I do feel there are other matters to discuss, but for now, I may as well go over some of the hax. From this blog, right?:
https://vsbattles.fandom.com/wiki/User_blog:RapidMotorcycle19/Yu-Gi-Oh!_Card_Effects_as_Hax.
(Incidentally, the link may be screwed up. It takes me to a blank page. Likely because of the exclamation mark &/or period in the title. I got to the blog post itself via your userpage's blogpost listing.)
IMHO, we should follow a reasonable basis. Animation followed before game mechanics and the like.
Also, for now, I'm ignoring appearances in the Legendary Heroes & Virtual World, since Virtual Reality, & I'm not sure we can assume in-universe video game characters are the same individuals, &/or accurate representation of monster spirits' powers; I doubt Industrial Illusions, Kaiba Corp &/or The Big 5 actually managed to quantify a real BEWD's flight speed, for example. Little supports them other than being part of the same show, but they're still fictional versions of characters.
Catapult Turtle - What's it ignoring the durability of if you want to say that the opponent for a duelist is the monster? While there is some precedent for Catapult Turtle launching monsters as energy, often, it's just catapulting them. Also, as the effect is written in your blog, it would hurt the duelist using it. "The
owner of the launched monster takes
damage equal to half of its ATK."
Kuriboh - I'd wonder if this isn't Explosion Manipulation &/or Negation. It's primarily stopping an attack, but as it's depicted, there's usually not much hax involved. There's hax as a game mechanic, but Kuriboh is often shown as becoming a multiplying wall that may explode, even when Multiply isn't used. Other times, it's just the 1 that appears.
As for ignoring durability, Kuriboh only showed this once, IIRC. Against Relinquished, which was arguably weaker than it to begin with. I don't think its explosions have any basis to ignore durability, & as the weakest monster, it blocking attacks from far stronger things might be an outlier.
I will say that a chain reaction of explosions in a sort of wall might produce significant force to repel some force, but little else supports Kuriboh as an attack blocker outside of game mechanics.
Big Shield Gardna's Spell Card Negation Effect was never demonstrated in the anime . It's only present in the real life card game. However, its effect to switch it to Attack Position after being attacked while in Defense Position was demonstrated twice. (Although, technically, both effects seem to be present, given that its anime card text matches its Japanese effect text.)
Cyber Jar being One Hit Kill seems... dubious. I haven't viewed the episodes with audio, but in Yugi vs Bandit Keith, it just makes Celtic Guardian shake, then it shatters... in the same way that Cyber Jar shatters, despite one being destroyed by battle, & one being destroyed by effect, & in a way that's very generic/common for YGO monster destruction depiction. So it's difficult to tell if it's demonstrating any unique hax that WOULD qualify as OHK.
Against Kaiba, it shoots a green laser from its eye, red electricity crackling, and Battle Ox shatters. Then Cyber Jar fades away. IMHO, saying it would be One Hit Kill in a battle between beings with presence & influence in the Real World would be a No Limits Fallacy. "This laser kills you!" "What? Why? How?" "That's how it works!" There's nothing suggesting it isn't just a case of high enough AP, & we don't know how the hax works. Shoddy, IMHO.
Vibrating things to death -sonic attack or something? I need to double check subs; I went for Youtube first- doesn't seem that strong a basis either.
There's a lot more to go over, but each monster to check requires finding out when & where it's appeared, finding footage of that, & comparing each appearance. Tiring work, & I'll continue along the list -with some maybe being addressed out of order, if at all- later.