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Official Calculations Discussion Thread

Hey, hey, fanta here. Welp, this isn't for a calc and is probs a dumb question in hindsight, but... I am curious... Does anybody know how do you get the speed of something spinning and the exact method-slash-formula used to get said speed?
 
For superhumans not getting perception blitzed but getting reaction blitzed, what do we use for the timeframe?

Do we use the peak human minimum, 0.08 seconds?
Or the superhuman minimum, 0.0291 seconds?
 
For superhumans not getting perception blitzed but getting reaction blitzed, what do we use for the timeframe?

Do we use the peak human minimum, 0.08 seconds?
Or the superhuman minimum, 0.0291 seconds?
Peak human is good.

We usually only use these timeframes for being perception blitzed, but since the character only got reaction blitzed, using the timeframe of Peak Human makes more sense than Superhuman minimum
 
Peak human is good.

We usually only use these timeframes for being perception blitzed, but since the character only got reaction blitzed, using the timeframe of Peak Human makes more sense than Superhuman minimum
ohhhhh that makes sense then

thanks kachon
 
SelfishElderlyAmazondolphin-max-1mb.gif
 
For events that happen in an unknown timeframe, but we know it happens fast, is it okay to assume a timeframe between 5s - 15s depending on the case?
 
If a character jumps and destroys a metal platform that they were standing on, would this count as a LS feat
 
the force from his jump is destroying the ground

that's LS without any further context
But destroying things is typically treated as AP. Take Saitama's moon jump for example. The damage he did to the moon's surface is calculated as an AP rating.

How would you even calc to get LS from that?
 
But destroying things is typically treated as AP. Take Saitama's moon jump for example. The damage he did to the moon's surface is calculated as an AP rating.
You can destroy with lifting strength I hope you know that. Squeezing, throwing
How would you even calc to get LS from that?
The energy divided by the length of your legs to see the force your legs emit
 
Find the mass of the continent and the velocity that it was pushed at.


Then use 0.5 * Mass * Velocity^2
The fact that the continent was pushed was likely a supercontinent with Unknown Size but still Scaleable from the Curvature of the Planet.
Also Defining the Continent's mass is including the Continental Plate or just the Continental Crust?
 
I think the mass of a landmass should at least include SOME way of accounting for the volume below sea level.
 
Uh... no, because the continent is connected by landmass underneath the ocean, but if you move it in that fashion, it will shear off from the crust underwater.
 
Uh... no, because the continent is connected by landmass underneath the ocean, but if you move it in that fashion, it will shear off from the crust underwater.
Isn't that kind of implied by moving the entire thing?
 
Isn't that kind of implied by moving the entire thing?
I was thinking that it's should include the Crust.
images_9.jpg

Sorry for bad quality.

From this picture we can see the Continental Crust is a one package, so if a Continent was moved then the crust need to be moved with it.
 
I was thinking that it's should include the Crust.
images_9.jpg

Sorry for bad quality.

From this picture we can see the Continental Crust is a one package, so if a Continent was moved then the crust need to be moved with it.
I see.

I suppose one could add the average elevation on top of the continental crust.
 
I was thinking that it's should include the Crust.
images_9.jpg

Sorry for bad quality.

From this picture we can see the Continental Crust is a one package, so if a Continent was moved then the crust need to be moved with it.
I'm agreeing with you that crust should be included. Taking ONLY average elevation would be like shaving off the top of the continent.
 
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