koopa3144
He/Him- 7,259
- 4,086
Cause Smash tiers are uncertain right now, I'll avoid talking about any specific tiers.
Tabuu scaling
The Fighters and those who can harm them should have a "likely" scaling to Tabuu. Sonic can harm Tabuu and damage his wings, and the fighters are able to harm and defeat Tabuu in the final battle. Master Hand also survived an attack from Tabuu, although he was knocked out. It has also been suggested that Brawl fighters have a Pre-The Great Maze and a Post-The Great Maze key.
Agree: @Psychomaster35 @The_2nd_Existential_Seed @DarkDragonMedeus @ShockingPsychic
Disagree: @Keeweed
Neutral:
Galeem/Dharkon scaling
I think it's fair to scale the fighters using Legendary Spirits to Galeem and Dharkon. Both Galeem and Dharkon's Spirits have a base power of 5456 and a max power of 13640, Iirc this makes them the naturally strongest primary Spirits in the game. However, the gap between them and other Legendary Spirits isn't very large and Galeem and Dharkon can even be surpassed in power with the help of support Spirits.
Agree: @Psychomaster35 @DarkDragonMedeus @ShockingPsychic
Disagree: @Keeweed @The_2nd_Existential_Seed @Lonkitt
Neutral:
Above Average likely Gifted Intelligence
All fighters and comparable should have Above Average likely Gifted Intelligence. I'll copy what I put for Marios profile ([character name] is a very skilled fighter who can use many different weapons and items in combat. Can fight 100 Mii fighters in 100-Man mode. Can hold off an endless wave of other fighters in All Star mode. Likely comparable to Mr. Game & Watch)
Agree: @DarkDragonMedeus @Lonkitt @ShockingPsychic
Disagree:
Neutral:
I'll also note that @SamanPatou has suggested that Galeem/Dharkon and Tabbu tier be changed to "At least Whatever the Smashers are, much higher/up to 3-A via special attacks"
Agree: @Keeweed @Lonkitt @thetechmaster36 @Psychomaster35
Disagree:
Neutral:
Tabuu scaling
The Fighters and those who can harm them should have a "likely" scaling to Tabuu. Sonic can harm Tabuu and damage his wings, and the fighters are able to harm and defeat Tabuu in the final battle. Master Hand also survived an attack from Tabuu, although he was knocked out. It has also been suggested that Brawl fighters have a Pre-The Great Maze and a Post-The Great Maze key.
Agree: @Psychomaster35 @The_2nd_Existential_Seed @DarkDragonMedeus @ShockingPsychic
Disagree: @Keeweed
Neutral:
Galeem/Dharkon scaling
I think it's fair to scale the fighters using Legendary Spirits to Galeem and Dharkon. Both Galeem and Dharkon's Spirits have a base power of 5456 and a max power of 13640, Iirc this makes them the naturally strongest primary Spirits in the game. However, the gap between them and other Legendary Spirits isn't very large and Galeem and Dharkon can even be surpassed in power with the help of support Spirits.
Agree: @Psychomaster35 @DarkDragonMedeus @ShockingPsychic
Disagree: @Keeweed @The_2nd_Existential_Seed @Lonkitt
Neutral:
Above Average likely Gifted Intelligence
All fighters and comparable should have Above Average likely Gifted Intelligence. I'll copy what I put for Marios profile ([character name] is a very skilled fighter who can use many different weapons and items in combat. Can fight 100 Mii fighters in 100-Man mode. Can hold off an endless wave of other fighters in All Star mode. Likely comparable to Mr. Game & Watch)
Agree: @DarkDragonMedeus @Lonkitt @ShockingPsychic
Disagree:
Neutral:
I'll also note that @SamanPatou has suggested that Galeem/Dharkon and Tabbu tier be changed to "At least Whatever the Smashers are, much higher/up to 3-A via special attacks"
Agree: @Keeweed @Lonkitt @thetechmaster36 @Psychomaster35
Disagree:
Neutral:
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