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Marvel video game’s general discussion

Well also lets discuss do we think venom should be low 7-C because the gap from where Miles's current casual 8-A feat is from low 7-C is like 1.3x and we know venom is like way above our two boys
Doesn’t sandman himself have a low 7-C feat already? And I’m pretty sure there’s a scene where sandman tries to crush Peter with his hand and does zero damage to him, along with all the other hits the Spider-Men took that they just tanked fine.
 
Doesn’t sandman himself have a low 7-C feat already? And I’m pretty sure there’s a scene where sandman tries to crush Peter with his hand and does zero damage to him, along with all the other hits the Spider-Men took that they just tanked fine.
We've pretty muchnall agreed Sandman is far above the Spider-Men but yeah he has a low 7-C and a 7-C feat
 
What are we gonna scale Miles’ Venom/Evolved Venom to since he’s definitely not on the level of Venom but he’s pretty comparable/debatably a bit stronger than Symbiote Peter. Also do we think Anti-Venom Peter is just as strong or stronger than when he had the Symbiote?
 
Well also lets discuss do we think venom should be low 7-C because the gap from where Miles's current casual 8-A feat is from low 7-C is like 1.3x and we know venom is like way above our two boys
Given the 8-A feat is already casual and Venom is noticeably superior to Miles and Anti-Venom Peter while they're pushing themselves as hard as they can I think Low 7-C via upscaling is fine.
 
Oh yeah, another bit of scaling is that Peter thinks the Symbiote makes him stronger than ever including the Anti-Ock Suit which put him a stomp level above his Base Suit too. This is backed up by the fact that you can unlock the Anti-Ock Suit before getting the Symbiote without too much grinding.
 
We've pretty muchnall agreed Sandman is far above the Spider-Men but yeah he has a low 7-C and a 7-C feat
Wait what’s the reason they don’t scale to Sandman? Cause it seemed like Sandman was struggling to actually harm the Spider-Men in any significant way from the feats he’s shown?
 
I just remembered a neat detail from the Shocker fight in Spider-Man PS4. If you go to 3:17 here you can actually see Spidey punch Shocker full on in the face and he kinda hurts his hand in the process while Shocker only somewhat tilts his head back in response to the blow before yeeting him. I'm surprised we don't use this scene as part of Shocker's durability justification. Also Shocker in all the cutscenes is surprisingly good at countering Spidey in close combat, guess that goes to show why Kraven praised him when in comparison to the other villains he killed.
 
Ok, I've realized that it's best that I not just add the abilities that need to be added but go ahead and fix the whole profiles themselves while I'm at it,

This is the current rework I have going for Peter's profile, it's not finished yet, but I noticed that there are some stats and things that don't make sense in the original profile. Like how it says Peter is "likely hypersonic" and also says he's "likely massively hypersonic" at the same time and I'm pretty sure Peter has in game feats that far exceed class 25 lifting strength in Spider-Man 1 too, so I think that should be fixed up as well. There's also a whole bunch of justifications that have zero links to them too so I'm gonna be adding those to the reworked profile as well.


Edit: also I’m gonna be putting low 7-C for the stats for the Spider-Man 2 characters that scale, if there’s a problem with that or any of the abilities I added into the profiles feedback would be much appreciated.

Also a rendered image I can use for the Spider-Man 2 characters would be great as well if anyone has them.
 
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Ok, I've realized that it's best that I not just add the abilities that need to be added but go ahead and fix the whole profiles themselves while I'm at it,

This is the current rework I have going for Peter's profile, it's not finished yet, but I noticed that there are some stats and things that don't make sense in the original profile. Like how it says Peter is "likely hypersonic" and also says he's "likely massively hypersonic" at the same time and I'm pretty sure Peter has in game feats that far exceed class 25 lifting strength in Spider-Man 1 too, so I think that should be fixed up as well. There's also a whole bunch of justifications that have zero links to them too so I'm gonna be adding those to the reworked profile as well.


Edit: also I’m gonna be putting low 7-C for the stats for the Spider-Man 2 characters that scale, if there’s a problem with that or any of the abilities I added into the profiles feedback would be much appreciated.

Also a rendered image I can use for the Spider-Man 2 characters would be great as well if anyone has them.
Peter and Miles should be Class M and 8-A+ as their base selves
 
Did any ever attempt to calc Peter and Miles being able to dodge the Talon Drones' railguns? They can even do that from basically point blank range.
 
Peter and Miles should be Class M and 8-A+ as their base selves
So should they be 7-C with venom/symbiote suit attacks?

Also what do you think about Spider-Man 1’s lifting strength being upgraded from class 25, because I think there’s feats greater than that that he should scale to?
 
So should they be 7-C with venom/symbiote suit attacks?

Also what do you think about Spider-Man 1’s lifting strength being upgraded from class 25, because I think there’s feats greater than that that he should scale to?
No they all peak at low 7-C and Venom suit symbiote explicitly is above Miles whose casual venom was 8-A+

He doesn't get any stronger in the last game to this game aside from the symbiote and anti-vemom amps

Him and Miles should realistically only have 1 key with peter only having a second for Symbiote and Anti-Venom

So they'd just be Class M the entire time
 
Ok, I've realized that it's best that I not just add the abilities that need to be added but go ahead and fix the whole profiles themselves while I'm at it,

This is the current rework I have going for Peter's profile, it's not finished yet, but I noticed that there are some stats and things that don't make sense in the original profile. Like how it says Peter is "likely hypersonic" and also says he's "likely massively hypersonic" at the same time and I'm pretty sure Peter has in game feats that far exceed class 25 lifting strength in Spider-Man 1 too, so I think that should be fixed up as well. There's also a whole bunch of justifications that have zero links to them too so I'm gonna be adding those to the reworked profile as well.


Edit: also I’m gonna be putting low 7-C for the stats for the Spider-Man 2 characters that scale, if there’s a problem with that or any of the abilities I added into the profiles feedback would be much appreciated.

Also a rendered image I can use for the Spider-Man 2 characters would be great as well if anyone has them.
Remember all one key, just merge the justications he should only be 8-A regularly the high 8-C key shouldn't exist just merge its justifications into this new one you did
 
Remember all one key, just merge the justications he should only be 8-A regularly the high 8-C key shouldn't exist just merge its justifications into this new one you did
He should definitely have two keys, they just scale to each other in Base since Spider-Man 2 gives Peter a shit ton of stuff he didn't have before.
 
That doesn't feel right though, something about that idea bothers me a lot.
Thats literally how it should be done tho, many profile do that

He doesn't get any more powerful in base by the first segment to the last games
 
What's even more telling is that his villains from the first game still scale lol so they'd have been 8-A anyways in the first game
 
What's even more telling is that his villains from the first game still scale lol so they'd have been 8-A anyways in the first game
That's not what I mean, I'm fine with him being the same strength in Base, what I'm referring to is that he gets so much new shit in SM2 in terms of equipment and amps that comparing the two game versions to each other is just jank.
 
That's not what I mean, I'm fine with him being the same strength in Base, what I'm referring to is that he gets so much new shit in SM2 in terms of equipment and amps that comparing the two game versions to each other is just jank.
Look at how the amps are actual listed in the blog thats good enough as is

As far as equipment goes Dust already gave the best solution
 
Just checked out the Peter sandbox and why does he have a High 8-C and 8-A key? I get separating MSM1 and MSM2 Peter into two keys but shouldn't they have the same base strength?
 
Remember all one key, just merge the justications he should only be 8-A regularly the high 8-C key shouldn't exist just merge its justifications into this new one you did
That's not what I mean, I'm fine with him being the same strength in Base, what I'm referring to is that he gets so much new shit in SM2 in terms of equipment and amps that comparing the two game versions to each other is just jank.
Just checked out the Peter sandbox and why does he have a High 8-C and 8-A key? I get separating MSM1 and MSM2 Peter into two keys but shouldn't they have the same base strength?
Gotcha, thanks for all the great feedback!

I put them into 2 separate keys cause I thought since SM1 takes place 2 years before SM2, that would be enough time to justify separate tiers, keys, etc, but merging the justifications all into being just 8-A with low 7-C excluded for the symbiote suit and just having extra tabbers for the additional abilities gained for each game does seem to be the best way to go. Everyone from the first game just needs to be upgraded to an 8-A rating as well.

Peter’s profile is nearly finished, just a few more scans I need to put for some of the justifications, but otherwise after fixing the stats it’s mostly good. If anyone knows when Venom makes the “mind, body, and soul” statement in the video game that would be greatly appreciated as well.

Does anyone have any issues with the abilities and resistances I added to the profiles, or others I may have missed? Because some of the abilities may lead to some other characters gaining some abilities as well, like I believe Martin Li should have soul manipulation added to his mind manipulation powers based on the statements made about Venom and him in Spider-Man 2.

But otherwise…onto Miles’ profile next.
 
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