • Morphing Jar: Similar to Card Destruction, this forces Ash to kill his own Pokemon by 'discarding them',
  • Cyber Jar: Destroys all monsters on the field, then summons up to five weak monsters for both the user and the opponent. Under the proper circumstances, if this is comboed with another board wipe spell, Yugi has the potential to kill up to ten of Ash's Pokemon in one turn.
  • Black Luster Soldier - Envoy of the Beginning: Can banish one opponent's monster per turn.
  • 4-Starred Ladybug of Doom: A weaker version of Old Vindictive Magician, instantly destroys weaker Pokemon.
  • Dark Magician Knight: Instantly destroys one monster when summoned.
  • Obelisk the Tormentor: Destroys all monsters the opponent controls when tribute summoned.
Defensive Effect Monsters:

  • Marshmallon: Cannot be destroyed by battle and hurts the opponent if they attack it.
  • Magician's Valkyria: Prevents the opponent from attacking any other monster except this one. If two are summoned, the opponent cannot declare attacks at all. Yugi can summon two of these and has used this tactic before. If Yugi pulls this off, Ash is screwed due to his lack of spell cards, because he will be UNABLE TO DECLARE ATTACKS FOR THE REST OF THE FIGHT.
  • Kuriboh: A solid means of stalling, by using Kuriboh Yugi is able to completely negate the damage of an attack. Kuriboh can also be used in conjunction with spells like Multiply and Five Star Twilight to summon up to five Kuribohs per spell, all with the same effect, as well as the effect of Kuribabylon.
  • Kuribee: A more versatile version of Kuriboh.
  • Electromagnetic Turtle: Can be used to negate the opponent's ability to attack once per duel.
  • Obnoxious Celtic Guard: Cannot be destroyed in battle by monsters stronger than it. Ash has almost no way through this monster.
Yugioh feels too much like Jojo with how bizzare yet powerful their hax feels
 
So Jump Force did a good job on portraying how Yugi fights in combat himself?

Also funny enough Jotaro has a special fight with him
More or less. People tend to forget or not know that Yugioh as a card game is an extremely recent development in-verse, and before it was made into a game it was a form of ritualistic death combat between two sorcerers
 
Tbf yugioh mainly presents itself or is known as being a card dueling series, so unless you are really into it or well versed on a deeper level, you wont know know these things
 
This feels more like a gambling manga than a monster-summoning series lol
It basically was yeah, literally up until they leaned fully int the card game aspect of the story Yugi would solve every problem with gambling


Heres a list of games Yugi played before the card game took over
 
Considering recent rumors Weekly, how many of the card effects have been directly shown in anime itself and how would it work if Yugi could summon every monster at once hypothetically?
 
Considering recent rumors Weekly, how many of the card effects have been directly shown in anime itself and how would it work if Yugi could summon every monster at once hypothetically?
Rumors?

All of thee effects of cards Yugi owns have been shown, I can pull up a full list of all of Yugi's cards if you'd like.

If yugi can summon every monster at once Ash just loses immediately, several of Yugi's monsters have the ability to instantly board wipe the opponent when they come into play, most notably Obelisk, the Gandora variants, Royal Straight Slasher, and Fiber Jar, and if Ash's pokemon somehow survive they will be rendered completely unable to attack due to the effects of Metalhold, Marshmallon, and the two Magician's Valkyrias.
 
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