- 2,344
- 2,140
Square cube law, probably.I have a dragon who is 200m and i wanna know how I can get his mass
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Square cube law, probably.I have a dragon who is 200m and i wanna know how I can get his mass
There's a collapsible right below that has a calc for freezing a human to absolute zero (y'know, -273.15 C) - which has the Small Building level calc you're looking for.On this thread it says that freezing a human is Small Building level
But when I click on the bold text, it brings me to a calculation page where you get Wall level values. Which one is correct?
How would I know if they were frozen to Absolute Zero without statements? Unless freezing a human is automatically absolute zeroThere's a collapsible right below that has a calc for freezing a human to absolute zero (y'know, -273.15 C) - which has the Small Building level calc you're looking for.
You don't, so it's not usable. For absolute zero you need explicit statements, otherwise you use the Wall level one.How would I know if they were frozen to Absolute Zero without statements? Unless freezing a human is automatically absolute zero
So that means the small building level calc on the page is wrong and I should use DontTalks version? If so, Room level isn't on the tier system anymore so where does the joule value scale to?You don't, so it's not usable. For absolute zero you need explicit statements, otherwise you use the Wall level one.
Ah, I understand what you're talking about now.So that means the small building level calc on the page is wrong and I should use DontTalks version? If so, Room level isn't on the tier system anymore so where does the joule value scale to?
Okay thanks a lotAh, I understand what you're talking about now.
Yes, the one on the page is outdated, use the one that you see when you click on the bolded link.
Room level = Small Building, or you could just look at the Attack Potency chart and see 2.23e7 J fits.
Atmosphere weighs 5.1480×10^18 kg, Class E.Is there any how to calculating about "raising whole atmosphere"? And does it also applicable to LS?
If it was an energy based attack that you would deflect, then it would be viable for you to scale to that energy blast’s AP. But a physical object before it explodes? Definitely not, so you would need to calculate the weight of the bomb before getting the KE of yourself deflecting it.Let's say that I deflect Fat Man into a mountain with a kick and then it explodes upon impact, does that make me 7-C by default? The KE to deflect Fat Man would need to be at least 9-B+ by default
Yeah, this is an issue that I have with this calc: https://vsbattles.fandom.com/wiki/U...f_Officer_Black's_Missile_Destroys_a_MountainBut a physical object before it explodes? Definitely not, so you would need to calculate the weight of the bomb before getting the KE of yourself deflecting it.
Depends on whether the statement is literal or hyperbolic.Is the blink of an eye an applicable timeframe for feats?
In a literal sense. Is there a set time for in the blink of an eye?Depends on whether the statement is literal or hyperbolic.
Typically 100-150 millisecondsIn a literal sense. Is there a set time for in the blink of an eye?
You can use these dimensions: https://www.seattle.gov/util/cs/groups/public/@spu/@garbage/documents/webcontent/spu02_014603.pdfWhere can I find the volume of a garbage truck?
Thank you. I have another question,You can use these dimensions: https://www.seattle.gov/util/cs/groups/public/@spu/@garbage/documents/webcontent/spu02_014603.pdf
Or lowball with this: https://bigtruckrental.com/garbage-truck-rental-service/how-much-trash-can-a-garbage-truck-hold/#:~:text=A typical front loader can,28 cubic yards of garbage.
There are a lot of factors that would go into calcing something like that, link the feat.Character A is able to walk through a swarm of projectiles all circling around at the speed of sound, How would I calc that?
And another character is able to do several slashes to attack the swarm of projectiles circling at the speed of sound, how would this be calced?
Wait, so the projectiles are moving at the speed of sound?Character A is able to walk through a swarm of projectiles all circling around at the speed of sound, How would I calc that?
Can’t be calced safely, as it could be explained by aim-dodging. I’d just say he’s relative to the projectiles in speed.another character is able to do several slashes to attack the swarm of projectiles circling at the speed of sound, how would this be calced?
Alright so I've come to realize the attack isn't at the speed sound, I mistook it for that but its a weaker version of the attack.Wait, so the projectiles are moving at the speed of sound?
I’d say count the number of projectiles, then find the length of each individual projectile, then multiply those two numbers together. Next, find the circumference of their trajectory, then subtract that by the number you found earlier. Divide this new number by the number of projectiles.
That number is the average amount of space in between each projectile. Then use this number and the speed of sound to find your timeframe. After that, find the distance that Character A moved.
distance Character A moved / found timeframe = speed of Character A
Lighting strikes typically have around 1 billion joules of energy which is small building level+. If theres 1.6 billion its in the bulding level ranges so id assume it have the same energy striking the ground as it would the ambulence if that awnsers your questionOne question, if lightning strikes an ambulance and it explodes, could it be said that it has the power 1.6 billion Joules if it strike someone in the ground?
No, you'd just scale to breaking the ice volume.Back to this freezing calc, If a character got frozen by that, and they broke out with physical strength would they scale to that energy?
I do not have an answer for you, but I can tell you that trying to calculate things like this are typically very difficult due to the sheer amount of factors that go into it. Pressure, temperature, temperature distribution in air molecules, the size of the object itself, etc.What exactly is the method to calculation someone creating a vacuum?
Just get the measurements of the hole he made. Considering it's hollow though I doubt it's impressive.Character notices floor below is hollow. He punches the ground and creates a big hole.
Can look here.
- Character Freezes a giant beast
If the parts are really big than I think KE could work or measure the size of the parts to determine the effected area.
- Character punches the ground hard enough that it cracks the ground, making some parts of the ground point outwards (towards the sky)
The hole isn't circular or a square though. So do I measure each and every edge of the hole?Just get the measurements of the hole he made. Considering it's hollow though I doubt it's impressive.
I don't think I can compare the heat capacity of a giant turtle to a human
I'll attempt itIf the parts are really big than I think KE could work or measure the size of the parts to determine the effected area.
If you have a scan, you could potentially measure the area in photo-editing software and then just multiply it by the depth of the floor.The hole isn't circular or a square though. So do I measure each and every edge of the hole?