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Try thinking of it like the first example of Inverse Square Law. It calculates the energy needed to vaporize a simple brick from a distance of 5m, getting a result that's way higher than a brick being vaporized in the epicenter of the explosion.So this is calc that is used for Cell Destroying the Solar System from Earth to the Sun: https://vsbattles.fandom.com/wiki/User_blog:Assaltwaffle/Dragon_Ball_Z:_Cell_gets_out_of_Baseline
And this is a similar calc: https://vsbattles.fandom.com/wiki/U...ion_With_a_Sun_and_Earth_inside_of_it_(REDUX)
The problem that I have though is that in the video shown, Earth is at the center of the destruction, meaning that Cell's blast is overcoming Earth's GBE and expanding to destroy the Sun from there. But Assaltwaffle's calc uses the Sun's GBE, not the Earth's, it would make more sense to be using KLOL506's calc. Although when I tried to address this on the calc itself, this is what I was told:
This confounds me even more because KLOL506's calc uses the Earth's GBE, which by Occum's razor means that it's at the center, not the Sun! And the calc also has the Sun's GBE added on there meaning that it gets destroyed at the edge like what's happening in the video.
The formula used for both calcs, that being 4*U*(Er/Br)^2 = E, does a similar thing where it calculates the energy needed to overcome the binding energy of the celestial object that is farther away. Even in the new calc it mentions how it handles the suns destruction at the epicenter, that being to just add the sun's GBE to the result.
Basically, if the Earth is in the center but it destroys the sun from farther away, it would need to carry the Energy required to destroy the sun till it reaches the star it destroys. If the Sun is in the center and it destroys the earth from farther away, it would need to carry the Earth's destruction energy till it reaches the Earth.