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Improving contents of Powers & Abilities pages

It doesn't look aesthetically good or clear regarding what is happening either. Sorry.
 
I would have preferred a scene of Momo creating something big, like the cannons, but there are way less clear scenes than what I used to remember.
 
I think Momo is a good choice.

If you're looking for something big, then perhaps this? Either is fine with me.
 
Types would just encourage to list the power with no explanation, and with how varied the power is, it would be best to not make up types, especially considering that it would require a site-wide revision to revise the pages with incorporeality just to see what type they may fit, when just listing another power or describing it in the page is more explicit and fitting.
 
I think Momo is a good choice.

If you're looking for something big, then perhaps this? Either is fine with me.
Same, both are fine, I was a bit dubious on her creating the cloak because she was crouching down and not totally visible, but the item itself is bigger than the iron bar.

I don't think splitting Incorporeality into types is necessary, honestly.
 
May I ask why? I've seen on the wiki that the format AKM Sama uses is the one favoured more in pages, for instance.
FANDOM, for some reason, prevents linking images in that manner. The image won't show up now if you click on the link I used.
 
What plenty of users on this site don't know is that you can actually fix this issue by deleting the random gibberish that comes after the jpg, png, gif, whatever, which will result in the image fixing itself.
 
That will result in a very small display of the image going by my past experiences.
 
Anyway, let's return to the main subjects.
 
What about these?

Creation: Gif "Momo's Quirk allows her to create all kinds of objects from her body"

Morality: Picture "Milani can reverse the morality of those who look into her mirrors"



So, is it fine to apply these? I don't know which is better between the two Momo's gifs, in the first the focus is more on her, in the second on the curtain.
 
I think that you can apply the first creation gif, as it is simpler/more straightforward to understand what is going on.

The morality manipulation image is probably also fine to apply.
 
The image we have on the Standard Equipment page is quite literally the opposite of the article itself. That is Link holding all (or at least most) of the items and weapons he collected throughout all the Zelda games, ignoring that Link isn't always the same person and that he doesn't always has the same items. It's basically a composite standard equipment image, which could even include some optional stuff, who knows.

I suggest to replace it with this image. It's still Link, from Zelda 1 precisely, and on top of it being official art, he also carries the items he collects and that you are expected to possess at the end of the game. All of this stuff is standard for thing Link and the drawing itself shows them well.
 
I think that we should keep the current image as it is more of an iconic joke about how much equipment that he can carry, even if a large part of it is optional equipment.
 
However, I don't feel strongly about it. Perhaps you are correct.
 
Being a joke shouldn't be a factor for an image placed on a serious page, which is even rather important for the wiki.

I chose the other one because it's still Link and by itself is an almost goofy image, given all the stuff he carries, but it's also a serious and official drawing accurate to the game.

And having a "Composite equipment Link", especially when Composite Link himself doesn't exist anymore, to represent the concept of Standard Equipment is against the purpose of the page itself.
 
Regarding this, pocket realities of universal size isn't unheard of, so I don't think we should say that any pocket reality that is universal (or above, given tier 1 versions of them existing as well), stop being pocket realities. All pocket realities of the size of a universe are a universe, but not all universes are pocket realities, in simple terms.

Because of the above, the wording could be better suited as:

"Pocket Realities are places for which space is separate from the regular space of any full universe, cosmological structure or other reality except for themselves."

I'm not too sure on this myself, so I would like to see what others think.
It seems this got forgotten looking back.
Thoughts on this for the Pocket Reality Manipulation page? As said before, this aims on adding a basic description on what a pocket reality even is for our purposes, after all, not all verses explicitly call them like this nor necessarily stick to what we think (there's not even a written definition right now), and so some criteria to determine what qualifies as one is required for the purpose of tiering and so on.
Feel free to click the quote link to follow the previous discussion.

Perhaps it could also say instead:
"Pocket Realities are places for which space is separate from the regular space of any full universe, cosmological structure or other reality except for themselves. Their size is pretty variable and is dependant on the demostrated scale based on showcasing, context or statements, and having a separate time from the place that "hosts" it (such as an universe) isn't necessary to qualify"

This description avoids some common misconceptions while keeping it clear and to the point for our purposes.
 
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I'm fine with acknowledging that pocket realities can be universal in size but I don't know what the most accurate description of a pocket reality would be
 
I personally strongly think that the requirement that pocket universes should be of considerably less than universal size should remain, as that is largely the entire point of the page.
 
I personally strongly think that the requirement that pocket universes should be of considerably less than universal size should remain, as that is largely the entire point of the page.
Not really? Pocket realities don't seem to work like that, and while one that is "infinitely wide" inside could qualify for High 3-A or Low 2-C with further details and so on, that doesn't stop it from being a pocket reality. That's like saying that a planet that's of the size of a universe is no longer a planet, even thought the only change is size.
 
If a pocket reality reaches universal size, it is plain universe creation. That is all.
 
If a pocket reality reaches universal size, it is plain universe creation. That is all.
All pocket realities of the size of an universe are an universe, but not all universes are pocket realities.
In other words, it still would be a pocket reality out of its nature, unlike a "regular" universe.
 
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