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This thread will perhaps be controversial, given that the heated discussions there were on this subject on the previous thread, but I think it's necessary.
I strongly disagree with treating dead-eye as a canon ability in the lore of the Red Dead universe, for two reasons:
This is the strongest argument for removing this ability from the pages, its existence is never mentioned in the games, not once.
Which is very odd for such a powerful ability that manipulates time, to the point where it doesn't even make sense.
If such power exists, why does Landon Ricketts never tell John about this time manipulation here, here and here? Why doesn't John tell Jack about it either?
Some will say that the dead eye is canonically mentioned in the lore via this, and this is the reason why this ability was accepted as canon lore-wise in the previous thread.
But these two screens are not lore information, they are just tutorials/tips to show us the commands to use the ability, that absolutely does not make an ability canon, especially if its existence has never been mentioned in all the lore of the games.
The top left text box also talk about gameplay mechanics, would that mean it's canon? Of course not, so why would that make the dead eye canon when it doesn't exist in the lore?
Note: If I remember correctly the term "dead eye accuracy" was already used in games, but that doesn't prove that the ability of the same name exists, because "dead eye" is a term that is used irl.
If Red Dead characters use time manipulation to win quickdraws or during gunfights, they are not gunslingers, just time manipulators. Rockstar wanted to make a game about cowboys and guns, not about men who manipulate time.
The fact that Rockstar never mentioned the dead eye in their games is because it's just game mechanics, it just allows players to be as fast as gunslingers, that's it.
Agree: CurrySenpai, Cropfist
Disagree: Zenkaibattery1, LordGinSama, Deceived 3596, Ottavio_Merluzzo, UchihaSlayer
Neutral: DarkDragonMedeus
I strongly disagree with treating dead-eye as a canon ability in the lore of the Red Dead universe, for two reasons:
1. Its non-existence in the lore
This is the strongest argument for removing this ability from the pages, its existence is never mentioned in the games, not once.
Which is very odd for such a powerful ability that manipulates time, to the point where it doesn't even make sense.
If such power exists, why does Landon Ricketts never tell John about this time manipulation here, here and here? Why doesn't John tell Jack about it either?
Some will say that the dead eye is canonically mentioned in the lore via this, and this is the reason why this ability was accepted as canon lore-wise in the previous thread.
But these two screens are not lore information, they are just tutorials/tips to show us the commands to use the ability, that absolutely does not make an ability canon, especially if its existence has never been mentioned in all the lore of the games.
The top left text box also talk about gameplay mechanics, would that mean it's canon? Of course not, so why would that make the dead eye canon when it doesn't exist in the lore?
Note: If I remember correctly the term "dead eye accuracy" was already used in games, but that doesn't prove that the ability of the same name exists, because "dead eye" is a term that is used irl.
2. Time manipulation is too much
The dead eye is never mentioned in the lore for a simple reason: it is not consistent with the context of the Red Dead games and the concept of the gunslinger.If Red Dead characters use time manipulation to win quickdraws or during gunfights, they are not gunslingers, just time manipulators. Rockstar wanted to make a game about cowboys and guns, not about men who manipulate time.
The fact that Rockstar never mentioned the dead eye in their games is because it's just game mechanics, it just allows players to be as fast as gunslingers, that's it.
Agree: CurrySenpai, Cropfist
Disagree: Zenkaibattery1, LordGinSama, Deceived 3596, Ottavio_Merluzzo, UchihaSlayer
Neutral: DarkDragonMedeus
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